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[WOTC] NevikTheStoryteller's Superclass Challenge Collection
   
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Description
This collection contains a modlist built around NevikTheStoryteller's Superclasses, designed to enhance the experience of using the Superclasses as well as provide components for an optional challenge I have devised using the Superclasses. This collection may be used as an easily accessable modlist for Superclasses (including all of the required mods for the Superclasses so you don't have to manually acquire each one), but for those looking for something more challenging to match the power of the Superclasses...

I present to you the Superclass Challenge. This challenge is designed to pair the enhanced capabilities of the Superclasses with insurmountable odds to create a thrilling gameplay and emergent storytelling experience. The challenge comes in three difficulty tiers. If it interests you, I highly encourage you to record and publish your playthrough of this challenge, as I am very interested in seeing a story like this play out and growing attached to your heroes.

The Superclass Challenge rules can be found documented here:
https://docs.google.com/document/d/1w2S4_9Qy-hsvX6C83GkjbAttQejIxDQayE0OTeG3Omk/edit?usp=sharing


Enjoy, Commander.
Items (356)
[WOTC] NevikTheStoryteller's Superclasses
Ever wonder what XCOM would be like with Superheroes? Who Watches the Watchmen? Do you know about Compound V? Behold, the Superclasses! Each one balanced with strengths and weaknesses, yet based around a higher standard of capability than any normal soldie...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
Necromancer Class - WOTC
Created by Ekscom
A Necromancer! The demonstration of Psionics by X-Com agents during the first alien invasion has convinced some people that supernatural abilities do exist. This resulted in renewed faith in the ancient magical studies of Earth. With the combination of anc...
WotC Infiltrator
Created by Musashi
WotC Infiltrator Class Mod Pistol and Sword wielding class aka Lostkiller Infiltrators are specialists in close combat, infiltration and counter tactics. High accuracy, mobility and stealth make them a key asset of every guerilla operation. You need New Pr...
WOTC Tank Class
Created by Phantom
Vigilo Confido Commanders! We heard of a new Soldier Class, that is fighting out there. Maybe we should make contact and recruit some of these fighters. Now we can send Tanks on the battlefield! Adds the WOTC Tank Class to the game a new class with many cu...
Wotc SpecOps Class
Created by Musashi
SpecOps Class for WotC The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies. He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
WotC Mod Everything Reloaded
Created by Musashi
Mod Everything Reloaded for War of the Chosen. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI THAT YOU CAN MOD ITEMS OTHER THAN PRIMARY WEAPONS THIS IS BECAUSE ITS A META MO...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
ABA: Better DLC
Created by DerBK
-- ABA: Better DLC -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: Alien Hunters, Shens Last Gift Requires other mods: A Better ADVENT: WotC ____________________ FAQ, General Info and Troubleshooting for my mods can be found h...
A Better Barracks: TLE
Created by DerBK
-- A Better Barracks -- -- Class and Item Overhaul -- -- Mod by DerBK -- -- 2D art by .vhs -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: Tactical Legacy Pack Requires other mods: X2CommunityHighlander, New Promotion Screen...
Additional Enemy Perks
Created by Juravis
Provides enemies with additional passive perks (list in screenshot). All alien perks are subject to reasonable change, you've been warned. They are centered around themes, what the aliens are supposed to do and what are their roles within ADVENT. This is a...
[WOTC] Yellow Alert Spawning
Created by RedDobe
The newer version of this mod is called Dynamic Encounter Zones and gives you much more control. Link here. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1854949514 This mod increases the width and depth of the area that units spawn/patrol in, thu...
Delayed Evac WOTC
Created by Maluco Marinero
Configurable change to evacuation that delays the evacuation zone appearing for a few turns. Part of Guerrilla War. You can also make hot evacs more risky by adding an exclusion zone around the site, wherein if enemies are present when Firebrand arrives, t...
Disable Any Class Wotc
Created by Divine Lucubration
Vanilla (non-WotC) version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=656267587 Disable Any Class What this mod does: - Prevents disabled classes from being selected by unit promitions, mission rewards, the resistance headquarters or the black ...
Commander's Choice [WOTC & Vanilla]
Created by sq_paradox
This mod is compatible with both Vanilla XCOM 2 and War of the Chosen. The mod may be marked as incompatible with War of the Chosen. This can be ignored. The mod is classified as a vanilla xcom mod to maintain cross-compatibility. Commander's Choice Comman...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Chosen Dialogue Tweaks
Created by thegrimsqueaker72
Adjusts the triggers for some Chosen tactical dialogue to make it less rare, and allows them to recongize modded psi soldiers as Psi Operatives. Features: - Psi Operative lines are no longer hard-coded to check for soldiers with the vanilla class. It can n...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WOTC] More Base Utility Slots
Created by Astral Descend
Increases the base number of utility items a soldier can carry from 1 to 2. Does not affect bonus slots given by armor. Works with faction soldiers. Changes can be configured in (Steam installation folder)\steamapps\workshop\content\268500\1448532065\Confi...
[WOTC] Peek From Concealment
Created by Anisotropic
Now compatible with War of the Chosen! The optional UI add-on is here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1136981000 This should now be fully integrated into the new mechanics of WotC. Please let me know if I've missed anything. Also, be...
[WotC] Peek From Concealment UI Fix
Created by Anisotropic
This is an optional add-on mod for Peek From Concealment. This mod fixes the movement preview UI to account for Peek's modified concealment rules. This means you should only see a warning flag if you're actually going to break concealment. This mod require...
[WotC] No More PsiAmps
Created by ObelixDk
-- No More PsiAmps -- -- Mod by Team CreativeXenos -- -- Animations, Photoshop and SDK : Super awesome totally not fat just big boned: ObelixDk -- -- Coding : Musashi -- -- Additional coding : Ginger -- -- Mod preview and testing : MrShadowCX-- Special tha...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
[WOTC] LW2 Secondary Weapons
Created by shiremct
Long War 2 Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC! Includes weapons, upgrade schematics, and all associated abilities as of LW2 version 1.5, as well as a few new ones. All code and unc...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
Second Wave: Delta Strike [Standalone]
Created by Ziodyne
==== Now with Theta Strike too! For those of us who enjoy the idea of Beta Strike, if not the execution. Delta Strike is a toggleable Second Wave option that increases the durability of the aliens and XCOM alike, but through a mix of armor, shield hp, dodg...
Diverse Alien Pods WOTC
Created by Ginger
Allows alien pods to roll multiple different types of followers. In vanilla, pods led by an alien only roll once to determine what follower they have, and then the rest of the group is filled out with copies of that same follower. Pods led by ADVENT roll o...
[WOTC] Soldier Development
Created by Hotl3looded
OVERVIEW This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable...
[WOTC] Reload Ends Turn
Created by Charmed
This mod causes reload to consume all remaining action points (though still only costs 1), like it did in Enemy Unknown/Enemy Within. I made this for myself because I find it frustrating that reload-then-shoot is strictly better than shooting with your fir...
Lost Bladestorm
Created by michiakig
This mod gives the Bladestorm ability to all Lost. It does not equip them with swords, it just gives them a Bladestorm reaction attack using their normal melee attack. I got the idea from a suggestion on the /r/xcom2mods subreddit by Cryptix123 https://www...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
WotC: Starting Spark
Created by Zamster
Adds a spark to the starting squad, this mod should therefore only be used when starting a new game. Note: This has not been tested with Shen's mission (The Lost Towers), and it doesn't fit thematically to do so. Known bug: The spark isn't shown in the cin...
More Environmental Lighting Maps
Created by ∑3245
PSA: THE NIGHT MAPS ARE REMOVED FROM THIS MOD! THEY ARE NOW CONTAINED IN A SEPARATE MOD. This mod adds (not replaces) several new skydomes/Environmental Lighting Maps to both the Tactical and Avenger map. This mod will change the lighting of the tactical a...
More Resistance Order pages
Created by -bg-
Added support for more than 3 resistance factions when assigning orders. Note: Example new faction is from http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1123588800 Source: https://github.com/bountygiver/WOTC_MoreResistanceOrderPages Known issues: F...
