Garry's Mod
Momo's Map Manipulation Tool
Εμφάνιση 1-10 από 32 καταχωρίσεις
< 1  2  3  4 >
Ενημέρωση: 18 Μαϊ 2020 στις 1:56

Material preview: now materials are loaded by reading .vmt files.
(Making a copy of a material that was already loaded by the map did not work.)

Ενημέρωση: 17 Μαϊ 2020 στις 6:37

Added a material browser for info_overlay & infodecal entities

Ενημέρωση: 15 Μαϊ 2020 στις 20:54

Added entity counts in "Remove entities by class", except for internal entities

Ενημέρωση: 13 Μαϊ 2020 στις 23:09

Fixed error with empty entity keyvalues set

Ενημέρωση: 21 Απρ 2020 στις 16:49

GUI: added tooltips & a status bar

Ενημέρωση: 20 Απρ 2020 στις 10:30

  • Fixed conversion from float32 to text (applied to Vector & Angle): always decimal notation & guaranteed precision (always enough digits after decimal point)
  • Due to new float32 to text conversion, int32s are now formatted explicitly.

Ενημέρωση: 16 Απρ 2020 στις 7:55

Avoid precision loss caused by util.KeyValuesToTable() when importing info_overlays & prop_statics as text

Ενημέρωση: 14 Απρ 2020 στις 15:55

  • info_overlays can be exported and imported as text.
  • Redesigned float32 encoding for better accuracy and simplicity (some values still get lower than expected when decoding re-encoded float32s)
  • Slightly improved prop_statics decoding

    Ενημέρωση: 1 Απρ 2020 στις 15:53

    Added French GUI translation

    Ενημέρωση: 29 Μαρ 2020 στις 15:05

    Added func_useableladder to the Spawn() blacklist: not working if Spawn()ed again