Kenshi

Kenshi

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Zobrazuje se 1–10 z 22 položek
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Aktualizace: 7. dub. 2024 v 6.54
provedl Bob

- Moved back to depth based SSAO due toovershading of terrain and floors.

Aktualizace: 6. dub. 2024 v 5.28
provedl Bob

- Modified Outline and SSAOD to function better in the main rendering pipeline.

- Anyone who perviously modified the main pipline should check the discussion (Fog, Dust and Water Fix) and use the new values.

Aktualizace: 5. dub. 2024 v 15.21
provedl Bob

- Changed approach to SSAO.
- Modified Kuwahara.
- Changed various default values.

Aktualizace: 28. led. 2024 v 8.46
provedl Bob

- Minor tweaks to SSAOD and Kuwahara.

Aktualizace: 7. led. 2024 v 17.44
provedl Bob

- Changes to filtering.

Aktualizace: 7. led. 2024 v 17.31
provedl Bob

Aktualizace: 7. led. 2024 v 16.24
provedl Bob

- Fixes to SSAOD - still a work in progress.

Aktualizace: 5. led. 2024 v 16.09
provedl Bob

- Minor adjustment to SSAOD.

Aktualizace: 5. led. 2024 v 13.51
provedl Bob

- Changes to SSAOD
- Tweaks to CAS default values.
- Added default restrictions to Kuwahara and DepthBlur to prevent running on 4K due to performance concerns. This can be bypassed via the settings file.

Aktualizace: 28. pro. 2023 v 13.13
provedl Bob

- Initial work on depth based SSAO, currently a work in progress.

- Performance improvements on existing shaders.