TerraTech

TerraTech

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Aktualizace: 17. zář. 2024 v 16.33
provedl Legionite

Updated to 1.6.2

Aktualizace: 6. čvc. 2024 v 20.37
provedl Legionite

Backend updates

Aktualizace: 3. čvc. 2024 v 14.15
provedl Legionite

Backend updates

The previous update had some experimental content *might* have disabled all colliders on all Techs.
It is now disabled by default. You can disable colliders again with the NativeOptions + ConfigHelper mods but be aware this WILL break nearly everything that makes sense.

Apparently the physics engine is the leading bottleneck in TerraTech.
By disabling it things still *kinda* work, and it allows enough framerate to say,
run a cutscene? I plan on utilising this later on for my other mods.

Aktualizace: 20. čvn. 2024 v 6.39
provedl Legionite

Backend updates

Aktualizace: 7. čvn. 2024 v 14.23
provedl Legionite

Fixed critical issue with some hooks not updating

Aktualizace: 6. čvn. 2024 v 18.33
provedl Legionite

Fixed some issues with backend from recent updates(2)

Aktualizace: 6. čvn. 2024 v 16.11
provedl Legionite

Fixed some issues with backend from recent updates

Aktualizace: 16. kvě. 2024 v 14.18
provedl Legionite

Updated for stable 1.6.1
++ Improved ingame wiki, by like a LOT
+ Resolved issues with Hangar bays not properly saving/loading Techs

Aktualizace: 20. dub. 2024 v 16.54
provedl Legionite

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!

Aktualizace: 20. dub. 2024 v 16.39
provedl Legionite

The wiki has been EXPANDED to handle far more chunks, and the ability to add new:
+ SFX
+ Chunks
+ Scenery
Is being worked on!

It is known that TrailProjectile and other such projectiles are broken due to game update changes.
They are being fixed!