RimWorld

RimWorld

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Description
Cannibalism is more fun when it tastes familiar.
Items (221)
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Story Framework - Missions & Objectives for your mod!
Created by Maxim
Story Framework - A framework for creating custom storylines This can be safely added to existing games and should be loaded as close to Core as possible. This modding tool allows you to create custom missions with objectives purely in xml. No C# needed, h...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Reworked Temperature Extreme Events [1.3]
Created by Stoic Saltine
Summary In the base game, heat waves and cold snaps apply the same temperature offset every time they occur. A heat wave will always increase the map's temperature by 17C, and a cold snap will always decrease the map's temperature by 20C. This mod makes he...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
Fueled Heater [v1.2]
Created by desrtfox071
Add a chemfuel powered heater. The heater provides less light than a campfire, but more heat and is more efficient. Update: Added packageID field to reduce loading warnings. Update: Updated to support v1.1 (hopefully) Update: Made re-installable, and flick...
Snowy Trees
Created by Alias
Original mod by Nandonalt, updated to Harmony/a17 by Tejko _______________________________________________________________ Description: Makes plants snowy when they are covered by snow. Credits: Orange Peel Assassin Purple Gator Ninja Nandonalt Tejko Githu...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
People Can Change
Created by battlemage64
Occasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change. Overview: Traits can be gained as long as a colonist doesn't have the max number of traits already (the max number can be ...
[FSF] Improved Vanometric Power Cells
Created by FrozenSnowFox
Discontinued As of 1.5 this mod is discontinued, although it will likely work fine for future versions without changes. From now on I will be supporting the mod Power Generation Multiplier. It's a very simple and highly compatible alternative. Description ...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
[KV] Path Avoid
Created by KiameV
1.5 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3328743204 Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or...
[KV] Trading Spot
Created by KiameV
1.5 Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
MineItAll - unofficial
Created by Velc[JP]
1.6 later (without HugsLib) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3551514541 - Click on a visible ore and you will mine the whole vein - Strip mining tool to mine a grid - Mine brush tool (use q and e to modify brush sizing) Original MOD h...
[1.6] Tables+
Created by Riimu
Mod version 1.12.1 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) • Chinese ...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://gtm.steamproxy.vip/share...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Medieval Times
Created by Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Simple Rubber Bullets Mod
Created by fyarn
This mod adds the option to fire rubber bullets from guns, doing blunt damage and helping to incapacitate without killing. Use '\' to activate/deactivate. Rubber bullets have the same damage as standard bullets at point-blank range, but scale down to 50% d...
[XND] Visible Pants
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview A very small mod that makes it so that pants are finally visible on your colonists, that pesky group of visitors which eat all of your food supplies, and that horde of angry pirates who want nothing more than to kill off...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
[1.0] Mass Graves
Created by vnihoul77
DESCRIPTION Cannibalism mood penalties got you down? No animals to feed raider corpses to? Don't feel like rushing cremation and digging graves for those 30 tribal raiders takes too much time? Fret no more, because this revolutionary new advancement in mas...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Spidercamp's Dog Pack
Created by SpiderCamp
Includes all Spidercamp dog releases. Will be updated with additional breeds as they are released. Features (vary per breed): Advanced trainability Cold-hardy breeds Larger breeds can be used to carry weight in caravans Some breeds have strong melee to ass...
[1.3] Wild Animal Sex + Behaviors V6.2
Created by WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
[1.0] Make Boars Great Again
Created by Isopod Gaming
This mod makes boar intelligence "Advanced" like it was in previous versions. If you miss your OP boars, this fix is for you. Balance not guaranteed...
Grass Is Hay
Created by Paladin
Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood Got the idea from DeCore mod. ...
Foxes Aren't Suicidal
Created by Thundercraft
This reduces the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals. For the sake of realism, it also changes the {foodType} to make them omnivores and egg-eaters instead of strict carnivores. It br...