Pause Scanning [WOTC]
Created by thegrimsqueaker72
Automatically stop scanning when a soldier heals, recovers from being shaken, finishes removing negative traits in the infirmary, or completes leveling up a bond. Disabled by default: pause for ANY fatigue timer (not just if the soldier was shaken) No over...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...
SPARK Launchers Redux
Created by RealityMachina
Tired of being shot at from beyond LOS by enemies? Now you can deliver the same pain to ADVENT, with Heavy Launchers of your own! (Fits into the utility slot, Metal over Flesh adds this if you don't have another mod that adds a utility slot to SPARKs) XCOM...
[WOTC] Simple Red Fog
Created by Charmed
Most units, including XCOM, are now weakened by damage taken, depending on severity of the injuries. The default balance is intended to be noticeable but not a replacement for flashbangs, suppression, and other disables and defensive options. Boss enemies,...
[WOTC] Sensible Mission Penalties
Created by Anisotropic
This mod gets rid of some silly penalties that apply to mission failures by default. In both the vanilla game and WotC, losing a mission causes you to lose contact with its region. Lose a resistance OP? No region for you! Skip a supply raid? They're not re...
[WOTC] Quick Soldier Info
Created by -bg-
Adds icons on the top right for each unit you controlled, these icons will show names, HP (+armor), will, status effects and action points left on each soldier. configs are in documents/my games/XCOM2 War of the Chosen/config/XComSoldiersQuickInfo.ini (gen...
[WOTC] Mechatronic Warfare: Total SPARK Overhaul
Created by NotSoLoneWolf
MECHATRONIC WARFARE: TOTAL SPARK OVERHAUL MW is a total overhaul to the SPARK class and everything involving it. MW has three primary objectives: turn the SPARK into a unit that feels and plays uniquely from the other classes, make SPARKs economically viab...
Maps by Vozati [WotC Edition]
Created by Vozati
This mod adds 33 Plots, 8 parcels to the XCom2 map generation pool. This is the War of the Chosen version. If you want the Vanilla or Long War 2 version, CLICKHERE FAQ What is a map plot? Parcels? PCPs? XCOM2 uses map plots to procedurely generate the leve...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
Purifier Damage
Created by Charmed
Do you feel relief when ADVENT deploys Purifiers against you instead of basic troopers that might actually hurt? This quick mod gives purifiers some base damage. Default setting is 1-3, 1 crit, and armor piercing, change in xcomgame.ini if you like....
Unblockable Flamethrowers
Created by RealityMachina
Flamethrowers are no longer inhibited by low cover. High cover will still block them. In addition: XCOM flamethrowers will now apply a small burning effect on any target they hit. Purifiers will now always hit anything in range instead of having a chance t...
WotC: Remote Start Purifiers
Created by robojumper
Remote start your Purifiers! Choosing "Remote Start" on your Reapers gives you an ability that lets you blow up Purifiers, for twice the damage within twice the radius. Great fun! Terribly unbalanced!...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
Free Carry Drop Subdue WOTC
Created by Juravis
Carry, Drop and Subdue are now free at 100%. If you dont like the option being available even if nobody has any action left like EVAC, you can configure it in the INI file. But it doesnt happen enough for me personnally that it annoys me. V2.0 - Converted ...
Impairment Rebalance WOTC
Created by Juravis
1. Stun Lancers can no longer render unconscious. This has been replaced with Disorient, Stun 1 round, Stun 1 1/2 rounds or Stun 2 rounds. 2. The Archon King and Berserker can no longer render unconscious. This has been replaced with Disorient or Stun effe...
Super Masks
Created by krj12 (Ken)
Super Masks For those who have followed my mods, you know I'm a big comic book fan. This mod provides a number of super hero themed masks for the comic book community in XCOM 2. WOTC Compatible: YES Contents Male * America Mask (Blue) * America Mask (Secon...
Surrender [WOTC]
Created by thegrimsqueaker72
Adds an ability that causes all remaining soldiers to be captured, so they can be later rescued with all their gear and skills intact. Panicked, stasised, and concealed soldiers will be affected, as long as there is someone to activate the ability. Has a c...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
Raider Faction: Cult of Jariah
Created by RealityMachina
"Jariah was a good woman once. Someone I could even call my sister. When I thought her lost to the aliens, I mourned her. When she came back, started spreading her heresies....well, I won't particularly mind XCOM eradicating as many of her followers as the...
Raider Faction: Marauders
Created by RealityMachina
"Unfortunately, the liberation process doesn't always go well. There are those of us who get filled with a rage against the world, wishing to damn it for the fate it has given them..." - Betos Marauders are ex-ADVENT that didn't quite go through the Skirmi...
Raider Faction: Phantoms
Created by RealityMachina
"When we lost my second all those years ago, there were some that took it as a sign that my leadership, our entire strategy of hiding and working from the cold, to try to kick the aliens off our planet, was the wrong method. A hyper aggressive approach, on...
Raider Faction: Rogue XCOM Operatives
Created by RealityMachina
"Commander, we're getting some weird signals from the upcoming drop point. It's using frequencies and encryptions I haven't seen since the old days, yet it's not the one us and the Resistance have been using. I don't know if we're going meet friends or foe...
Renegade Rulers
Created by RealityMachina
Rulers are now placed on eTeam_One, making them enemies to absolutely everybody else. Note that this means you can now complete missions while a ruler is still on the map, as long as everybody else is dead. Does not react to actions from the Lost, because ...
Chosen Inner Human Retexture
Created by Sumajin
Chosen Inner Human Retexture This is a simple mod that changes the textures of The Chosen. Considering they were once Human, I wanted to make a mod that reflected that. UPDATE: - Fixed Compression Issues. Textures should now display as 4k Affects all 3 Cho...
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
[WoTC] Pathfinders
Created by Claus
This mod adds 2 new Advent aliens with 4 variants each, the Advent Pathfinders and Pathfinder Hunters. Kill them and use their corpses to get fancy new weapons and items for your dudes. WHAT IS IN THIS MOD: Advent Pathfinders using Advent SMGs. Advent Path...
[WOTC] Additional Soldier Console Commands
Created by shiremct
Additional Soldier Console Commands Currently adds several new console commands that can be used from the armory and one command used in tactical missions. Though the commands may be used to do cheaty things, the primary purpose of these commands are to he...
[WOTC] ADVENT Suppression (Includes ABA Support)
Created by Wilko
Another mini-mod, this gives the suppression ability to the more basic Advent troops, making them a bit more of a threat. By default, it provides suppression to the Advent Trooper and Advent Shield Bearer. -- Compatibility -- The mod has been updated to al...
MrKs Witches with Hoods [Should work fine with WOTC]
Created by Mr Kablamm0fish
07/Sept/2017: A version of this merged with Edited Ragoll Physics for WOTC has been made here by Vortex ♀ Pixalation 30/08/17: For WOTC, Still trying to figure out wha....wait does this one even have any issues? No more Super Saiyans in my XCOM Gives (i.e....
LEB's Lategame Enemies
Created by LeaderEnemyBoss
This mod ports the Riftkeeper and the Venator to WotC. Additional changes like a new SitRep and modified mission schedules are made in order to increase the lategame difficulty. The Riftkeeper A durable support unit, whose main role is to summon in further...
[WOTC] Advent Drone
Created by hectorzx
Advent Drones are a unit with high mobility capables of stun their enemies. There are 3 variants, Advent Drone, Advent Drone Advanced and Advent Drone Elite. Spanish Translation == Abilities == -Shock: An attack that can disorient the target. -Stun: An att...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
[WOTC] Advent Psi Ops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK and textures : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Reveal Animations : Robojumper -- --...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Berserker Omega
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- UI Icons creation : Zyxpilon -- -- Coding, art and conc...
[WOTC] Allow For Larger Squads
Created by Jewels
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
Black Legion
Created by MrShadow
-- Black Legion -- -- Mod by Team CreativeXenos -- -- SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing, animations : DimDim -- -- Weapon Coding, texturing : Paddy11B -- -- Coding : Shadow79 -- -- Cod...
