Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
Se afișează 11-20 din 26 intrări
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Actualizare: 23 iul. 2024 @ 7:26

- compatibility with newest update

Actualizare: 6 aug. 2023 @ 8:05

- Values pointed to vanilla for future balancing purposes
- Turrets arcs increased from 210d to 230d

Actualizare: 3 aug. 2023 @ 3:56

- Turrets no longer target enemy crew floating in space

Actualizare: 25 iun. 2023 @ 3:21

- fixed crash issues

Actualizare: 24 iun. 2023 @ 14:30

- update for compatibility

Actualizare: 20 iun. 2023 @ 7:37

- added Flamable = False to flak turret to prevent pathfinding crash

Actualizare: 12 dec. 2022 @ 10:14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Actualizare: 11 dec. 2022 @ 13:07

- reupload to make sure changes are in

Actualizare: 1 dec. 2022 @ 5:32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Actualizare: 28 nov. 2022 @ 16:57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left