Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
Näytetään 11–20 / 26
< 1  2  3 >
Päivitys: 23.7.2024 klo 7.26

- compatibility with newest update

Päivitys: 6.8.2023 klo 8.05

- Values pointed to vanilla for future balancing purposes
- Turrets arcs increased from 210d to 230d

Päivitys: 3.8.2023 klo 3.56

- Turrets no longer target enemy crew floating in space

Päivitys: 25.6.2023 klo 3.21

- fixed crash issues

Päivitys: 24.6.2023 klo 14.30

- update for compatibility

Päivitys: 20.6.2023 klo 7.37

- added Flamable = False to flak turret to prevent pathfinding crash

Päivitys: 12.12.2022 klo 10.14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Päivitys: 11.12.2022 klo 13.07

- reupload to make sure changes are in

Päivitys: 1.12.2022 klo 5.32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Päivitys: 28.11.2022 klo 16.57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left