A Better ADVENT: War of the Chosen
Created by DerBK
-- A Better ADVENT -- -- Enemy Overhaul for War of the Chosen -- -- by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mo...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] CreativeXenos Archons
Created by MrShadow
- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, Photoshop, Blender: ObelixDk -- -- Coding, Photoshop, Concept lead: Shadow 79 -- NOTE: THIS MOD IS NOT FOR VANILLA XCOM 2 OR LW2!!!!!! PLEASE DONT FOR...
[WOTC] Detailed Soldier Lists
Created by -bg-
Shows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bon...
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
[WOTC] Muton Elite
Created by hectorzx
Alien Elite Pack This mod adds a new enemy variant, the Muton Elite. == Abilitys == -Personal shield Weapon: 5-8 Grenade: 5-6 Melee: 7-9 Overall, he does 1 more damage than the normal Muton. == Stats == Aim: 90 HP: 9/11/13/15 Defense:15 Armor:2 (3 on legen...
[WOTC] Muton Enemy Pack
Created by Alpha115
This mod adds 6 new muton enemy variants, all the enemies in this mod are quite tough and can give you a fun challenge. there is 1 early game muton and several mid/late game mutons, and these mutons are affected by certain dark events. This mod is compatib...
[WOTC] Viper Elite
Created by hectorzx
Alien Elite Pack The Elite Viper is a stronger version of the viper with a weapon variant(black and white), capable of disorient her enemies. == Abilities == -Poison spit: Does the same than the normal viper but disorient too, and do not end the turn if us...
[WoTC]ADVENT Sniper
Created by Farkyrie
The Advent Sniper is a deadly sharpshooter equipped with a lethal sniper rifle, that annihilates foes from afar. Advent Snipers have extreme range, sometimes even shooting you from beyond their line of sight, making use of their Squadsight and Longwatch ab...
[WOTC] Sectoid Commander
Created by hectorzx
Alien Elite Pack The Sectoid Commander is a strong Psi unit with high Will that uses a powerful vortex to cause insanity in their enemies. == Abilities == -MindSpin Vortex: Debilitating telepathic attack that inflicts different negative conditions, includi...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
[WOTC] Jet Packs
Created by Iridar
Adds two tiers of Booster Jets utility items that can be built in Proving Grounds and a few cosmetic Jet Packs to go along with them. COSMETIC JET PACKS Torso Deco Jet Packs: 4 Waist Deco Jet Pack: 1 Shin Deco Jet Pack: 1 Right Arm Deco Booster: 1 (used fo...
[WOTC] Reusable Hunter Axe
Created by -bg-
Allows the hunter's axe throwing ability to be reused by picking the axe back up at the position of the target. You can only pick up the axe 1 turn after you throw it, to prevent melee range infinite axe throwing. Only axe throwers can pick axes back up, y...
[WOTC] Wrist-Mounted Blades
Created by NightNinja54
Commander, I overheard Mox talking to some of our rangers. Apparently they've been using the skirmisher's ripjacks in place of their swords. At first I thought he was upset, but I think he was impressed. I don't think they'll be able to perform the acrobat...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Smooth Scrolling
Created by robojumper
Makes scrolling smooth. Everywhere. Sorry for poop gif quality, there's a 1MB limit. Overrides: UIScrollbar. Incompatible with my Capped Scrolling Speed. You should switch to this one, it has that functionality included....
Load from character pool
Created by tg6952
Allows you to load the customization options from a character in the pool to a troop in the game How to use it: -name a unit in your game to the unit in your pool you would like to copy -click the import button below gender in the info screen -the script w...
(WOTC) More Grenades
Created by PZ
Every grenade you put into your inventory now gives you two grenades to throw or launch in combat. This stacks with a grenadier's bonus from heavy ordnance, so you'll have four grenades in that slot. For added grenade fun, it also removes the limitation on...
Grenades Unlimited - WotC
Created by Vargis
This is a WotC update to the extremely basic mod "Grenades Unlimited", that simply removes the 1-offensive-grenade-per-soldier limit. I found it odd and jarring that you were limited to one grenade per soldier, especially since it didn't include smoke gren...
Medkits Unlimited - WotC
Created by Vargis
This is a WotC update to the extremely basic mod "Medkits Unlimited", that simply removes the limit on how many medkits you can carry. It appears to work without bugs or issues, stacking up properly in terms of icons and such. I sincerely do not understand...
[WOTC] - K's Medical Supplies x2
Created by C. Justice
This is a re-built WOTC compatible version of my Original Medical Supplies x2 mod Simply changes the medical equipment charges (uses) to 2 instead of 1. (Was designed originally to be used if you had the stabilize mod, now built in to game I believe in som...
[WoTC]Long war Hero Perk pack
Created by Alterd-Rushnano
By applying the ability of a long war perk pack to resistance heroes, they make their skill tree perfect. INFO As you know, the long war peck pack has significantly upgraded existing class, but not for existing heroes. This mode eliminates the problems men...
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
[WotC] XCom 2 Community Pose Pack
Created by ∑3245
Feelin' a little down that War of the Chosen or Jake's mod (TLP) is lacking poses or desperate for even more poses? Then this mod is for you! This mod adds 97 new poses to the Photobooth handcrafted by members of our community. If you have issues with this...
Operations Unknown: An XCOM 2 Map Mod [WOTC]
Created by McDenny's 09
Operations Unknown is a mod that aims to reimagine the maps of XCOM: Enemy Unknown and its expansion Enemy Within using the assets and environment of XCOM 2 and its expansions. Operations Unknown will launch with four old maps, with more on the way, all be...
[WotC] Mass Effect: Andromeda - Armor Pack
Created by ∑3245
This mod adds 6 armor sets from the title, Mass Effect: Andromeda, that can be worn by both human males and females for all units. This mod also works with Alien Hunter armors but it is an optional feature of this mod. THERE WILL BE NO VANILLA VERSION OF T...
[WOTC] Molotovs by Iridar
Created by Iridar
This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early game anti-Lost item. Molotovs count as grenades, but they don't bounce, and have a shorter throw distance, a...
Cooldowns Instead of Charges
Created by John
Changes several abilities to use cooldowns instead of charges. See the full list of affected abilities and their default cooldown times below. All cooldown times are configurable via ini settings. If I find any other abilities worth changing, I will change...
[WOTC] Tactical Options
Created by o_siyeza
This Mod, actally contains little work from myself. I collected fixed or changed several existing other mods, and tried to make them work together in WOTC adding support for 'MOD Options Menu'. I dont want any credit and I am uploading it simply because I ...
More Will Loss [WOTC]
Created by Ace
Inspiration While browsing through the workshop looking for a mod that would force/encourage me to use more of my barracks, I noticed that there were a few mods that scrapped the will system entirely. However, I didn’t see any mods that made the will syste...
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
[WOTC] Enemy Within MEC Weapons
Created by Iridar
FEATURES Adds Heavy Chaingun, Heavy Railgun and Particle Projection Cannon from XCOM Enemy Within as SPARK Weapons. These weapons are unlocked alongside normal SPARK weapons. They have slightly different stats in order to provide a meaningful alternative t...
[WOTC] XCom Scamper
Created by Astral Descend
Gives XCOM soldiers 1 free movement action whenever an enemy pod is revealed, only if that soldier had already ended their turn and only if the pod was triggered via a movement action. The scamper movement will also not be granted if the soldier is current...
[WOTC] Grenade Slot Utility Items
Created by Iridar
Allows equipping non-grenade items into the grenade-only slot. Only Battle Scanners and Mimic Beacons are allowed by default, but more items can be allowed via config. Items in the grenade slot may be affected by some abilities that increase grenades' carr...
[WotC] Infirmaria Ex Mortis
Created by Dare
Background Tygen found something in Dr. Vahlen notes - which for a long time he couldn't understand, not even grasp the importance a little bit. Vahlen planned to improve XCom soldiers with gene therapy using a substance called Meld. But as any Meld has be...
