Space Engineers

Space Engineers

WeaponCore - 2.5
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Actualización: 8 JUN 2024 a las 6:30 p. m.

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Actualización: 5 JUN 2024 a las 11:51 a. m.

- Terminal name reference fixes

Actualización: 5 JUN 2024 a las 11:13 a. m.

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

Actualización: 5 JUN 2024 a las 7:42 a. m.

- Added option for ammo to override weapon muzzle Effect1

Actualización: 4 JUN 2024 a las 11:10 a. m.

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Actualización: 4 JUN 2024 a las 10:47 a. m.

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Actualización: 3 JUN 2024 a las 9:08 a. m.

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Actualización: 2 JUN 2024 a las 9:38 a. m.

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Actualización: 2 JUN 2024 a las 8:59 a. m.

- Added speed variance option to ejected components

Actualización: 2 JUN 2024 a las 8:10 a. m.

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)