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I fixed this bug in version 1.4 but sadly I lost that version of the source code. The mod character editor has the same function and is more powerful.
To reproduce:
Draft pawn, move them near the Dresser, strip so it dumps all clothing items in the Dresser. (Mine had a flak vest and nothing else.)
Assign a pawn a piece of clothing in a Dresser outfit, as a Custom Outfit. (I used the flak vest, in a Custom Outfit named, simply, Flak.)
Undraft the pawn. They are now wearing the flak vest. The vest is not in the Dresser.
Draft them, strip, undraft. They will now be wearing the flak vest again, but the same vest will also be in the Dresser.
I found an odd workaround, but it makes sense if pawns must always have an outfit on, if one is created for them at all.
The workaround is simply to create an outfit with nothing in it, called Nude. Drafting, undrafting, swapping outfits, all seem to work then as intended, with no item duplication.
When I deconstructed dresser it stop dropping the shield.
Not all negative thought, used to use it a long time and was and still is cool mod. If it only did not drop my shields after every draft of my colonists tho. Kinda game breaking midfight.
Still thank you for all the work you are doing for us!