Adaptation Refusal
Created by sulusdacor
not doing anymore updates for any rimworld mods. I did not create this mod! This is just an update of the original Adaptation Refusal mod from here and here. the description and all content is taken from there. "Adaptation Refusal" Origianl Description: We...
Mechanical Defense 2 - base
Created by sulusdacor
not doing anymore updates for any rimworld mods. I did not create this mod! This is just an update of the original Mod. the description and all content is taken from there. "Mechanical Defense 2 - base" (MD2) This mod aims to add new and wonderful technolo...
Non-Flammable Metal (1.0-1.6)
Makes Steel, Plasteel, Silver and Gold be not flammable. That's all. Clean and compatible with everything....
Dirt Paths [1.0]
Created by min's brother
Adds dirt path to floors, used for making pathways inbetween your structures, nothing that special. Might start working on Sand & Snow paths again soon.. - 18.05.08 Cost to build is free, requires no materials. Update: 17.09.06 Added an alternate style to ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Killfeed
Created by cat 2
A merely cosmetical mod which adds a killfeed showing who killed whom. Modified from ChJees's source to include weapon icon in the killfeed. Here is the original mod by ChJees: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1357933654 Github releas...
[Obsolete] AnimalCollabProj
Created by Xen
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! You can find us on Ludeon Forums and Steam with more information and fun extras! Special thanks to L...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Let's Have a Cat!
Created by akairo
This MOD adds 12 kinds of cats. Languages : English 简体中文 日本語 Summary of cats to be addedt ・Added cats can do Haul training, but rescue can only be done by large cats. ・It will not appear as a man hunter. ・Since we do not spawn naturally, please obtain it u...
Let's Have a Cat! - A Dog Said Patch
Created by akairo
"Let's Have a Cat!" Since version 1.2 has this patch built-in. A Dog Said Patch for Let's Have a Cat!. When adding A Dog Said, cat added with Let's Have a Cat! can be treated for old wounds. And you will be able to install animal strengthened prostheses et...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
[sd] medicaddons
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "medicaddons" "This is your medical area? It looks a bit ... empty." "Don't worry just lay down and we will start with the operation" ......
Flak Fabrics
Created by larSyn
This mod is no longer supported. Feel free to use any assets from the mod in any way, as long as you give credit. If someone wants to takeover and update please let me know. Thanks for all the support! Allows Flak Vests, Jackets, and Pants to be made with ...
CustomDeathRandomness
Created by Torann
1.0-1.5 In vanilla RimWorld, human-like pawns that are not part of your colony have a chance to instantly die when downed. Animals have a 50% chance to die when downed. This chance changes depending on the storyteller, current colony population, and diffic...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
[Abandoned] Misc. Robots++
Created by Honshitsu
Search for "robots++" and filter by game version to find up-to-date alternatives Thank you to the community and all those who have contributed; this mod has been kept on life support for many years, only being updated by community submissions. I think it's...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
Food Alert
Created by Mehni
Shows a persistent readout with the amount of food you currently have in storage, and an estimate of how long stocks will last. Prevent sudden starvation by knowing how your food supplies are doing. v0.1.1.1 Russian language added, thanks to Alex. v0.1.1.0...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
Glass+Lights
Created by Nano
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Glass+Lights Efficient Lights [Discontinued]
Created by Nano
This mod is discontinued for the time being. At one point in Rimworld's history, lights took quite a bit more power and as my main mod tried to imitate power requirements of the vannilla lights, this mod was needed to reduce the power consumption. As rimwo...
Plant Growing Wall Light (LEGACY)
Created by Murmur
THIS MOD IS OBSOLETE Wall Light now contains these lights, with an option to disable the regular wall lights if you only want the plant growing ones. The new version is also much more efficient performance wise. The only reason not to use it is if you are ...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
SameSpot
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! This neat little mod allows multiple colonists to be drafted at the same l...
Just Ignore Me Passing
Created by Brrainz
MOD DEVELOPMENT PAUSED It was a great time and now it’s over. This mod and its code is for grabs. If you want to help or discuss things, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on wha...
