Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Single, Dual and Heavy PD Turrets + energy efficient vanilla PD
Se afișează 11-20 din 24 intrări
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Actualizare: 15 oct. 2024 @ 13:56

- shot graphics cut to 1/4 size to lower game lag
- Heavy turret added - half the fire rate, 2.2x damage, slightly faster shots

Actualizare: 15 mai 2024 @ 10:27

- removed turret collision

Actualizare: 11 mai 2024 @ 8:52

- reverted the attempt

Actualizare: 11 mai 2024 @ 8:47

- first attempt to add suport for 'Remote Power' mod

Actualizare: 7 aug. 2023 @ 11:46

- Turrets in attack mode no longer target the crew, clean up some graphics (thanks RustyDios)

Actualizare: 6 aug. 2023 @ 8:12

- Values pointed to vanilla for future ballancing
- Turrets no longer slow down crew passing through

Actualizare: 24 iun. 2023 @ 14:29

- update for compatibility

Actualizare: 23 apr. 2023 @ 7:56

Actualizare: 23 apr. 2023 @ 7:50

- Corrected title spelling
- Dual PD turret stats now reflect damage/power drain
- Both turrets are no longer 'high', meaning they do not block shots from other turrets

Actualizare: 23 nov. 2022 @ 6:03

- PD bullets now render above the armor