RimWorld

RimWorld

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Items (154)
4M Mehni's Misc Modifications [1.2-1.3]
Created by Mehni
Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Alternative Sapper AI (Deprecated)
Created by NilchEi
This experimental mod modifies Sapper AI and removes some of their original limitations to make them behave differently. Currently deprecated since Breacher introduced in 1.3 does similar thing. Mod features (for 1.1): - All humanlike pawns with mining ski...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Brrr and Phew
Created by Pelador
Overview V1.1 Colony AI to help avoid negative effects of hypothermia, heatstroke, toxic buildup and cabin fever. Details The vanilla game reacts to hypothermia and heatstroke only when a colonist reaches the initial injury stage or severe aspect of those ...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Careful Raids
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! More careful raiders - Can you handle them? This mod makes raiders avoid p...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Clonebay
Created by Colonial
This mod is deprecated. Clonebay is a simple, streamlined way to resurrect dead colonists. No muss, no fuss! Features Automatic, instant resurrection of any colonist that has been suitably prepared with a special implant prior to death! EVERYTHING is carri...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Damage Indicators [1.6]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.6. Updates : 29/06/2025 - Update for Rimworld 1.6 15/03/2024 - Update for Rimworld 1.5 2...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Combat Training
Created by bohedo
This mod adds a new work type to let you train your combat skills. Compatible with RimWorld Fix: Combat dummies no longer breakdown and require components to repair. Features • Train your colonist's melee and shooting skills by attacking combat dummies. • ...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
Disasters: Tornado
Created by pyrce
Disasters: Tornado Crop-ripping, geothermal-lifting, loot-destroying winds can soon visit your quaint fishing village. Changes - Brings back tornados - Makes tornados dissipate when over thick roofs (mountain tiles) - Disaster options in Mod Settings Descr...
DocPawnOverhaul
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
DocWorld
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. Bug Reports / Issue Tracker https://github.com/Dubwi...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Performance-Analyzer/issues Don't go witch h...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Enhanced Raiders 1.1
Created by Zyrixion
Increases the quality of gear available to raiders/all NPC pawns, about doubles the maximum money they can get to equip themselves, and makes sure they bring along plenty of food too. Also increases the possibility of raiders having bionics and combat drug...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Extra Alerts
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds some useful alerts, with options to disable ones you don't want. Includes: Urgent Enemies - includes separate toggle for enemies that should be hidden Enemy downed Ally downed Humanoid downed (unaffiliated) Blight Mood ...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Field Medic [1.0-1.6]
Created by flyfire2002
The version for 1.6 has additional feature change. Non-downed pawns and in-bed pawn can now be stabilized. 1.5 and earlier retains old behavior. Combat Extended 1.0 has been released. Since Field Medic's code was ported from CE's stablization code, please ...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Large Faction Bases
Created by newcolonist
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness. A high-risk, high-reward challenge. Safe to add/remove in-game. For compatibility with other mods changing faction bases,...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
ItemListSelector
Created by InsertKey
https://i.imgur.com/AFI3Uep.gif Simple UI mod. Allows you to select things in storage by clicking item list in the upper left. Can be added to existing saves. Requires HugsLib for Harmony. New Update You can now select which resources will visible in item ...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Insulation
Created by Pelador
Overview V1.1 Building structures (Walls and doors) with thermal insulation properties. Details Provides a means to place thermal insulation materials into structure items that help with reducing the transfer rates of heat IG. There are different doors and...
Immortals
Created by fridgeBaron
Just as a heads up, I have two kid who I am taking care of full time, modding time and energy is very low https://i.imgur.com/OW93Yil.png They are immortal, they have inside them blood of kings. This mod is based on highlander rules although with a few cha...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Mass Graves
Created by pyrce
Mass Graves DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advanc...
Mo'Events (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of ilawz mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=835151481 - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Medical Supplements
Created by Pelador
Overview V1.1 Adds pharmaceuticals and new food items. Drug Chemical Mixer Autonomously produce precursor chemicals. The mixer has "input" and "output" hoppers to control resources and product. There is a selector for the chemical to produce, control produ...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options Description Options to make mortars more or less accurate. Customizable in the Mod Settin...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
NPC Bonus
Created by Pelador
Overview V1.1 Apply balancing allowance factors to NPC AI. Helps to "balance the books" for NPCs if you are using modded elements. Mod Details This mod adjusts the pawn allowance values for NPC Factions. It does this by providing mod options for the player...