More Planning
Created by Rhaks
This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. "Designator Shapes" mod is a great addition Features: - 10 customizable planning designations; - Show/hide planning designations; - Control planning o...
Expanded Roofing
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Works on 0.19.0...
Prisoner Capture and Manipulation
Created by Pidge
V1.2.0 Do you like taking prisoners? Do you like making them wish they never crossed your path? Well this is the mod for you! This mod currently adds: ->Cattle Prod. A strong melee weapon designed to knock people down rather than kill them ->Stun Gun. A go...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
[1.0] Polyamory Beds (Vanilla Edition)
Created by Meltup
More beds for your polyamorous pawns! Mods that add polyamory to Rimworld: I) Psychology II) Rational Romance This mod is a spiritual successor of Polygamy Beds by Joseph with code being completely rewritten. Features: - Triple, quadra sleeping spots and b...
[1.0] Polyamory Beds (Medic Addons Patch)
Created by Meltup
Important note: This mod is now a part of Polyamory Beds (Support Package) and it's use is obsolete. The page will be kept for historical purpose. Compatibility patch for Polyamory Beds (Vanilla Edition) to work with medicaddons. Requires to be loaded afte...
Fueled Smelter [1.0]
Created by EtAlex
This is simply an update of my first and only Rimworld mod, bringing it to 1.0! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Humans have been able to melt metals using heat for centuries, for some reason in Rimworld you nee...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
Children, school and learning
Created by Dylan
Version 1.7.8.0 Description: Requires HugsLib for 1.5 and below Load order // HugsLib // Children, school and learning // Birds&Bees (if used - has more fertility related stuff etc.) There is now a version of the mod with only the school and learning parts...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
Doors Expanded [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showca...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Locks (DoorsExpanded)
Created by Avius
Version 2.3.0 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Locks mod This is copy of Locks mod for doors included in DoorsExpanded mod. For more information about this mod follow this link. IMPORTANT This mod need to be loaded AFT...
Real Ruins
Created by MR. TETEREW
"Everyone is dead or gone. This story is over. Perhaps someone else will find a use for the ruins of this place." Have you ever wondered who might be that person which will find a use for those ruins? With this mod it might be you, or any other RimWorld pl...
[XND] Turret Extensions 1.1
Created by XeoNovaDan
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2201064941 Netrve's fork also has an op...
[XND] TE Turret Expansion
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview TE Turret Expansion is a vanilla-friendly turret mod that uses the extended turret framework from Turret Extensions, which gives each added turret various unique characteristics compared to other turret mods (e.g. limite...
[XND] Stuffed Flaks
Created by XeoNovaDan
Direct download from GitHub (source) Compatibility This mod will be redundant if you have Combat Extended active since this mod does basically the same thing to materials and armor vests as that does, albeit with a different spin on balance. Not save-frien...
[XND] Simple Plastic
Created by XeoNovaDan
Direct download from GitHub (source) Multilingual Support サポート日本語 (by Namsan) Compatibility This mod can safely be added to existing savegames, but issues may arise if you remove this from an existing savegame if there are any plastic items, plastic, or pl...
[XND] Profitable Weapons
Created by XeoNovaDan
Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials. The reason why such a multiplier exists in the first place is so that it wa...
[Outdated] Industrial Age - Objects and Furniture [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds new furniture and appliances to your game from the time period of the late 1800'...
Call of Cthulhu - Straitjackets [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds straitjackets that disable mental breaks on colonists to prevent them from hurti...
[Outdated] Call of Cthulhu - Cults [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Gameplay expansion for RimWorld. You can now... found a cult. worship monstrous deiti...
Rim of Madness - Arachnophobia [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds spiders to RimWorld. Save game compatible. Tameable. Spawn rate settings availab...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1136819681 Better Version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2006605356 This version w...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
Fences And No Floors
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
More Practical Traits
Created by BOXrsxx
This mod was made to commemorate Gaoshi. ( Gaoshi is a character in the game, not a real person. ) version: 1314 compatibility: 1.0, 1.1, 1.3, Royalty, Ideology Introduction The mod adds some practical traits to the game. Different colors indicate the stre...
