Space Engineers

Space Engineers

WeaponCore - 2.5
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Actualización: 26 JUN 2024 a las 12:07 p. m.

- Added drag option under Trajectory.

Actualización: 22 JUN 2024 a las 9:58 a. m.

- Added error correction for ammo list changes and existing BPs/worlds.

Actualización: 20 JUN 2024 a las 3:21 p. m.

- Changed vanilla replacer check to .Contains, allowing WC to detect a vanilla replacer with "WCVanilla" anywhere in the file path or steam name
- Added additional notes on subpart naming errors for modders

Actualización: 16 JUN 2024 a las 11:51 a. m.

- Added option to include world volume multiplier in inventory calculations

Actualización: 13 JUN 2024 a las 7:57 p. m.

- Corrected voxel prefetch to use the new server-side setting for a max distance

Actualización: 13 JUN 2024 a las 12:27 p. m.

- Added optional low/fill-to thresholds for weapon inventories. If not specified, weapons will continue to use the 25% low / 75% fill thresholds that were previously hardcoded.

Actualización: 11 JUN 2024 a las 8:27 p. m.

Updated serialization defaults for server configs to ensure new vars get set to 1

Actualización: 11 JUN 2024 a las 4:46 p. m.

- Fixed "No Lead Group" message appearing in the terminal for fixed launchers with smart munitions
- Added Server Settings options for global small grid/large grid damage multipliers
- Added velocity inheritance to ejected components

Actualización: 8 JUN 2024 a las 6:30 p. m.

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Actualización: 5 JUN 2024 a las 11:51 a. m.

- Terminal name reference fixes