Space Engineers
Automated Beam Drill
กำลังแสดง 1-10 จาก 84 รายการ
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อัปเดต: 27 พ.ค. 2022 @ 7: 17pm

No changes. Steam just wanted to register a full update for changing the workshop description.

อัปเดต: 3 ก.พ. 2022 @ 11: 47pm

  • Disable features specific to Warfare 2 (1.200) update that don't apply (new targeting system).
  • Re-enable the ability to use the drill on static grids.
  • Fix terminal control layout issues.
  • Increase drill range to 1000m.
  • Fix a potential crash in MP in 1.200.
Known issues
  • Turret doesn't aim where it's mining. It's a ModAPI bug; awaiting a fix from Keen.

อัปเดต: 18 ส.ค. 2021 @ 12: 39am

  • Fix default mount point of base drill
  • Fix mount point of turret to match the base placement.
  • Fix crash when placing block. SE changed behavior, so now you will get a message if you aim at a location the turret cannot be placed.

อัปเดต: 3 มี.ค. 2020 @ 12: 55am

  • Update for SE 1.194 (PublicTest).
  • Still compatible with 1.192 and 1.193.

อัปเดต: 23 ต.ค. 2018 @ 9: 19am

* Fix for SE 1.188.

อัปเดต: 1 ส.ค. 2018 @ 9: 49pm

* Disable on stations. A game performance improvement now causes physics of planets to be unloaded in there's no dynamic entities nearby.

อัปเดต: 1 ส.ค. 2018 @ 9: 45pm

* Rewrite Ore detector code based on Keen's vanilla ore detector code
* improve performance of the drill.
* Add PCU entries for drill: 1000 for base drill, 3000 for turret

อัปเดต: 22 ก.ค. 2018 @ 7: 36pm

* Fix for crash when running out of power
* Fix for animations with SE 1.187

อัปเดต: 23 เม.ย. 2018 @ 6: 46pm

* Fix crashing issue when shutting down drill (thanks to Stollie for reminding me)

อัปเดต: 23 เม.ย. 2018 @ 6: 33pm

* Fix some obsolete warnings and a few bug fixes.