[TWC]Cupro's Stones 1.0
Created by TheWhiteCrayon
Adds 10 new types of stone and updates the stone graphics for more realism. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've fork...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
SF More Steel from Slag
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Allows you to adjust the amount of steel gained from smelting slag, and the work amount required to smelt it, making slag actually worth bothering to research the smelter over. Slag can be set to give anywhere from 10 t...
Expando Zone
Created by Merthykins
Adds a new type of zone which will automatically expand to fill its enclosing room. Idea by irunonhellfire. If you like my work consider buying me a coffee: https://ko-fi.com/merthsoft Source: https://github.com/merthsoft/expando-zone...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
Flags and Banners
Created by Sadjuuk
PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT ! This is a Haku 10 request : Only the Flags and Banners from UN-Colony mod. They need the carpet research. For complete mod : 1- UN-Colony : https://gtm.steamproxy.vip/sharedfile...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Barbed Wire (unofficial update)
Created by Paladin
I am not the author, just updated mod to 1.0. Version: 0.4a Adds barbed wire, a simple defensive structure that slows movement and provides no cover Official mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=811181658 Language: English, Russian...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Exotic's Better Crashed Ship Parts
Created by ExoticButts
Version: 2.0 17th of July, 2025: Updated for RimWorld v1.6. Preliminary code added for Odyssey's crashed relays, in case they need adjustment. This mod does two things; -Undoes Tynan's change to psychic ship parts in B18+. Now you can acquire AI cores from...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Five Second Rule
Created by Uuugggg
Deteriorated food/items that don't become worse with low HP also don't sell for less. Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf. But their HP literally affects nothing other than market value...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Fuel Economy
Created by Uuugggg
Transport Pods use less fuel for less mass ; Small 20kg Transport Pod for more efficiently transporting small amounts Customizable pod weight for how broken you want it to be; The default is that an empty pod will consume 50% as much fuel as a full pod. Mo...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
Questionable Ethics [Outdated]
Created by ChJees
Organ growing, organ extraction, animal and humanoid cloning and growing in vats. And all manner of ethically questionable stuff! If you ever thought that making human leather hats were too mundane then this mod will spice things up. Officially endorsed su...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
Draggable Corners
Created by sparr
Designate conduits, sandbags, etc in L shapes. Designate walls and other impassable buildings in hollow rectangles. https://github.com/sparr/rimworld-mod-DraggableCorners...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
[DEPRECATED] Dinosauria - Patch for A Dog Said...
Created by spincrus
THIS PATCH IS DEPRECATED AND WILL NOT BE UPATED. FUNCTIONALITY IS NOW INTEGRATED WITHIN THE MAIN MOD. Version: 1.3 Attention This is not needed if you already use the A Dog Said Quick Patcher. Description This is a patch to make the Dinosauria mod compatib...
GeneticRim Dinosauria Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Centralized Climate Control
Created by ColdToad
Centralized Air Cooling/Heating System for RimWorld. Build Large Piped Air Climate Systems away from your buildings. ----- NOTICE: This mod is no longer maintained. Due to recent life changes, It is hard to find time for this mod. The license has been modi...
Save Our Ship (Reloaded)
Created by pipakin
Original by Kentington. I take no credit for the original mod. I loved the concept and saw the original had been assumed abandoned. Therefore my modder instinct kicked in and I fixed it. I plan to diverge from the original by adding features. If the origin...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Medieval Bones
Created by KingSihv
This mod is integrated into a forked Medieval Times going forward. Unlikely to receive further updates. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2880558608 --------- A simple patch that removes the tech dependency of bones and add bone recipe...
Restraints
Created by bdew
Adds ability to restrain prisoners and colonists from moving. A more humane version of cutting off both legs. To restraint or free a pawn, select another pawn and right click the one you want to restrain/free. Restraining costs 1 piece of steel and can be ...