Tactical Information Overhaul [WOTC]
Created by Fatal
IF YOU HAVE FRAMERATE SMOOTHING TURNED ON, THIS MOD WILL NOT WORK. YOU MUST RELOAD YOUR SAVE TO APPLY YOUR MCM CHANGES! This mod is for War of the Chosen only. This mod picks up the previously incompatible and abandoned mods "Numeric Health Display" and "A...
[WOTC] Sword AP changes
Created by -bg-
Tweaks Ranger's sword slice ability such that they allow a move only action if you melee an enemy within blue move range, melee-ing enemies in yellow move range still costs 2 AP, melee-ing without moving costs 1 AP without ending turn. Behaviour is customi...
Laboratory Already Better
Created by Oni
CURRENTLY IN BETA - USE AT YOUR OWN RISK Overhauls the Laboratory. Secondary Research The Laboratory can now have an extra research project at the same time as the one Dr. Tygan does. By default there's a 100% research time handicap applied to all research...
Resistance Ring+
Created by Oni
CURRENTLY IN BETA - USE AT YOUR OWN RISK Extra Covert Ops You can now have a max of 3 Covert Ops active at any given time. "Additional Covert Ops" Facility upgrade has 2 tiers and unlocks the last 2 staffslots. These special staffslots have to be filled in...
Flashbang Blinds WOTC
Created by Juravis
-= Description =- Flashbang Grenades cause 50% blindness in addition to all their original effects. The blindness rating is configurable in this mod. The original game Assassin grenade is 0.278 (so 27.8% of your original sight). Don't set this too low, the...
Virtual Range
Created by Oni
CURRENTLY IN BETA - USE AT YOUR OWN RISK Virtual Range Allows Soldiers to be staffed in the Training Center to ... well train, after a week they will get a random amount of Ability Points to use. Defaults to 2-6 Ability Points every 7 days. (Time and amoun...
Map Expansion UPK
Created by eclipsezr
This mod is Assets needed for maps to work...
[WOTC] Advent Field Training
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- What does this mod do? Advent Field Training adds a new SitRep that can happen at any time during the gam...
[WOTC] Extra Abilities for Chosen Weapons
Created by Iridar
FEATURES This mod adds new abilities to Chosen Katana, Darklance and Disruptor Rifle. Chosen Katana: Dagger Throw - throw Chosen Assassin's dagger at a single enemy. Effective at close range. Harbor Wave - launch a destructive wave of psionic energy. For b...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[WOTC] Suppression Plus
Created by -bg-
Changes suppression so it behaves like Long War b15f, where suppression reaction fire does not suffer standard overwatch penalty. This mainly makes suppression reaction fire applies 100% of the aim (15% if the target dashes, determined by overwatch dash ai...
[WOTC] Upgraded Rulers
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- Upgraded Rulers is one of our quicker, easier mods. Changes added... -- Berserker Queen has been made qui...
WSR Shotgun Animations
Created by Iridar
This mod is a plugin for Weapon Skin Replacer. It adds 3 new Soldier AnimSets intended for shotguns: New firing animations with a different style of pumping. New reload animation for bullpup pump shotguns, such as all three vanilla shotguns. New reload ani...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
[WOTC] [WSR] Better Visual Attachments for Primary Secondaries
Created by Veehementia
READ ALL THE DESCRIPTION AND DON'T SKIP THE REQUIRED ITEMS, THEY ARE NECESSARY! - 2 mods in 3 days. I must be out of my mind. - Musashi's Primary Secondaries mod is one of my favorites and constantly accompanies me in my playthroughs. That said, I couldn't...
[WoTC]Crossbow- None-Alien Hunter boltcasters
Created by Alterd-Rushnano
Add a special primary weapon - the Compound Crossbow, available from the beginning of the game. It is a Tier 0 Boltcaster for custom classes that use the Boltcaster as their primary weapon, so they aren't left without a primary until they unlock the actual...
Boltcaster Weapon category Readjustment
Created by Alterd-Rushnano
This mod makes the bolt casters be classified as a unique weapon, not a variant of the rifle. You know that Boltcaster is not an absolute rifle. This weapon is a unique weapon specially created by Dr Moira Vahlen. - So, despite this uniqueness, this weapon...
[WOTC] Solo Operative
Created by Respect
Solo Operatives are Central's strongest soldiers, but they only work alone. Commander, the intense strain of fighting against an overwhelming enemy has its toll on our solo operating men and women. These highly trained individuals will age over the course ...
[WOTC] Second Wave Pick Your Chosen
Created by WelfareRecipient
There are options to set up your starting faction, why not add some options to set up your starting Chosen? Are you sick of having to restart when the resistance decides to light up your mind controlled Ranger? Do you want to abandon your run, when the hun...
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
(OUTDATED)[WOTC] Disposable Rocket Launchers
Created by Iridar
!!! OUTDATED !!! This mod is outdated. You can still keep using this old version, if you want, it works perfectly fine. But there is a newer, better version here here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2571476425 YOU CAN SWITCH TO THE ...
[WOTC] Extended Vision
Created by Shard
Extended Vision Ever think that it was odd that you couldn't see what was at the other end of the street in XCOM2? Me too! Worry no more, however, because this mod increases the vision range of all characters to allow them to see properly! Technicalities: ...
[WOTC] Bio Division 2.0
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding and Art : Ashlynne_Lee-- -- Coding : Mr...
Sensor Fences
Created by Tweevle
ADVENT holographic fences now light up the environment and traversing them breaks concealment. This has just been tested with WOTC but I'm not sure if there's a reason it wouldn't work with Vanilla as well. Replaces the ADVENT "FenceCap" blueprints and Adv...
[WOTC] First Aid by Iridar
Created by Iridar
FEATURES This small mod adds a First Aid ability to all soldiers. It can be used on nearby bleeding out soldiers to extend their bleedout timer. By default, the ability ends turn and extends the timer by 2 turns. There are currently no restrictions, charge...
[WOTC] LW2 Primary Secondaries
Created by Alterd-Rushnano
Long War 2 Primary Secondaries for WOTC Brings Long War 2's new secondary weapons out for use with custom soldier classes in WOTC Includes Primary weapons. Features:Why do we need this mod? As Musashi's Primary Secondaries now support dedcated animations t...
[WOTC] Wrist-Mounted Energy Swords
Created by NightNinja54
Commander, our troops... borrowed the templar's energy gauntlets. Don't tell Geist about this one. - Central Introduces Wrist-Mounted Energy Swords Many of the characters available on the workshop are limited in class choice due to potential clipping due o...
Phantom Evac
Created by RealityMachina
Inspired by Phantom Doctrine, Phantom Evac lets your soldiers evacuate unconscious soldiers without needing to carry them...as long as you get to the evac zone first. Details The mod adds in a secondary ability to the standard Evac ability, Assisted Evac. ...
[WOTC] Unarmed Weapons
Created by Iridar
Adds three tiers of Unarmed melee weapons: Brass Knuckles and Combat Boots. By default, attacks with Brass Knuckles visualize as uppercut punches, while attacks with Combat Boots visualize as front kicks. These weapons are available from the start of the c...
Medikit Expansion Redux
Created by RealityMachina
This redux mod brought to you by me not wanting to install the old 90GB SDK just so I can try updating that mod to fix reported issues with you. Desc Adds a one-use revive charge (organic only), and a robotics-only heal (one charge) to medikits and nanomed...
[WOTC] Hand to Hand Abilities
Created by Iridar
FEATURES This mod adds a generic melee ability to all soldiers, similar to Beatdown Skill for vanilla XCOM 2. The ability deals low damage initially, but it will scale with soldier's rank. There is also a chance to apply various status effects, such as red...
[WOTC] TLP Conventional Weapons with Visual Attachments REDUX
Created by Veehementia
READ THE DESCRIPTION. PLEASE. - DESCRIPTION This mod aims to fix a rather glaring issue with the Tactical Legacy Pack DLC: there are no visual attachments for the new weapons it brings. Well, this mod aims to fix that issue, at least for the Conventional t...