Optional Icons for Architect Icons
Created by Proxyer
IMPORTANT DO NOT WRITE REQUESTS IN COMMENTS. Why icon request instead of a comment in the request thread. 1. To avoid having to search for and review the workshop from the name of the mod icon request. I eliminated the possibility that I didn't know the na...
PawnTargetFix
Created by Jellypowered
https://i.imgur.com/5qxD2CB.gif Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, ev...
People Can Change
Created by battlemage64
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change. Overview: Traits can be gained as long as a colonist doesn't have the max number of traits already (the max number can be ...
Plant Growth Sync
Created by NECEROS
Synchronize your crop fields over time, so as to eventually force them to mature at the same time. Growth sync only applies to crops in your growing zones. Includes a mod settings menu to customize your experience. Sorry, but I'm no longer maintaining my m...
Prisoner Arena (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Gl0b on Steams mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now b...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Realistic Planets - Fan Update
Created by Saucy_Pigeon
This is a fan update for the original mod, Realistic Planets by Rainbeau Flambe, that supports RimWorld version 1.1/1.2. Compatibility with 1.0 remains. This mod is dependent on Harmony (version 1.1/1.2 only). Please install and load Harmony to use this mo...
Raiders Never Die (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of schplorgs, sems mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1966580204 For those that have trouble with the wording of the description, ”death chance” and ”death risk” mean the same thing in t...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Prisoners Need Recruiting
Created by Madara Uchiha
"Hey Dave" "Yes Bob?" "How long are we going to keep poor Cindy? She's going crazy there all alone." "Who?" "Cindy, you know, that miner chick we captured 3 seasons ago?" Is this you? Do you wonder why you aren't getting new recruits only to suddenly remem...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Reliable Armors
Created by Nales
Changes damage calculations to make armor reduce damage a bit more reliably. This mod aims to make armor a little less random - not "more effective", just less random. Average damage absorbed is roughly the same, but the formula is changed to be more relia...
Remove Death Amnesia
Created by randoo
Pawns remember their previous work priorities when they resurrect. Save game compatible. Found an issue? Submit an issue report Want the old version? You can subscribe to the old version here...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimocracy
Created by Garwel
#StandWithUkraine RimWorld mod to add politics to the game Features: - Rimocracy introduces the concept of Governance Quality (or simply Governance). It is a value, measured between 0% and 100%. Governance affects pawns' work speed (especially with a Focus...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
Royalty compatible with Expand Furniture Patch
Created by HawnHan
Supported: - Vanilla Furniture Expanded - Core - Vanilla Furniyure Expanded - Spacer(Dependence on Vanilla Furniture Expanded - Core) - Gloomy Furniture - RIMkea - Mechalit Core 1.1 - More Furniture 1.1 If you want to add more other Furniture Mod to Patch,...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.35 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand b...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Show Draftees Weapon
Created by Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
ShowModDesignators
Created by erdelf
Similar functionality in the base game since 1.3.3093. You want to know what mod an item/pawn/backstory etc. is from ? This mod adds a new line at the end of the description with the name of the mod Preview image done by Mitz https://github.com/RimWorld-CC...
[DISCONTINUED] Simple Search Bar
Created by gguake
This mod will not update after v1.3 because official updates contains similar utilities. Thank you for using it so far. ----- This mod adds simple search bar to below list. - stockpile, bill filter - caravan, transporter dialog - trade dialog Maybe compati...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 12/06/25: Updated to 1.6 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Squad UI Tweaks
Created by drumad
A few minor tweaks to the UI when selecting groups: shows weapon range when the mouse is over the "Attack" button shows the weapon types that are equipped -- clicking the weapon allows for assigning targets to all pawns with that weapon All of the code is ...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Time-Based Dangers
Created by Nales
Makes dangers (such as raids and ambushes) based mostly on time, rather than wealth. Why do I get additional raiders just because I have three dead thrumbos sitting in my freezer...? RimWorld's "raid points" system (how deadly the raids and other threats a...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Anything else? Check out my other mods http...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Un-Limited (Discontinued)
Created by NanitesInRed
I don't really have the time or interest to continue developing this for now, as of right now I would suggest this continuation to replace this. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3295368629 Thank you so much to everyone that enjoyed th...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/7S9O9bk.png The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods. It contains all the shared code that powers features across the entire Vanilla Expanded series. Without this frame...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/uRc24uT.png Check change notes. https://i.imgur.com/1e5o6jv.png Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the ...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
What's Missing? [1.1 - 1.4]
Created by Revolus
Please use Neanderthal's updated version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3231090162 ------------------------ Highlighted requirements and tooltips for recipe descriptions. When a recipe has many ingredients, it's quite annoing to lo...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
We Had a Trader? (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Electric_Knards mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also inc...