Zen Garden
Created by mantrasong
Adds decorative garden stuff. ORIGINAL AUTHOR: cuproPanda ORIGINAL URL: https://ludeon.com/forums/index.php?topic=32190 ORIGINAL WORKSHOP URL: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1221867010 CURRENT GITHUB: https://github.com/mantrasong/Z...
Survivalist's Additions
Created by mantrasong
Adds new features for primitive and tribal playthroughs. ORIGINAL AUTHOR: cuproPanda Items Added: Charcoal: Made in a charcoal pit. Used as fuel for the grill, smoker, and forge. Grilled Meals: Come in three varieties: Meat, Veg, and Fine. Provide a small ...
Animated Marshes [1.4]
Created by Stoic Saltine
Summary Marshes undulate in the same way regular water does. Rainforests feel wet now. Aesthetic preference....
[T] MoreFloors
Created by Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
More Furniture [1.0]
Created by Anonemous2
More Furniture is a small mod that adds about a dozen new items into Rimworld. It was original created so you'd have things to fill your colonist's rooms with. Community 1.1 version Here, by wofl. Check it out and thank them! Contains Several End Tables Ne...
Industrialisation
Created by TrashedDT
Adds some heavy industries to the game. Original Developers: eatKenny, duduluu Current Developer: TrashedDT Translators: Drakuv (Italian), TeiXeR (German) Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydrille...
[RF] Fishing [1.0]
Created by E-Claire
This mod gives pawns the ability to catch and cook fish. It's possible to create "fishing spots" adjacent to water, where pawns can catch fish. It's also possible to build "shellfish traps" that might net you shellfish, shrimp, snails or small fish. And yo...
[RF] Realistic Planets [1.0]
Created by E-Claire
Have you ever noticed that RimWorld's planets all seem sort of the same? Or maybe you think they have too much land and not enough ocean? Or perhaps you've been bothered by the odd placement of certain biomes? Well, your worries are over! "Realistic Planet...
[XND] Watermill Tweaks
Created by XeoNovaDan
Direct download from GitHub (source) Compatibility Should be safely addable to existing savegames. There may be issues removing this from ongoing saves if there's ongoing turbulent waters though. Should work fine with all mods out there. If you find any bu...
RimQuest [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds quest givers to trader groups and caravans. This mod exists for those of us who ...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Emergency button to toggle all policies in ONE click. Tutorial -> https://www.youtube.com/watch?v=aKhF...
Quarry 1.0
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pretty Carpets
Created by Jackbunny
What's wrong with carpeting as flooring? Makes carpets have 3 beauty because otherwise researching carpets is kind of pointless. Also added Orange, Navy, Pink, and Purple carpets. Updates: FIXED AT LAST! Should no longer clobber other floor definitions. Sh...
Cargo Pod Transport
Created by AKreedz风影
Code: www.med iafire.com/file/hmu9 52kf79e641i/Helicopter.rar/file (I gave up updating, anyone can use my source code) (Old name is Helicopter MOD) Add Cargo Pod Transport to Rimworld Similar to transporterpod, but Cargo Pod Transport has more capacity and...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
Not Mine- Unclaim Structures
Created by Neon1028
***This mod has not been updated to 1.1 and will not be in the foreseeable future. See comments for details. Apologies for the inconvenience.*** Unclaim structures and buildings causing enemies to not target those structures and colonist to not repair them...
[RF] Pawns are Capable! [1.0]
Created by E-Claire
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable ...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Sparkling Worlds Addon - Mech Serum Crafting - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
Sparkling Worlds Addon - Mind Altering Device - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the SW Full Mod! The Sparkling Worlds Full Mod contains all features including this one. This mod adds the Mind ...
Sparkling Worlds Addon - More Events - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
Sparkling Worlds Addon - Blue Moon Corp - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the SW Full Mod! The Sparkling Worlds Full Mod contains all features including this one. This mod adds a new fac...
