TerraTech

TerraTech

Random Additions
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Päivitys: 17.9.2024 klo 16.33
tekijältä Legionite

Updated to 1.6.2

Päivitys: 6.7.2024 klo 20.37
tekijältä Legionite

Backend updates

Päivitys: 3.7.2024 klo 14.15
tekijältä Legionite

Backend updates

The previous update had some experimental content *might* have disabled all colliders on all Techs.
It is now disabled by default. You can disable colliders again with the NativeOptions + ConfigHelper mods but be aware this WILL break nearly everything that makes sense.

Apparently the physics engine is the leading bottleneck in TerraTech.
By disabling it things still *kinda* work, and it allows enough framerate to say,
run a cutscene? I plan on utilising this later on for my other mods.

Päivitys: 20.6.2024 klo 6.39
tekijältä Legionite

Backend updates

Päivitys: 7.6.2024 klo 14.23
tekijältä Legionite

Fixed critical issue with some hooks not updating

Päivitys: 6.6.2024 klo 18.33
tekijältä Legionite

Fixed some issues with backend from recent updates(2)

Päivitys: 6.6.2024 klo 16.11
tekijältä Legionite

Fixed some issues with backend from recent updates

Päivitys: 16.5.2024 klo 14.18
tekijältä Legionite

Updated for stable 1.6.1
++ Improved ingame wiki, by like a LOT
+ Resolved issues with Hangar bays not properly saving/loading Techs

Päivitys: 20.4.2024 klo 16.54
tekijältä Legionite

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!

Päivitys: 20.4.2024 klo 16.39
tekijältä Legionite

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!