Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
Показване на 11 — 20 от 26 постъпления
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Обновление: 23 юли 2024 в 7:26

- compatibility with newest update

Обновление: 6 авг. 2023 в 8:05

- Values pointed to vanilla for future balancing purposes
- Turrets arcs increased from 210d to 230d

Обновление: 3 авг. 2023 в 3:56

- Turrets no longer target enemy crew floating in space

Обновление: 25 юни 2023 в 3:21

- fixed crash issues

Обновление: 24 юни 2023 в 14:30

- update for compatibility

Обновление: 20 юни 2023 в 7:37

- added Flamable = False to flak turret to prevent pathfinding crash

Обновление: 12 дек. 2022 в 10:14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Обновление: 11 дек. 2022 в 13:07

- reupload to make sure changes are in

Обновление: 1 дек. 2022 в 5:32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Обновление: 28 ноем. 2022 в 16:57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left