Sparkling Worlds Addon - Chemical extraction - Standalone Addon
Created by Albion
This is intended as an optional add-on for the SW Core Mod but also works on it's own as a stand-alone. This mod is incompatible with the SW Full Mod! The SW Full Mod contains all features including this one. The main feature is that Boomalopes and Boomrat...
AI Uplifting Assistant
Created by Albion
This mod introduces an AI uplift assistant (AUA). It's a building like the multianalyser but it requires an AI persona core to be build. It gives a research speed increase of 100% designed to help uplift tribal colonies by allowing them to research technol...
Firefly Soundtrack
Created by Stormknight
Adds the soundtrack from the Firefly TV series to the music that plays during the game. This doesn't remove the standard music, or any music added by other mods. Also replaces the menu music with the Firefly theme. https://i.imgur.com/Ydmlzvk.png This mod ...
CuproPanda's Drinks
Created by dismarzero
This is the updated version of Cupro's Drink mod. 1.4 Changes Removed Universal Fermenter coding. -If you load Processor Framework coding you get an alcohol crafting. Please refer to it's page for instructions: Processor Framework 1.3 Using the new UF at: ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Plasteel Surgery
Created by Neon1028
*** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018276375 In a world with space travel, cryo freezing, and hats why sh...
Neutroamine Synthesis
Created by Jubal E. Harshaw
This mod allows colonists to craft neutroamine at the drug lab. Recipe: Chemfuel x3 -> Neutroamine x1 Required tech: Neutroamine synthesis (4000), prerequisites = Medicine production, Multi-analyzer Required skills: Crafting 5, Intellectual 5 WHY USE THIS ...
[KV] RimFridge
Created by KiameV
1.5: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Harvest Organs Post Mortem Continued
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.6. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the mod require a hugslib for version 1.5 and earlier, but not for 1.6. How the mod works: Af...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Effective Lumbering
Created by Vectorial1024
Work required to sow trees is decreased from 4000 to 2000. Safe to add to existing saves Also safe to remove from existing saves Has no problems with any other mods Place anywhere after Core in load order Non-Steam downloads please scroll further down Pack...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Fire Extinguisher
Created by Pelador
Overview Adds a useful pawn firefighting tool. Details Requires Fire Extinguisher (FE) research (own tab). Made at Machining table with a recipe of: 50 steel and 2 Components. The FE has a mod option to use foam that will degrade over time and also has som...
Harvest Sync - 1.0
Created by ChippedChap
Legacy 1.0 Version For now, please use the updated version by Jellypowered here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2018350268 I plan to only make my own version if I add any new features - I'm grateful for any unofficial maintenance an...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.6 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
GloomyFurniture
Created by NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Bug Reports / Issue Tracker https://github.com/Dubwise56/Dubs-Paint-Shop/issues Toggle between job based painting or instant. Paint bed sheets...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Stockpile Ranking
Created by Uuugggg
" "Makes stockpiles better" " - Mehni --- Stockpiles prefer certain items, but if none are available, allows others. --- Set multiple ranked filters for stockpiles, to prefer some items over others. Only the highest ranked items will be put in the stockpil...
Desynchronized: Tales and News (v2.0.0)
Created by Vectorial1024
Information spreads from one to another. Quick Info and Compatibility Also known as Desynchronised: Tales and News Requires HugsLib (warning should be given if you don't have HugsLib); place this mod below HugsLib Safe to add to existing saves Please do no...
