XCOM 2
XCOM Civilian Defense WOTC
1-9 van 9 items weergegeven
Update: 2 okt 2019 om 22:52

Update: 2 okt 2019 om 22:52

Update: 30 sep 2019 om 21:24

Update: 29 sep 2019 om 13:19

There is no way to distinguish The Lost via UnitConditions so i uploaded an attempted fix. It will also by extension prevent a MCed player from getting the debuff (it checks for Player controlability)

UnitPropertyCondition.IsPlayerControlled = true;

Update: 25 sep 2019 om 19:43

Update: 25 sep 2019 om 19:39

Update: 25 sep 2019 om 18:32

Update: 25 sep 2019 om 18:17

Update: 25 sep 2019 om 18:09