Yayo's Combat 3 (1.1-1.2)
Created by YAYO
* 1.3 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2854006492 * Completely changes the combat animation and system https://i.imgur.com/JtJtPrr.gif https://i.imgur.com/p7Fv1Z6.gif * Gorgeous melee combat Animation Slash, sting, head attack, down a...
Yayo's Meteor 1.2
Created by YAYO
1.3 version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2556924961 Update: In the options you can adjust the delay time before the Meteor drops. Giant Meteor drops within 7-10 seconds after the alarm goes off. Escape to the shelter or cave. Some...
Yayo's Planet 1.2
Created by YAYO
* Overview A disaster that begins every 4th quarter of every year. Ice Age, Infernal Planet Prepare for 3 quarters. And survive. After the 4th quarter, the temperature returns to normal. And again, an event occurs in the fourth quarter. When the game start...
Draggable Corners [1.3]
Created by Bob
Designate conduits, sandbags, etc in L shapes. Designate walls and other impassable buildings in hollow rectangles. _____________________________________________________________ I am not the original mod author. This mod was created by Sparr. Link to Origi...
[1.6] Grenade Fix - Rearmed
Created by Dingo
Injects a minimum range to any weapon with an explosive projectile. https://i.imgur.com/OG6xUzd.png This mod dynamically injects a minimum range to any weapon with an explosive projectile. Affects grenades, launchers, etc. including weapons added by mods.*...
[FSF] Complex Jobs (Legacy Version)
Created by FrozenSnowFox
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony. This mod breaks down the existing worktypes into smaller worktypes allowing you to make things run smoother and more efficiently. It also reor...
[XND] Turret Extensions 1.1
Created by XeoNovaDan
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2201064941 Netrve's fork also has an op...
[XND] Proper Shotguns
Created by XeoNovaDan
Overview Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot. This also isn't like other similar mods in the sense that shotguns with this will fire buckshots properly, rather than technically fire one pellet af...
Partially-Passable Wind Turbines (Obsolete)
Created by Sand Dog
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SF] Priority treatment 1.1
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases), before prioritising things like eating and sleeping, kind of like real life doctors. It is reccomended that you set your b...
[RF] Rational Romance (Continued)
Created by Mlie
https://i.postimg.cc/1X4HT06h/Info.png Update of Rainbeau Flambe mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543164506 - Added patches for Polyamorous-trait, thanks to Meltup! - Updated the patches to use the vanilla traits when possible in...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[KV] More Trait Slots
Created by KiameV
1.4: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] Faction Control
Created by KiameV
1.6 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] Consolidated Traits
Created by KiameV
1.4 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2879753009 When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I...
[KV] Configurable Maps
Created by KiameV
"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things"...
[JPT] Open The Windows
Created by jptrrs
Introducing a revolutionary device to illuminate, ventilate and defend your base: the WINDOW! Your base designs are never going to be same. Let natural light in! Once your pawns realize they've been cut off from nature's light cycles, they're going to crav...
[FSF] Vanilla Bionics Expansion
Created by FrozenSnowFox
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game. Everything is balanced around vanilla stats, costs, skills and time. Each prosthetic/bionic/archotech ch...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
[FSF] Meditation Freedom (Legacy Version)
Created by FrozenSnowFox
Announcement I've redesigned how this mod works. Instead of patching every single item so it allows all meditation types and gives the highest amount of psyfocus I've instead made a free placable meditation focus which allows all meditation types and gives...