XCOM 2
XCOM Civilian Defense WOTC
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Pembaruan: 2 Okt 2019 @ 10:52pm

Pembaruan: 2 Okt 2019 @ 10:52pm

Pembaruan: 30 Sep 2019 @ 9:24pm

Pembaruan: 29 Sep 2019 @ 1:19pm

There is no way to distinguish The Lost via UnitConditions so i uploaded an attempted fix. It will also by extension prevent a MCed player from getting the debuff (it checks for Player controlability)

UnitPropertyCondition.IsPlayerControlled = true;

Pembaruan: 25 Sep 2019 @ 7:43pm

Pembaruan: 25 Sep 2019 @ 7:39pm

Pembaruan: 25 Sep 2019 @ 6:32pm

Pembaruan: 25 Sep 2019 @ 6:17pm

Pembaruan: 25 Sep 2019 @ 6:09pm