Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
11-20 van 24 items weergegeven
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Update: 15 okt 2024 om 13:56

- shot graphics cut to 1/4 size to lower game lag
- Heavy turret added - half the fire rate, 2.2x damage, slightly faster shots

Update: 15 mei 2024 om 10:27

- removed turret collision

Update: 11 mei 2024 om 8:52

- reverted the attempt

Update: 11 mei 2024 om 8:47

- first attempt to add suport for 'Remote Power' mod

Update: 7 aug 2023 om 11:46

- Turrets in attack mode no longer target the crew, clean up some graphics (thanks RustyDios)

Update: 6 aug 2023 om 8:12

- Values pointed to vanilla for future ballancing
- Turrets no longer slow down crew passing through

Update: 24 jun 2023 om 14:29

- update for compatibility

Update: 23 apr 2023 om 7:56

Update: 23 apr 2023 om 7:50

- Corrected title spelling
- Dual PD turret stats now reflect damage/power drain
- Both turrets are no longer 'high', meaning they do not block shots from other turrets

Update: 23 nov 2022 om 6:03

- PD bullets now render above the armor