Teardown

Teardown

Legs
Viser 1-10 af 10 forekomster
Opdatering: 18. okt. 2024 kl. 9:06

- Fixed T-pose model appearing at the spawn point in legacy mode

Opdatering: 17. okt. 2024 kl. 10:57

Opdatering: 17. okt. 2024 kl. 10:57

- Fixed model position when quickloading from a mission fail screen

Opdatering: 16. okt. 2024 kl. 12:25

- Added new mode to use the existing player animator instead of spawning a new one.

This should be visually identical to the old mode, if it proves to be more stable I will make it the default.

Opdatering: 13. okt. 2024 kl. 2:49

Changed the way collisions are turned off:
- Swinging bits now appear correctly
- Shape textures & blendtextures are not removed anymore

Opdatering: 12. okt. 2024 kl. 17:34

- Added fallback code for when the selected character model does not exist

Opdatering: 4. okt. 2024 kl. 9:30

- Updated for latest experimental
- Support for modded characters

Opdatering: 14. juli 2024 kl. 9:08

Adjust model based on FOV

Opdatering: 14. juli 2024 kl. 8:36

Fixed sledgehammer colliding with the player model. This change unfortunately comes at the cost of shape texturing.

Opdatering: 8. juli 2024 kl. 15:12