Space Engineers

Space Engineers

Automated Beam Drill
31–40/84 bejegyzés mutatása
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Frissítés: 2017. febr. 12. @ 20:55

* Fix colleciton modified exception thrown.

Frissítés: 2017. febr. 12. @ 20:02

* Clean up last entity warning.

Frissítés: 2017. febr. 12. @ 19:49

* Fix automatic mining mode
* Add dynamic collisions models
* Clean up some update warnings

Frissítés: 2017. jan. 22. @ 17:41

* Added dynamic collisions to DEV branch.

Frissítés: 2017. jan. 1. @ 4:20

Frissítés: 2016. dec. 29. @ 22:02

Frissítés: 2016. dec. 29. @ 21:23

* Fix automatic mining so it doesn't randomly stop while there's still ore to mine
* Remove power requirements in creative

Frissítés: 2016. dec. 25. @ 13:55

* Fix crash with incomplete turret

Frissítés: 2016. dec. 16. @ 11:40

* Fixed 01.166.011 compile error (STABLE flag change)
* Removed glass hack since Keen fixed pink textures

Frissítés: 2016. dec. 13. @ 20:37

* Add Mining Target to terminal info
* Use IMyStorage.PinAndExecute to lock voxel storage for scanning
* Removed On/Off button and actions for turret, since they are useless
* Improved startup code to keep looking for base drill if entities don't init in correct order (I think)