Cosmoteer: Raumschiffarchitekt & Kommandant

Cosmoteer: Raumschiffarchitekt & Kommandant

Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
Ergebnisse 11–20 von 24
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Update: 15. Okt. 2024 um 13:56

- shot graphics cut to 1/4 size to lower game lag
- Heavy turret added - half the fire rate, 2.2x damage, slightly faster shots

Update: 15. Mai 2024 um 10:27

- removed turret collision

Update: 11. Mai 2024 um 8:52

- reverted the attempt

Update: 11. Mai 2024 um 8:47

- first attempt to add suport for 'Remote Power' mod

Update: 7. Aug. 2023 um 11:46

- Turrets in attack mode no longer target the crew, clean up some graphics (thanks RustyDios)

Update: 6. Aug. 2023 um 8:12

- Values pointed to vanilla for future ballancing
- Turrets no longer slow down crew passing through

Update: 24. Jun. 2023 um 14:29

- update for compatibility

Update: 23. Apr. 2023 um 7:56

Update: 23. Apr. 2023 um 7:50

- Corrected title spelling
- Dual PD turret stats now reflect damage/power drain
- Both turrets are no longer 'high', meaning they do not block shots from other turrets

Update: 23. Nov. 2022 um 6:03

- PD bullets now render above the armor