Garry's Mod

Garry's Mod

Momo's Map Manipulation Tool
Viser 1–10 av 32 bidrag
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Oppdatering: 18. mai 2020 @ 1.56

Material preview: now materials are loaded by reading .vmt files.
(Making a copy of a material that was already loaded by the map did not work.)

Oppdatering: 17. mai 2020 @ 6.37

Added a material browser for info_overlay & infodecal entities

Oppdatering: 15. mai 2020 @ 20.54

Added entity counts in "Remove entities by class", except for internal entities

Oppdatering: 13. mai 2020 @ 23.09

Fixed error with empty entity keyvalues set

Oppdatering: 21. apr. 2020 @ 16.49

GUI: added tooltips & a status bar

Oppdatering: 20. apr. 2020 @ 10.30

  • Fixed conversion from float32 to text (applied to Vector & Angle): always decimal notation & guaranteed precision (always enough digits after decimal point)
  • Due to new float32 to text conversion, int32s are now formatted explicitly.

Oppdatering: 16. apr. 2020 @ 7.55

Avoid precision loss caused by util.KeyValuesToTable() when importing info_overlays & prop_statics as text

Oppdatering: 14. apr. 2020 @ 15.55

  • info_overlays can be exported and imported as text.
  • Redesigned float32 encoding for better accuracy and simplicity (some values still get lower than expected when decoding re-encoded float32s)
  • Slightly improved prop_statics decoding

    Oppdatering: 1. apr. 2020 @ 15.53

    Added French GUI translation

    Oppdatering: 29. mars 2020 @ 15.05

    Added func_useableladder to the Spawn() blacklist: not working if Spawn()ed again