Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
41–50/77 bejegyzés mutatása
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Frissítés: 2020. ápr. 14. @ 12:37

1 new tech, 3 new buildings, 1 new specialist
various corrections and modifications

Frissítés: 2020. ápr. 10. @ 2:32

new Slave unit and Scribe specialist
minor adjustments and corrections

Frissítés: 2020. ápr. 1. @ 16:41

Stopped possibility of goody hut upgrade to advanced tech unit
Fresh water pastures and plantations get extra food earlier

Frissítés: 2020. márc. 25. @ 3:46

Great prophets loose small amount of religious strength in foreign territory, slowing down religious conversions
Minor adjustments

Frissítés: 2020. márc. 23. @ 3:16

corrected mistake in new ice cutter building
3 more unique units to make all civs have 2 unique buildings, units or improvements
other minor changes including gold rebalancing

Frissítés: 2020. márc. 20. @ 18:07

corrected error with world congress after new era introduced

Frissítés: 2020. márc. 19. @ 16:49

1 new building
new tech, building and unit icon art
a few minor adjustments

Frissítés: 2020. márc. 17. @ 10:25

Introduced Late Medieval era.
Late game art restricted to medieval (at last!)
Great Prophet spawn rate decreased and other minor adjustments

Frissítés: 2020. márc. 14. @ 15:58

remaining improvements get enhancing tech
rebalancing of gold/production at end game
other adjustments including tech prereqs

Frissítés: 2020. márc. 8. @ 3:21

Coal visible with Machinery and required for Foundry
Slave Markets obsolete with Law
Minor adjustments for game balance