Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
Näytetään 11–20 / 24
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Päivitys: 15.10.2024 klo 13.56

- shot graphics cut to 1/4 size to lower game lag
- Heavy turret added - half the fire rate, 2.2x damage, slightly faster shots

Päivitys: 15.5.2024 klo 10.27

- removed turret collision

Päivitys: 11.5.2024 klo 8.52

- reverted the attempt

Päivitys: 11.5.2024 klo 8.47

- first attempt to add suport for 'Remote Power' mod

Päivitys: 7.8.2023 klo 11.46

- Turrets in attack mode no longer target the crew, clean up some graphics (thanks RustyDios)

Päivitys: 6.8.2023 klo 8.12

- Values pointed to vanilla for future ballancing
- Turrets no longer slow down crew passing through

Päivitys: 24.6.2023 klo 14.29

- update for compatibility

Päivitys: 23.4.2023 klo 7.56

Päivitys: 23.4.2023 klo 7.50

- Corrected title spelling
- Dual PD turret stats now reflect damage/power drain
- Both turrets are no longer 'high', meaning they do not block shots from other turrets

Päivitys: 23.11.2022 klo 6.03

- PD bullets now render above the armor