Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
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Uppdatering: 23 jul, 2024 @ 7:26

- compatibility with newest update

Uppdatering: 6 aug, 2023 @ 8:05

- Values pointed to vanilla for future balancing purposes
- Turrets arcs increased from 210d to 230d

Uppdatering: 3 aug, 2023 @ 3:56

- Turrets no longer target enemy crew floating in space

Uppdatering: 25 jun, 2023 @ 3:21

- fixed crash issues

Uppdatering: 24 jun, 2023 @ 14:30

- update for compatibility

Uppdatering: 20 jun, 2023 @ 7:37

- added Flamable = False to flak turret to prevent pathfinding crash

Uppdatering: 12 dec, 2022 @ 10:14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Uppdatering: 11 dec, 2022 @ 13:07

- reupload to make sure changes are in

Uppdatering: 1 dec, 2022 @ 5:32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Uppdatering: 28 nov, 2022 @ 16:57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left