Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
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更新:2020年4月14日 @ 12時37分

1 new tech, 3 new buildings, 1 new specialist
various corrections and modifications

更新:2020年4月10日 @ 2時32分

new Slave unit and Scribe specialist
minor adjustments and corrections

更新:2020年4月1日 @ 16時41分

Stopped possibility of goody hut upgrade to advanced tech unit
Fresh water pastures and plantations get extra food earlier

更新:2020年3月25日 @ 3時46分

Great prophets loose small amount of religious strength in foreign territory, slowing down religious conversions
Minor adjustments

更新:2020年3月23日 @ 3時16分

corrected mistake in new ice cutter building
3 more unique units to make all civs have 2 unique buildings, units or improvements
other minor changes including gold rebalancing

更新:2020年3月20日 @ 18時07分

corrected error with world congress after new era introduced

更新:2020年3月19日 @ 16時49分

1 new building
new tech, building and unit icon art
a few minor adjustments

更新:2020年3月17日 @ 10時25分

Introduced Late Medieval era.
Late game art restricted to medieval (at last!)
Great Prophet spawn rate decreased and other minor adjustments

更新:2020年3月14日 @ 15時58分

remaining improvements get enhancing tech
rebalancing of gold/production at end game
other adjustments including tech prereqs

更新:2020年3月8日 @ 3時21分

Coal visible with Machinery and required for Foundry
Slave Markets obsolete with Law
Minor adjustments for game balance