Garry's Mod
Momo's Map Manipulation Tool
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Actualización: 18 MAY 2020 a las 1:56

Material preview: now materials are loaded by reading .vmt files.
(Making a copy of a material that was already loaded by the map did not work.)

Actualización: 17 MAY 2020 a las 6:37

Added a material browser for info_overlay & infodecal entities

Actualización: 15 MAY 2020 a las 20:54

Added entity counts in "Remove entities by class", except for internal entities

Actualización: 13 MAY 2020 a las 23:09

Fixed error with empty entity keyvalues set

Actualización: 21 ABR 2020 a las 16:49

GUI: added tooltips & a status bar

Actualización: 20 ABR 2020 a las 10:30

  • Fixed conversion from float32 to text (applied to Vector & Angle): always decimal notation & guaranteed precision (always enough digits after decimal point)
  • Due to new float32 to text conversion, int32s are now formatted explicitly.

Actualización: 16 ABR 2020 a las 7:55

Avoid precision loss caused by util.KeyValuesToTable() when importing info_overlays & prop_statics as text

Actualización: 14 ABR 2020 a las 15:55

  • info_overlays can be exported and imported as text.
  • Redesigned float32 encoding for better accuracy and simplicity (some values still get lower than expected when decoding re-encoded float32s)
  • Slightly improved prop_statics decoding

    Actualización: 1 ABR 2020 a las 15:53

    Added French GUI translation

    Actualización: 29 MAR 2020 a las 15:05

    Added func_useableladder to the Spawn() blacklist: not working if Spawn()ed again