Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
11–20/26 bejegyzés mutatása
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Frissítés: 2024. júl. 23. @ 7:26

- compatibility with newest update

Frissítés: 2023. aug. 6. @ 8:05

- Values pointed to vanilla for future balancing purposes
- Turrets arcs increased from 210d to 230d

Frissítés: 2023. aug. 3. @ 3:56

- Turrets no longer target enemy crew floating in space

Frissítés: 2023. jún. 25. @ 3:21

- fixed crash issues

Frissítés: 2023. jún. 24. @ 14:30

- update for compatibility

Frissítés: 2023. jún. 20. @ 7:37

- added Flamable = False to flak turret to prevent pathfinding crash

Frissítés: 2022. dec. 12. @ 10:14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Frissítés: 2022. dec. 11. @ 13:07

- reupload to make sure changes are in

Frissítés: 2022. dec. 1. @ 5:32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Frissítés: 2022. nov. 28. @ 16:57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left