Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
Показані результати 11–20 із 24
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Оновлено: 15 жовт. 2024 о 13:56

- shot graphics cut to 1/4 size to lower game lag
- Heavy turret added - half the fire rate, 2.2x damage, slightly faster shots

Оновлено: 15 трав. 2024 о 10:27

- removed turret collision

Оновлено: 11 трав. 2024 о 8:52

- reverted the attempt

Оновлено: 11 трав. 2024 о 8:47

- first attempt to add suport for 'Remote Power' mod

Оновлено: 7 серп. 2023 о 11:46

- Turrets in attack mode no longer target the crew, clean up some graphics (thanks RustyDios)

Оновлено: 6 серп. 2023 о 8:12

- Values pointed to vanilla for future ballancing
- Turrets no longer slow down crew passing through

Оновлено: 24 черв. 2023 о 14:29

- update for compatibility

Оновлено: 23 квіт. 2023 о 7:56

Оновлено: 23 квіт. 2023 о 7:50

- Corrected title spelling
- Dual PD turret stats now reflect damage/power drain
- Both turrets are no longer 'high', meaning they do not block shots from other turrets

Оновлено: 23 листоп. 2022 о 6:03

- PD bullets now render above the armor