TerraTech

TerraTech

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更新于:2024 年 9 月 17 日 下午 4:33
作者:Legionite

Updated to 1.6.2

更新于:2024 年 7 月 6 日 下午 8:37
作者:Legionite

Backend updates

更新于:2024 年 7 月 3 日 下午 2:15
作者:Legionite

Backend updates

The previous update had some experimental content *might* have disabled all colliders on all Techs.
It is now disabled by default. You can disable colliders again with the NativeOptions + ConfigHelper mods but be aware this WILL break nearly everything that makes sense.

Apparently the physics engine is the leading bottleneck in TerraTech.
By disabling it things still *kinda* work, and it allows enough framerate to say,
run a cutscene? I plan on utilising this later on for my other mods.

更新于:2024 年 6 月 20 日 上午 6:39
作者:Legionite

Backend updates

更新于:2024 年 6 月 7 日 下午 2:23
作者:Legionite

Fixed critical issue with some hooks not updating

更新于:2024 年 6 月 6 日 下午 6:33
作者:Legionite

Fixed some issues with backend from recent updates(2)

更新于:2024 年 6 月 6 日 下午 4:11
作者:Legionite

Fixed some issues with backend from recent updates

更新于:2024 年 5 月 16 日 下午 2:18
作者:Legionite

Updated for stable 1.6.1
++ Improved ingame wiki, by like a LOT
+ Resolved issues with Hangar bays not properly saving/loading Techs

更新于:2024 年 4 月 20 日 下午 4:54
作者:Legionite

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!

更新于:2024 年 4 月 20 日 下午 4:39
作者:Legionite

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!