[WOTC]Avatars as faithful to the Canon
Created by Alterd-Rushnano
There are already many avatars related mod and one thing is missing. It's original avatar. In fact, the 'Real elders' who are supposed to be in charge of the final boss have been buried as a result of the modding. Especially, the strength of the chosen and...
Perk Psi Cloud The Mind Bug Fix
Created by MrShadow
Perk_Psi_Cloud_the_Mind Bug Fix For a while now, a lot of you have been having crashes pertaining to a Perk called Perk_Psi_Cloud_the_Mind. Some have had the crash with some of our CX mods and some thought it might be the Celatid mod and or it was happenin...
Additional Ammo Types
Created by Mitzruti
Adds 8 new ammo types, all unlocked by research/autopsy. they are all built in engineering, but (except micro, scramble and silvered) require elerium cores. Micro Rounds - Modular Weapons compact rounds that let you load more ammo at a time. especially use...
[WotC]LW2 Chosen Perk Pack
Created by Alterd-Rushnano
This is a port of the classes and perks from Long War 2 ... to the CHOSEN. Do you think you heard something wrong? Noop. True Story. INFO As you know, the long war peck pack has significantly upgraded existing class, but not for Chosen. This mode eliminate...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
[WotC] Tank Mod
Created by GiuseppeIII
-- Full credit for mod goes to Coyotekins (Fireborn) -- FEATURES This mod adds in both enemy ADVENT and player controlled tanks. You can purchase player controlled tanks in the proving grounds for 500 supplies, 100 alloys and 4 elerium cores. These values ...
[WotC] S.H.I.V. Mod
Created by GiuseppeIII
-- Programming and Animation Work: Coyotekins (Fireborn) -- -- Texture Work: Nekoworkshop -- -- Asset and Model Work: Obelixdk -- FEATURES This mod adds in two separate types of S.H.I.V.s that can be purchased in the proving grounds. Similarly to the Tank ...
[WotC] More Mission Types
Created by GiuseppeIII
-- Full credit for mod goes to Coyotekins (Fireborn) -- FEATURES This mod adds in a total of 8 new mission types to offer exciting new challenges and increase gameplay variety! The mission types are as follows: Skyranger Down: On the way to the objective t...
[WOTC] Rocket Launchers 2.0
Created by Iridar
Adds Secondary Weapon Rocket Launchers, accompanied by Rockets carried in soldiers' Utility Slots. This is a gameplay alternative to Grenade Launchers carried with Grenades. Currently, there are three tiers of Rocket Launchers, and three tiers of Rockets, ...
[WOTC] Even More Robots
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding, art and unit creation and conceptual i...
Raider Faction: Chaos Insurgency
Created by Puma_The_Great
"While digging through some of The Foundation's documents we recovered earlier, we've found a description of an Organisation, depiction of which really closely resembles that of one strong, but rather uncooperative resistance group. We don't know much abou...
[WOTC] Forged Sectopod Prime
Created by Deadput
Adds the Sectopod Prime enemy from A Better Advent as a standalone unit, with changes being made to differentiate itself including a new name as well as a skin which is repurposed from unused content in the game files (The skin the Prototype Sectopod from ...
[WOTC] Quick Hunker
Created by IOException
This mod teases out the code from Nider001's "Vanilla Balance Overhaul" mod, giving us just its awesome, non-turn ending HunkerDown ability. It can be used without cover, stops fire burning, conveys +30 to defense, and +50 to dodge. WHY MAKE IT? Another mu...
[WOTC] Archon's Visual Diversity
Created by Deadput
Mod Information: This mod gives the base game Archon an alternative skin that they can spawn with, much like how Advent soldiers have a model for each gender they can spawn as. (If you didn't know about this till now then it's understandable since there ar...
MGee's WOTC Highways
Created by Mgee
Did you think levels weren't gratuitous enough? Is a mission a fail if you didn't explode at least a third of the map? Does cover camping deeply sicken you? If so, this mod is for you! This mod encourages fast moving and exploding solutions by running you ...
[WOTC] Militia Overhaul Plus (No Longer Supported)
Created by Deadput
DLC requirements: All the DLC I listed is a requirement, if not using the Resistance Warrior pack there will be crashes due to the game trying to load a uniform that comes from that mod. The outfit can be commented out of the mod via the content.ini file i...
[WotC] Mission: Prison Break
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. If you have one of those campaigns with a lot of captured troopers and not enough time to get them, then this mod is for you! This...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WOTC] Renamed SMGs Mod (Compatible with A Better Barracks)
Created by Veehementia
READ THE DESCRIPTION. - DESCRIPTION Greetings, folks! This mod is a slightly modified version of the WOTC SMG Mod made to ensure better compatibility and add an additional feature. The changes are: Renamed the templates from "SMG_CV" and so on to "Vee_SMG_...
[WotC] Limited Reloads
Created by looplick
This mod limits the number of reloads during a mission. Both XCOM and enemies have a configurable number of reloads during a mission. XCOM can search corpses for the chance to find extra reloads as well as equip magazines in utility slots (configurable). S...
ABA: Better Missions
Created by DerBK
-- ABA: Better Missions -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: Alien Hunters, Shens Last Gift Requires other mods: A Better ADVENT: WotC ____________________ If you are using increased pod sizes, especially when using...
[WOTC] Cosmo Dragoon
Created by Iridar
FEATURES Adds Cosmo Dragoon percussion revolver, a new special pistol for you to acquire and upgrade throughout the campaign. The Cosmo Dragoon is acquired through Percussion Revolver research -> Calibrate Percussion Revolver proving grounds project. It wi...
WOTC Head Pack
Created by Kexx
Release #37 Mod ID: 1835888336 WOTC ONLY UPDATE July 31st, 2021 --------------------------------------------------------------- Added 3 New Heads under the Latin Race: - Human versions of Liara, Aria, and Samara from the Mass Effect Trilogy. --------------...
[WOTC] Sawed Off Shotgun Overhaul
Created by Iridar
FEATURES This mod rebalances LW2 Sawed Off Shotguns to behave more like traditional Pistols. Instead of being "one hit wonder" cheese that ruins the day of 1 or 2 strong enemies at melee range, they become more traditional sidearms for close range engageme...
[WOTC] Corrupt Avatar
Created by Raze
If you're interested in the SITREP that comes with the Corrupt Avatar: Click Here After two years, I finally updated Corrupt Avatar to WOTC. There were quite a lot of modifications that needed to be done to make it compatible with the DLC. While most of hi...
Disable Ruler Escape WOTC
Created by Juravis
Prevents Alien Rulers from calling the escape portal. Whenever you encounter an Alien Ruler, it will fight to the death. It's own or yours. Use this mod at your own peril. You will have to dispatch them where you find them and this varies whether you've in...
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
[WotC] Mission Overhaul: Core
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some small changes or fixes while keeping the original experience that Firaxis intended. This verison, Core, contai...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
Mark Zero Augments
Created by RealityMachina
Because XCOM needs something more affordable in the early days. Details Provides 4 seperate "Mark Zero" augs available from the start (partially using the look of the EW prosthetics), buildable for 25 supplies in Engineering: Augmented Eyes - provides +5 a...
[WotC] Mission Overhaul: Mercury
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This mod makes some dramatic changes to four missions: Protect the Device, Extract VIP, Neutralize Target, and Rescue VIP. See the...
[WOTC] System Infiltration 2.2
Created by Iridar
Adds the System Infiltration active ability that reduces Hack Defense of hackable objects, such as doors and computers. Units that can hack robotic enemies using Haywire Protocol can also use System Infiltration against them. By default, System Infiltratio...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Bitterfrost Protocol
Created by Mitzruti
A collection of weapons and utility items that leverage a 3-stage bitterfrost effect. You'll need the frost bomb to start the Bitterfrost Protocol project in the proving ground, but it won't consume it. Stage 1: Chilled: Mobility and dodge are reduced Stag...
Dark Eldar Raiders Faction [WOTC]
Created by MostlyHarmless
REQUIREMENTS REQUIRED MODS: Community Highlander Cannon Redux (needed for animations) Animation and Sockets Supplement REQUIRED DLC: WOTC DESCRIPTION Inspired by the Black Legion mod, this mod adds Dark Eldar of the 40k universe as an additional hostile fa...
