Teardown
Legs
1–10/10 bejegyzés mutatása
Frissítés: 2024. okt. 18. @ 9:06

- Fixed T-pose model appearing at the spawn point in legacy mode

Frissítés: 2024. okt. 17. @ 10:57

Frissítés: 2024. okt. 17. @ 10:57

- Fixed model position when quickloading from a mission fail screen

Frissítés: 2024. okt. 16. @ 12:25

- Added new mode to use the existing player animator instead of spawning a new one.

This should be visually identical to the old mode, if it proves to be more stable I will make it the default.

Frissítés: 2024. okt. 13. @ 2:49

Changed the way collisions are turned off:
- Swinging bits now appear correctly
- Shape textures & blendtextures are not removed anymore

Frissítés: 2024. okt. 12. @ 17:34

- Added fallback code for when the selected character model does not exist

Frissítés: 2024. okt. 4. @ 9:30

- Updated for latest experimental
- Support for modded characters

Frissítés: 2024. júl. 14. @ 9:08

Adjust model based on FOV

Frissítés: 2024. júl. 14. @ 8:36

Fixed sledgehammer colliding with the player model. This change unfortunately comes at the cost of shape texturing.

Frissítés: 2024. júl. 8. @ 15:12