Space Engineers

Space Engineers

Automated Beam Drill
Hiển thị 31-40 trong 84 mục
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Cập nhật: 12 Thg02, 2017 @ 8:55pm

* Fix colleciton modified exception thrown.

Cập nhật: 12 Thg02, 2017 @ 8:02pm

* Clean up last entity warning.

Cập nhật: 12 Thg02, 2017 @ 7:49pm

* Fix automatic mining mode
* Add dynamic collisions models
* Clean up some update warnings

Cập nhật: 22 Thg01, 2017 @ 5:41pm

* Added dynamic collisions to DEV branch.

Cập nhật: 1 Thg01, 2017 @ 4:20am

Cập nhật: 29 Thg12, 2016 @ 10:02pm

Cập nhật: 29 Thg12, 2016 @ 9:23pm

* Fix automatic mining so it doesn't randomly stop while there's still ore to mine
* Remove power requirements in creative

Cập nhật: 25 Thg12, 2016 @ 1:55pm

* Fix crash with incomplete turret

Cập nhật: 16 Thg12, 2016 @ 11:40am

* Fixed 01.166.011 compile error (STABLE flag change)
* Removed glass hack since Keen fixed pink textures

Cập nhật: 13 Thg12, 2016 @ 8:37pm

* Add Mining Target to terminal info
* Use IMyStorage.PinAndExecute to lock voxel storage for scanning
* Removed On/Off button and actions for turret, since they are useless
* Improved startup code to keep looking for base drill if entities don't init in correct order (I think)