[KV] Change Dresser
Created by KiameV
1.4 - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2880268357 Adds a Dresser and Mirror to the Furniture tab and an apparel Mending Attachment to the Misc tab. Both the Change Dresser and Change MIrror can be linked to beds for comfort. Change Dr...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
RimWriter - Books, Scrolls, Tablets, and Libraries [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWr...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
JukeBox
Created by NukaFrog
Add JukeBox This mod only has a Jukebox in that GloomyFurniture. Functions are the same. This can be found on the Recreation tab. How to Add Custom Song 1. Go to steam workshop content folder. If you've installed it in a different drive, change the drive t...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
BioReactor
Created by NukaFrog
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) Storable Thing: Every...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready Odyssey expansion content - Vac t...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it. NOT dead for 1.6! My notes on 1.6 but TL;DR: 1.6 only adds blueprints over walls - doesn't make it a single job, doesn't preserve settings of replaced beds, doesn't do many o...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
CCP's Mental Break Tweaks
Created by cucumpear
Only psychopaths can get the "slaughterer" mental break, and only pawns with the bloodlust trait will go into a "murderous rage." This should be completely fine to add to running games. ...
[Retired] CCP's Plant Stuff
Created by cucumpear
Some plants and gardening type stuff. Adds various wild and cultivated plants, garden paths, outdoors lighting, a light column, and some raised planter beds. It also patches vanilla berry bushes, roses, daylilies and clivias to use random textures. Lifespa...
Mechanical Defense 2 - mechanical walls
Created by sulusdacor
not doing anymore updates for any rimworld mods. I did not create this mod! This is just an update of the original Mod. the description and all content is taken from there. "Mechanical Defense 2 - mechanical walls" (MD2)" This mod aims to add new and wonde...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
[1.0]-StockpileForDisaster
Created by Steardliy
Alpha 17 version --StockpileForDisaster ------------------------------------------------------------------------------------------ Description This Mod adds a storage-shelf that can restrict access of colonists into the category of furniture. Anyone can br...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
[Retired] Shear Those Corpses Vanilla
Created by cucumpear
This mod has been retired, please use Animals Logic instead, it has a baked in wool harvesting system (check the mod options!). Ever wondered why you can't shear shearable animals before you butcher them? Well, now you can! When you butcher an adult wooly ...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left fo...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Prison Labor 0.9 (Outdated)
Created by Avius
Version 0.9.11 - OUTDATED LINK TO NEW VERSION The new version is not compatible with older versions. This workshop item is only for version 0.9.11. To update to newer version, please remove Prison Labor from save, and then add new one. PLEASE REMEMBER TO B...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Hospitality
Created by Orion
No longer maintained Note that this mod is no longer maintained by Orion. There is a (continued) version available that does get maintained. ------ Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Bug Reports / Issue tracker https://github.com/Dubwise56/Rimefeller/issues Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking...
Milkable Colonists
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Makes colonists and prisoners milkable using a drug. Craft Lact-X at the Drug Lab Craft Lact-MAX at the Drug Lab ...
Simple Slavery[1.0]
Created by Ziehn
Status update: First off I'm really sorry for the long delay, been having a bad 2 years that seem to find something worse than the last. At the moment I can't give any time frames where I can work on this mod again so if anyone wants to pick up where I lef...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Advanced Biomes
Created by Hey my team rules!
Terraforming has always been more art than science. The process often resulted in an unstable biosphere. Poisonous forests, lakes of lava, and unregulated weapons testing have left scars across the landscape. These areas pose a hightened threat to colonist...
Volcano Variety (Advanced Biomes)
Created by Neko Boi Nick
This mod is a patch for Advanced Biomes. In a nutshell this mod adds more tile location variety to the volcano biomes. In detail, this mod uses Harmony to patch the Advanced Biomes volcano biome's BiomeWorker code which makes these changes: Allows volcano ...
Smokeleaf Industry
Created by larSyn
This mod is no longer supported. Feel free to use any assets from the mod in any way, as long as you give credit. If someone wants to takeover and update please let me know. Thanks for all the support! Smokeleaf Industry is a mod that adds various new drug...
[WH40K]Adeptus Mechanicus: Armoury
Created by Ogliss
This mod adds weapons and apparel from the Warhammer 40k universe. Native support for Combat Extended 1.3/1.4 Imperial weapons and wargear are craftable at the Imperial Machining Table or the relevant Astra Table. Xenos weaponry is craftable from the that ...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...