Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
Viser 11-20 af 24 forekomster
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Opdatering: 15. okt. 2024 kl. 13:56

- shot graphics cut to 1/4 size to lower game lag
- Heavy turret added - half the fire rate, 2.2x damage, slightly faster shots

Opdatering: 15. maj 2024 kl. 10:27

- removed turret collision

Opdatering: 11. maj 2024 kl. 8:52

- reverted the attempt

Opdatering: 11. maj 2024 kl. 8:47

- first attempt to add suport for 'Remote Power' mod

Opdatering: 7. aug. 2023 kl. 11:46

- Turrets in attack mode no longer target the crew, clean up some graphics (thanks RustyDios)

Opdatering: 6. aug. 2023 kl. 8:12

- Values pointed to vanilla for future ballancing
- Turrets no longer slow down crew passing through

Opdatering: 24. juni 2023 kl. 14:29

- update for compatibility

Opdatering: 23. apr. 2023 kl. 7:56

Opdatering: 23. apr. 2023 kl. 7:50

- Corrected title spelling
- Dual PD turret stats now reflect damage/power drain
- Both turrets are no longer 'high', meaning they do not block shots from other turrets

Opdatering: 23. nov. 2022 kl. 6:03

- PD bullets now render above the armor