Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
Viser 11-20 af 26 forekomster
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Opdatering: 23. juli 2024 kl. 7:26

- compatibility with newest update

Opdatering: 6. aug. 2023 kl. 8:05

- Values pointed to vanilla for future balancing purposes
- Turrets arcs increased from 210d to 230d

Opdatering: 3. aug. 2023 kl. 3:56

- Turrets no longer target enemy crew floating in space

Opdatering: 25. juni 2023 kl. 3:21

- fixed crash issues

Opdatering: 24. juni 2023 kl. 14:30

- update for compatibility

Opdatering: 20. juni 2023 kl. 7:37

- added Flamable = False to flak turret to prevent pathfinding crash

Opdatering: 12. dec. 2022 kl. 10:14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Opdatering: 11. dec. 2022 kl. 13:07

- reupload to make sure changes are in

Opdatering: 1. dec. 2022 kl. 5:32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Opdatering: 28. nov. 2022 kl. 16:57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left