Teardown

Teardown

Legs
Viser 1–10 av 10 bidrag
Oppdatering: 18. okt. 2024 @ 9.06

- Fixed T-pose model appearing at the spawn point in legacy mode

Oppdatering: 17. okt. 2024 @ 10.57

Oppdatering: 17. okt. 2024 @ 10.57

- Fixed model position when quickloading from a mission fail screen

Oppdatering: 16. okt. 2024 @ 12.25

- Added new mode to use the existing player animator instead of spawning a new one.

This should be visually identical to the old mode, if it proves to be more stable I will make it the default.

Oppdatering: 13. okt. 2024 @ 2.49

Changed the way collisions are turned off:
- Swinging bits now appear correctly
- Shape textures & blendtextures are not removed anymore

Oppdatering: 12. okt. 2024 @ 17.34

- Added fallback code for when the selected character model does not exist

Oppdatering: 4. okt. 2024 @ 9.30

- Updated for latest experimental
- Support for modded characters

Oppdatering: 14. juli 2024 @ 9.08

Adjust model based on FOV

Oppdatering: 14. juli 2024 @ 8.36

Fixed sledgehammer colliding with the player model. This change unfortunately comes at the cost of shape texturing.

Oppdatering: 8. juli 2024 @ 15.12