CPP Framework
Created by Cato
NOTE: This pack is content locked as of Dec 2019. There will be no further content expansion. CPP Framework is a repository of ability code from three major class mods sourced into one package: LW2 Classes, Richard Classes and Mitzruti Perk Pack. Both Chim...
[WOTC] Force Level Display
Created by Astral Descend
Shows the current Force Level (alien progression) in the resource (top-right) bar when in Geoscape. Config: there are 2 options in XComUI.ini: MAX_FL_MODE: Controls when to show the max FL. By default it's shown when it's not 20 (which to my knowledge is o...
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
Immolator + Chemthrower Abilities
Created by Mitzruti
Adds the Immolator - a basic fire chemthrower - to the game. It's a primary weapon that does low aoe damage and sets things on fire. It also has overwatch, in case you want to immolate your foes on their turn. Upgraded by cannon schematics. Basic version s...
[WOTC] The Hive
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations, Substance painter, Photoshop, unit creation/conceptual idea : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing, unit creatio...
[WOTC] The Hive More
Created by MrShadow
The Hive More is going to over time add much more to The Hive Mod. This mod will NOT work on its own and requires The Hive base mod to work. Right now, this adds new versions of existing missions that you'll have Hive show up in, in greater numbers. Hive A...
[WOTC] Rookies Equip Anything (+RPGO)
This allows Rookies to equip just about any primary and secondary equipment with a simple ini edit adding each weapon category I could think of to their allowed equipment list. Rookies now support vanilla game equipment such as Assault Rifles, Pistols, Sni...
[WOTC] Viper Cannot Grab and Bind
Viper no viping, viper no viping, viper no viping! This is an attempt to eliminate the Tongue Pull/Grab and Bind/Coil abilities from the Viper's moveset by making a simple ini change to reduce the viable range of these abilities to essentially 0 tiles. Thi...
[WoTC] Purge Priests
Created by Claus
This mod adds four new Advent enemies, the Purge Priest, Purge Bishop, Exalted Purge Bishop and the Exalted Purge Archbishop. These Advent use a short range "purge gun" which deals fire damage and can set targets on fire, they also have a psionic ability w...
Raider Faction: Global Occult Coalition
Created by Puma_The_Great
"...To those of you who would do harm to humanity, I say this: the Global Occult Coalition stands ready to defend humanity against all foes. Whether it likes it or not. Sincerely, Under-Secretary-General D.C. al Fine United Nations Global Occult Coalition"...
[WOTC] Cerberus Centurion
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Centurion The Cerberus Centurion is a new enemy that joins the fight against XCOM. The unit us...
[WotC] More Avatars In Waterworld
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. The final mission is a chore. Only 3 avatars to fight on all difficulties? BOORRING! This mod changes that. Now you will fight Ava...
[WOTC] Storyteller's Tactical Overhaul
My harddrive decided to suddenly die on Christmas morning, but through some chance technical trickery I have saved this mod from the brink of oblivion. I do not consider this mod complete nor properly tested beyond ensuring it does not crash or cause major...
[WOTC] Storyteller's Strategic Overhaul
My harddrive decided to suddenly die on Christmas morning, but through some chance technical trickery I have saved this mod from the brink of oblivion. I do not consider this mod complete nor properly tested beyond ensuring it does not crash or cause major...
Mountlover's Fixes (Mod configuration/compatibility patch)
Created by Mountlover
Various configurations, fixes, and balance changes intended to make various commonly used mods harmonize with one another. Changelist: Comes bundled with a simplified version of "Free Camera Rotation" optimized for WotC that uses existing bindings instead ...
[WOTC] Advent Purifier Revamp
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- New Animations/Coding : Claus -- Advent Purifier Revamp Is an overhaul mod to make...
[WOTC] Cerberus Phantom
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Phantom The Cerberus Phantom is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Compression Phaser Rifle
Created by Iridar
FEATURES Adds the Compression Phaser Rifle from the Star Trek franchise. By default, the Phaser Rifle is added as a Tier 4 Assault Rifle. After you research Plasma Rifle, you can perform the Phaser Rifle research, and then purchase a Squad Upgrade in Engin...
Resistance Heroes Incursion Sitrep
Created by Puma_The_Great
"In case you needed a helping hand, commander, our soldiers are here to assist..." Overview This mod adds 4 (four) sitreps, that spawn friendly resistance teams, that will assist you in battle. Sitreps that have a chance to appear are: Skirmisher Battlemas...
[WOTC] Raider Faction: Cerberus
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces Cerberus as a Raider Faction Cerberus will enter the field as a third party attacking both XCOM and ADVENT ...
[WOTC][FINAL] Chemthrower Addons
Created by RustyDios
FINAL // SUPERSEDED ?? I will no longer be making updates for this mod. It worked perfectly fine in its last upload, but has been superseded by it's own Chemthrower Addons Redux What is this? This mod adds a new main chemthrower, with 3 tiers, that have a ...
[WOTC] Cerberus Engineer
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Engineer The Cerberus Engineer is a new enemy that joins the fight against XCOM. The unit uses...
[WOTC] Cerberus Nemesis
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Nemesis The Cerberus Nemesis is a new enemy that joins the fight against XCOM. The unit uses a...
A Harder War: Advanced Aliens
Created by ReshiKillim
A Harder War: Advanced Aliens brings five dangerous new Alien variants, and a new SITREP. Muton Decurions Better trained, better armed, and possessing greator sensory faculties than the average Muton, Muton Decurions pose a significant danger to the soldie...
MOCX Class: Zealot
Created by RealityMachina
Adds a MOCX equivalent to Templars. Effectively a demonstration mod of how to make this kind of thing on your own with the backend changes I did to the MOCX Initiative mod. Their skillset is...well, basically take a look at what a standard Templar has avai...
[WOTC] Proficiency Class Plugin: Skirmisher
Created by shiremct
Proficiency Class Plugin: Skirmisher About the Mod This mod reworks the Skirmisher class to fit alongside (and depends upon) my Proficiency Class Pack. This is a moderate re-imagining of the Skirmishers using a Focus-based Heat mechanic and a bigger emphas...
[WOTC] More Dark Events: Enemy Stat Boosts
Created by bstar
This mod adds 12 new Dark Events, each of which boosts specific stats for a group of enemies. I highly recommend using this mod with Grim Horizon active or using the config option to make these permanent to make sure they're more than a minor annoyance. Da...
[WOTC] More Dark Events Spawn Each Month
Created by bstar
This mod increases the number of Dark Events that spawn each month from: 2 => 3 in the first month 3 => 4 starting in the second month So if you want more Dark Events to be active during your campaign, this might be for you! This is a very simple mod and t...
[WOTC] More Dark Events: Enemy Abilities
Created by bstar
This mod adds 14 new Dark Events, each of which gives a specific group of enemies a new ability. I highly recommend using this mod with the Second Wave Option Grim Horizon active or using the config option to make these Dark Events permanent without Grim H...
[WOTC] Multiple Attacks Increase Chance To Graze
Created by shiremct
Multiple Attacks Increase Chance To Graze This mod increases the chance to Graze on subsequent attacks for any unit that has already taken an offensive action in a given turn. It serves as a configurable tuning knob to slightly reduce the reliability of th...
[WOTC] More Target Icons 2024
Created by RustyDios
What is this? An entire suite of new target icons, mostly for modded enemy units. So what is included? The mod currently provides many icons for the following mods; (I've lost count of the actual icons number and enemy config lines!!) CX enemy mods ABA Pri...
[WOTC] Gremlin Target Protocol
Created by RustyDios
What is this? This mod grants an upgraded version of Combat Protocol to any Soldier that has Combat Protocol AND Scanning Protocol. The new Target Protocol functions the same way as Combat Protocol but also adds a holo-target style affect that helps boost ...
