Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
11-20 van 26 items weergegeven
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Update: 23 jul 2024 om 7:26

- compatibility with newest update

Update: 6 aug 2023 om 8:05

- Values pointed to vanilla for future balancing purposes
- Turrets arcs increased from 210d to 230d

Update: 3 aug 2023 om 3:56

- Turrets no longer target enemy crew floating in space

Update: 25 jun 2023 om 3:21

- fixed crash issues

Update: 24 jun 2023 om 14:30

- update for compatibility

Update: 20 jun 2023 om 7:37

- added Flamable = False to flak turret to prevent pathfinding crash

Update: 12 dec 2022 om 10:14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Update: 11 dec 2022 om 13:07

- reupload to make sure changes are in

Update: 1 dec 2022 om 5:32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Update: 28 nov 2022 om 16:57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left