Sid Meier's Civilization V

Sid Meier's Civilization V

*Medieval*
Εμφάνιση 41-50 από 77 καταχωρίσεις
< 1 ... 3  4  5  6  7  8 >
Ενημέρωση: 14 Απρ 2020 στις 12:37

1 new tech, 3 new buildings, 1 new specialist
various corrections and modifications

Ενημέρωση: 10 Απρ 2020 στις 2:32

new Slave unit and Scribe specialist
minor adjustments and corrections

Ενημέρωση: 1 Απρ 2020 στις 16:41

Stopped possibility of goody hut upgrade to advanced tech unit
Fresh water pastures and plantations get extra food earlier

Ενημέρωση: 25 Μαρ 2020 στις 3:46

Great prophets loose small amount of religious strength in foreign territory, slowing down religious conversions
Minor adjustments

Ενημέρωση: 23 Μαρ 2020 στις 3:16

corrected mistake in new ice cutter building
3 more unique units to make all civs have 2 unique buildings, units or improvements
other minor changes including gold rebalancing

Ενημέρωση: 20 Μαρ 2020 στις 18:07

corrected error with world congress after new era introduced

Ενημέρωση: 19 Μαρ 2020 στις 16:49

1 new building
new tech, building and unit icon art
a few minor adjustments

Ενημέρωση: 17 Μαρ 2020 στις 10:25

Introduced Late Medieval era.
Late game art restricted to medieval (at last!)
Great Prophet spawn rate decreased and other minor adjustments

Ενημέρωση: 14 Μαρ 2020 στις 15:58

remaining improvements get enhancing tech
rebalancing of gold/production at end game
other adjustments including tech prereqs

Ενημέρωση: 8 Μαρ 2020 στις 3:21

Coal visible with Machinery and required for Foundry
Slave Markets obsolete with Law
Minor adjustments for game balance