[WotC]SmartPistol
Created by Alterd-Rushnano
Add a unique Secondary Weapon SmartPistol, hack shot Guided Pistol As you know, So familiar with the probability pranks that have reached a level of tradition in XCOM games. ('99% Accuracy 'is actually the same as' Wrath with 99% chance when missed'. ) So ...
[WotC] Glaive- Massive melee Weapon(ver.1.5)
Created by Alterd-Rushnano
Add a powerful melee weapon for the Your soldier. Somebody would have thought about this.- Why did not anyone make a melee weapon combined with a gun? & why does not XCOM use massive melee weapons like Spear or Glaive? This mode solves the above mentioned ...
FragCannon -Primary Grenade launcher
Created by Alterd-Rushnano
Add a unique Primary Weapon for the Skirmisher.-FragCannon, Primary Grenade launcher As you all know, Skirmisher is not a one-man Army, but a failed ADVENT deserter. Unlike Bradford's description, they are useful only in certain situations - should avoid w...
[WotC] BowCaster-Psionic Guided Bow(ver 1.5)
Created by Alterd-Rushnano
Add a unique Secondary Weapon for the Templar.-BowCaster, Psionic Guided Bow As you know, Templar's sidearm was not that remarkable. Their autopistols could only be used as a minimal self-defense measure, making them extremely dependent on psi skills like ...
Remove Weapon Upgrades
Created by -bg-
Allow you to remove weapon upgrades and PCS instead of just replacing them when you are allowed to reuse them (such as Interchangeable Upgrades breakthrough), so you don't need all the placeholder upgrades/PCS to move your weapon upgrades/PCS around. Also ...
[WotC]Caster Gauntlet
Created by Alterd-Rushnano
Add a unique Primary Weapon For Templar -Caster Gauntlet, can be increased Level 4 lwithout Deep focus and Supreme Focus Of course,I know that there is a SupremeFocus mod. However, this mode has the disadvantage that it is not compatible with faction hero ...
[WOTC] Iridar's Scatter Mod
Created by Iridar
FEATURES This mod makes it possible to add Scatter mechanics to weapons and abilities. In other words, things that normally guarantee a pixel-perfect hit, such as Grenades, can now be set up to miss the targeted area and hit elsewhere. This is the core mod...
[WOTC] Grenade Rebalance
Created by Iridar
FEATURES This mod reconfigures grenades so they provide a more balanced experience when used with Precision Explosives second wave option and Grenade Scatter, and also fixes some personal pet peeves. Full list of changes: Frag Grenade: range 10 -> 12, radi...
[WOTC] Grenade Scatter
Created by Iridar
FEATURES This mod contains the configuration for the Iridar's Scatter Mod necessary to add scatter to grenades. Right now the mod is configured as such: * Both throwing and launching grenades is subjected to scatter. * Launching is more accurate than throw...
[WotC] Shield Defence
Created by Lago
This is a WotC update of Better Shieldwall by -bg-, with some extra features for Claus and Musashi's Ballistic Shields. Features Ever found it odd that the huge energy barrier generated by the W.A.R Suit grants high cover to allies, but does nothing to pro...
Jedi Class Revised
Created by Musashi
Jedi Class Revised "For over a thousand generations, the Jedi were the guardians of peace and justice in the Old Republic, before the dark times. Before the Empire." Jedi can use either saberstaffs, dual lightsabers or primary lightsaber and a holocron. Ti...
[Wotc] Xp for Avoidance
Created by lenankamp
Why? Because planting X4 and blowing up a base full of Aliens deserves more than a pat on the back. How? Grants KillAssists on Successful Mission Completion for each unit not killed. MCM settings to modify the Percentage and grant XP to units in barracks. ...
[WOTC] Improved Weapon Upgrade UI
Created by RustyDios
What is this for? The goal of this mod is to adjust the screen location of the weapon model in the Weapon Upgrade UI for better positioning and ease of readability. What does it do? This mod adds WeaponPanelImage = "_ConventionalCannon" and UIArmoryCameraP...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
[WOTC] Iridar's Stormrider Class
Created by Iridar
Adds a new soldier class: Stormrider. It is a melee-only class, but they also posses some raw psionic powers that take form of crackling red lightning, which they use to augment their strength and speed. The class includes four specializations: Berserker -...
[WOTC] Stormrider Cosmetics Pack
Created by Deadput
"Equip your newly recruited Stormrider brawlers with apparel to strike fear into the hearts of the Aliens while giving them the gear for properly tuning in to their Psionic power" 2021 Update: Good news everyone I have adjusted this mod to be not ass. 1: R...
[WOTC]Mortal Kombat 11 Spawn Cosmetics
Created by Cavily
This mod adds Spawn from Mortal Kombat 11 to Xcom 2 in the form of kosmetics for male kharacters only. FEATURES Spawn's head added to the face slot for race 0 Spawn body divided in the torso, legs and left-right arm slots. Spawn cape in the torso gear slot...
Operation Parallels - The Doom Slayer Mod
Created by RealityMachina
"Commander, we're getting a transmission from the Templars, it concerns an informant of theirs who says he has an extremely high priority mission for us..." Operation Parallels is basically two mini mods combined into one. First: the actual Operation itsel...
[WOTC] Normalize Loot
Created by NightNinja54
Commander, we have a number of autopsies to be completed from the wide variety of forces you have fought in combat. -Tygan Normalize loot for Modded Enemies This mod aims to allow users to engage new modded enemies tactically, while maintaining expected XC...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
[WOTC] Grim Horizon Fix
Created by RedDobe
When the Grim Horizon Second Wave option is enabled, there are dark events that become permanent that shouldn't become permanent, such as the UFO sent to hunt XCom. That dark event needs to go away so that it has the chance to return later, otherwise it st...
Random Turrets In Groups [WOTC]
Created by Alex Nares
Adds Advent Turrets into random enemy groups, for variety. 100% safe to enable or disable at any time. Compatible with all mods. For more shenanigans like this, try using Multiple Chosen & Entourage....
Unique Stats for All Units [WOTC]
Created by Alex Nares
Are you tired of fighting the same old clones with pre-determined default stats? This mod brings variety to your game by randomizing the stats of all units. No two enemies are exactly the same; every enemy is unique. Every Advent soldier was once a human p...
Multiple Chosen & Entourage
Created by Alex Nares
Chosen will bring minions with them during mid-game and late-game. This mod adds "Chosen Entourage" spawn distribution lists to the game. Each Chosen will bring 1 random Advent/Alien with them, starting when that Chosen reaches Tier-2. When they reach Tier...
Armor Chance for Unarmored Units [WOTC]
Created by Alex Nares
Unarmored enemies have a 17% chance of spawning with +1 Armor. Only affects enemies that do not normally have Armor points - it will NOT add Armor points to enemies that already have Armor. This adds some divergence to your game and you may need to make ta...
[WOTC] Weapon and Item Overhaul
Created by shiremct
Weapon and Item Overhaul About the Mod This mod is a rather comprehensive rebalance of many items, weapons, and weapon attachments for WOTC. It began with just weapon stat and cost tweaks, but developed over time into a series of interconnected changes, of...
[WoTC] Custodian Pack
Created by Claus
This mod adds six new Advent enemies, one new heavy armor, one new weapon, one new heavy weapon, one new grenade, one new vest, one new sit rep, and two new utility items. Custodians are tough meat shields with an incredibly powerful melee weapon and subpa...
[WOTC] Visual Attachments For Shiremct's Overhaul
Created by Veehementia
READ. THE. DESCRIPTION. - DESCRIPTION Salutations. This mod aims to add some missing visual attachments to the excellent Weapon and Item Overhaul (BETA) mod from Shiremct, and some other minor visual goodies. Most of this changes can be configured in the m...
[WOTC] Iridar's Akimbo Class
Created by Iridar
OMG I CAN'T EQUIP TWO PISTOLS The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you. Things have always worked fine when I ran tests with just t...
[WOTC] Proficiency Class Plugin: Reaper
Created by shiremct
Proficiency Class Plugin: Reaper About the Mod This mod reworks the Reaper class to fit alongside (and depends upon) my Proficiency Class Pack. This is a complete re-imagining of the Reapers using a Focus-based Shadow Mechanic and certainly wont be for eve...
