Teardown
Legs
1-10 van 10 items weergegeven
Update: 18 okt 2024 om 9:06

- Fixed T-pose model appearing at the spawn point in legacy mode

Update: 17 okt 2024 om 10:57

Update: 17 okt 2024 om 10:57

- Fixed model position when quickloading from a mission fail screen

Update: 16 okt 2024 om 12:25

- Added new mode to use the existing player animator instead of spawning a new one.

This should be visually identical to the old mode, if it proves to be more stable I will make it the default.

Update: 13 okt 2024 om 2:49

Changed the way collisions are turned off:
- Swinging bits now appear correctly
- Shape textures & blendtextures are not removed anymore

Update: 12 okt 2024 om 17:34

- Added fallback code for when the selected character model does not exist

Update: 4 okt 2024 om 9:30

- Updated for latest experimental
- Support for modded characters

Update: 14 jul 2024 om 9:08

Adjust model based on FOV

Update: 14 jul 2024 om 8:36

Fixed sledgehammer colliding with the player model. This change unfortunately comes at the cost of shape texturing.

Update: 8 jul 2024 om 15:12