Space Engineers
Automated Beam Drill
กำลังแสดง 31-40 จาก 84 รายการ
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อัปเดต: 12 ก.พ. 2017 @ 8: 55pm

* Fix colleciton modified exception thrown.

อัปเดต: 12 ก.พ. 2017 @ 8: 02pm

* Clean up last entity warning.

อัปเดต: 12 ก.พ. 2017 @ 7: 49pm

* Fix automatic mining mode
* Add dynamic collisions models
* Clean up some update warnings

อัปเดต: 22 ม.ค. 2017 @ 5: 41pm

* Added dynamic collisions to DEV branch.

อัปเดต: 1 ม.ค. 2017 @ 4: 20am

อัปเดต: 29 ธ.ค. 2016 @ 10: 02pm

อัปเดต: 29 ธ.ค. 2016 @ 9: 23pm

* Fix automatic mining so it doesn't randomly stop while there's still ore to mine
* Remove power requirements in creative

อัปเดต: 25 ธ.ค. 2016 @ 1: 55pm

* Fix crash with incomplete turret

อัปเดต: 16 ธ.ค. 2016 @ 11: 40am

* Fixed 01.166.011 compile error (STABLE flag change)
* Removed glass hack since Keen fixed pink textures

อัปเดต: 13 ธ.ค. 2016 @ 8: 37pm

* Add Mining Target to terminal info
* Use IMyStorage.PinAndExecute to lock voxel storage for scanning
* Removed On/Off button and actions for turret, since they are useless
* Improved startup code to keep looking for base drill if entities don't init in correct order (I think)