Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
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更新:2021年7月25日 @ 5時10分

added Ditch and Moat defensive buildings
small penalty attacking cities for Trireme and Caravel, in line with Cog
other minor corrections

更新:2021年6月18日 @ 5時17分

minor adjustments, notably late game tech costs

更新:2021年3月26日 @ 6時41分

Embarkation possible with Sailing, Cargo Ships with Optics
Extra trade route with Civil Service

更新:2021年3月9日 @ 3時42分

No automatic road movement increase with Machinery - allows building an Improved Road with increased movement.
Archaeology renamed to Ancient Ways, Archaeologist to Mystic, etc. Functionally the same
Minor amendments eg slight change to City Connection gold, increasing for small cities and decreasing for large

更新:2021年2月21日 @ 8時18分

World Wonders only grant 1 Status (Tourism)
Icebreaker ship only buildable within 2 tiles of snow or ice
No extra production for Lakes with Lighthouse. Aztec Floating Gardens +2 food for Lakes changed to +1 food, +1 production
Other minor adjustments

更新:2021年2月18日 @ 13時41分

Slave units limited to 4 per Slave Market
Camp fires can't be built next to each other
add Science mountain yield to Observatory and decrease it's base yield modifier
rename Tourism as Status - more Medieval - and give 2 Status for each World Wonder
double prayer bonus from +5 to +10 faith
Shell Shrine now gives +1 faith total for the city, rather than +1 per resource

plus a few other minor adjustments...

更新:2021年2月9日 @ 12時56分

finally I did some lua modding:
yields from mountains - thanks to Kevin Fitzgerald's Workable Mountains mod
clutter free culture overview of great work placements - thanks to Kyte's dynamic culture overview mod
lighthouses buildable away from coast - thanks to William Howard and Kevin Kidder's Lighthouse near Sea +Lakes mod
New era splash screens now show appropriate art

Also
new Icebreaker naval unit, slow and low strength but can move through ice and build fishing boats
inspiration from Zoltan's Crossbow mod to reduce crossbow melee strength
secondary yields to great person improvements on a road
reduce warmonger diplomatic penalties
slow fortification combat bonus
Pikemen reduced combat strength in Forest/Jungle - rebalance needed as they have more combat than swordsman, mounted bonus and no iron required and is long time til longsword.
other minor tweaks


更新:2021年1月25日 @ 9時43分

various adjustments

更新:2021年1月11日 @ 17時53分

adjust costs of Museum and University
adjust benefits of Sewerage

更新:2020年12月26日 @ 17時28分

various minor adjustments