Teardown

Teardown

Legs
Näytetään 1–10 / 10
Päivitys: 18.10.2024 klo 9.06

- Fixed T-pose model appearing at the spawn point in legacy mode

Päivitys: 17.10.2024 klo 10.57

Päivitys: 17.10.2024 klo 10.57

- Fixed model position when quickloading from a mission fail screen

Päivitys: 16.10.2024 klo 12.25

- Added new mode to use the existing player animator instead of spawning a new one.

This should be visually identical to the old mode, if it proves to be more stable I will make it the default.

Päivitys: 13.10.2024 klo 2.49

Changed the way collisions are turned off:
- Swinging bits now appear correctly
- Shape textures & blendtextures are not removed anymore

Päivitys: 12.10.2024 klo 17.34

- Added fallback code for when the selected character model does not exist

Päivitys: 4.10.2024 klo 9.30

- Updated for latest experimental
- Support for modded characters

Päivitys: 14.7.2024 klo 9.08

Adjust model based on FOV

Päivitys: 14.7.2024 klo 8.36

Fixed sledgehammer colliding with the player model. This change unfortunately comes at the cost of shape texturing.

Päivitys: 8.7.2024 klo 15.12