[WOTC] Infinite Starting Items
Created by Udaya
This mod is an alternative to JM001's Infinite Medkits Flashbangs and Smoke Grenades. Without Tutorial Enabled It simply makes Medikits, Flashbang Grenades, and Smoke Grenades infinite in supply from the beginning of the game. However, unlike JM001's versi...
SW Alien Head Pack Extra: Base Heads (WOTC)
Created by DrDCB
THIS IS FOR THE WAR OF THE CHOSEN EXPANSION This mod is a dependency for my Star Wars Alien Head Pack series, but is also free to use independently for anyone that requires blue/red/green/etc. skinned soldiers. It provides two sets of base heads with exten...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WOTC] Iridar's SPARK Arsenal 3.2
Created by Iridar
Adds new weapons, tools and gameplay mechanics for SPARKs, MEC Troopers and regular soldiers. >>> CLICK HERE FOR THE FULL LIST OF NEW FEATURES <<< New Primary Weapons for SPARKs and MEC Troopers: Heavy Cannons (3 tiers) Incinerators (3 tiers) New Secondary...
Melee Attachments/Upgrades
Created by Drakten
Melee Attachments/Upgrades Aren't you tired of fixing a scope to your sword? Doesn't it feel kind of dumb/unrealistic? Well, fret no more friends, custom Melee Attachments are here! WHAT'S IN THIS MOD Eight new melee attachments/upgrades, with the standard...
[WotC] Psionic Arms
Created by Lago
Content This mod adds the glowing psionic arms used by Templars as a cosmetic option for normal soldiers. Credits Deadput, who discovered how to fix the Shard Gauntlet shaped holes in the Templar arms in the first place. I just finished it off with his per...
Alien Side Goals
Created by HoneyTheYellowBear
You didn't think the Avatar Project was the only thing the Aliens were working on, did you? You must start a new campaign for this mod to take effect. This mod adds a new strategy element to the game, side goals the Aliens will try to complete in order to ...
[WOTC] Yellow Alert Gameplay V2.0
Created by RedDobe
Yellow Alert Gameplay improves the AI’s decision making process for tactical pod movement prior to and during engagement, providing a more realistic approach to how the AI respond to Xcom’s position on the map. All gameplay cheats have been removed. By int...
[WOTC] Raiders and Resistance Strategic Spawning
Created by RedDobe
Let's step back a little and imagine a battle between Advent, XCom, resistance forces, and Raider factions. Advent is defending a strategic location. A Raider faction is tipped off by their local contacts that something important is about to go down at tha...
Force Weapons
Created by MostlyHarmless
This is a simple mod that adds some force-themed primary and secondary weapons, including Force Lightning in the same style used by various Sith in the Advent to Galactic Empire mod. While intended for use with Sith/Jedi characters, these weapons can be us...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
[WOTC] Shield Attachments
Created by Drakten
SHIELD ATTACHMENTS This mod adds 6 attachments/upgrades you can install on your Ballistic Shields. I shamelessly recommend you go grab my other mod Upgrade Slot Breakthrough for Melee Weapons so as to get an extra upgrade slot on your shields. WHAT'S IN TH...
Children Of The King 2.0 [WOTC]
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
[WOTC] Chosen Avenger Defense Revamped
Created by RedDobe
The Chosen Avenger Defense is an exploitable mission, not to mention a campaign boost because of the XP, loot and corpses received. The intent of this mod is to make the mission something not to look forward to, but to fear! What this mod does? Removes tar...
Chosen Armor
Created by Zak
Chosen Armor As the WOTC campaign progresses, the Chosen advance through four different phases, each slightly changing the visual look of their armor. This mod makes all these variants available as regular armor pieces for male and female XCOM soldiers. Mo...
Disable Old World Hero
Created by Cyberdisc
Disables the Old World Hero added by the Resistance Warrior Pack DLC. The Old World Hero can be annoying, as it overrides the appearance and character info of one of your Barracks units, which can sometimes be from the Character Pool. This mod fixes that b...
[WOTC] Holographic Scanning
Created by RustyDios
What is this? A simple config edit mod with some provided materials, that changes how scanned units look. It makes units that have been scanned look like the mimic beacon holograms. That's all ... seems lacking? It is lacking. The original 'solid red' look...
[WOTC] Immolator Overhaul
Created by Iridar
This mostly cosmetic mod replaces the appearance of Mitzruti's Immolators with adjusted SPARK Flamethrowers made by Claus, and gives them new firing animations. Adds icons for Immolators' weapon upgrades, including the green overlay icons. Replaces Breakth...
Interchangeable Upgrades/PCS By Default
Created by Cyberdisc
Enables Interchangeable/Reusable Upgrades and PCS in a campaign without having to research their respective Breakthroughs, works on both new and existing saves. It also hides those Breakthroughs by preventing them from showing-up, since they'd be redundant...
[WOTC] Consequences of Capture
Created by Hotl3looded
OVERVIEW neIVIesis asked me to make a mod that adds consequences when soldiers get captured.. so here it is! In vanilla, when soldiers get rescued, they just come back to the squad as if nothing ever happened. With this mod, rescued soldiers won't come bac...
[WOTC] A Dance of Avatars and Chosens
Created by KimKast
Summary Whether Chosens are defeated or not, they simultaneously spawn on last showdown of Operation Leviathan. When I planned for this mod, Avatars and Chosens would spawn alternately - first encounter, Chosen reinforcement, another Avatar, then another C...
Retractable Armblades (WOTC)
Created by MostlyHarmless
DESCRIPTION This mod adds three variants of retractable armblade. Two of them are classified as swords, as far as the game is concerned, and include the Retractable Armblade (secondary only) and Paired Retractable Armblades (primary only). The third is cal...
[WotC] Research Rework
Created by Lago
Features Research Rework adds a new resource to XCOM 2's teching system, the Insight. Every time you complete an alien autopsy, you also gain an Insight into the alien's technology and physiology. Main tree techs like Magnetic Weapons and Powered Armor now...
[WotC] Shield Rework
Created by Lago
Features Shield Rework is my personal configuration for Claus and Musashi's Ballistic Shields with an alternative set of mechanics inspired by Chimera Squad. The idea is to give Shields a unique playstyle: shields now act as mobile cover, allowing their wi...
[WotC] Chimera Squad Style Stabilize
Created by Lago
Features This mod allows any soldier, SPARKs included, to stabilize an adjacent unit without a Medikit. The Stabilize ability will only appear when a soldier is in range to use it (like Carry Unit), so it won't clutter your action bar. Requirements Weapon ...
Robo-Squad Size Enhanced
Created by GrudgeBRINGER
Compatibility with . Replaces . -------------------------------------------------------------------------- Added Advanced Options. (Use at your own risk!) -------------------------------------------------------------------------- Features: • Adds 2 upgrade...
All Armour Avenger
Created by MrCloista
This mod expands on 2 mods that came before it Wear Armour on the Avenger by RealityMachina and Full Crew Avenger (WOTC) by Mertius, and is released publicly with their permission. What this mod does: All character pool characters (Soldiers, and also VIPS ...
Templar Gauntlets For Soldiers Animation Patch
Created by Mitzruti
Makes regular soldiers get all the proper animations when they equip Templar Gauntlets, instead of running around with an invisible gun. Using attitudes other than By The Book will still look silly in the armoury, but they should switch back to it any time...
[WOTC] Resident Evil 3: Remake Nemesis (BETA)
Created by NerevarRising97
DISCLAIMER: This mod has 2 hard requirements (excluding WOTC & Alien Hunters dlc) - you must have X2WOTCCommunityHighlander and Rocket Launchers 2.0 installed when using this mod! This mod is my second custom enemy mod, & is therefore a BETA release. All N...
[WotC]Lost Shadowbind(ver.1.11)
Created by Alterd-Rushnano
"These creatures are worse even than ADVENT. They have no cause, no fear. They simply exist. If we do not defeat the aliens soon we will become little more than they are." - Elena "Outrider" Dragunova Lost's melee attack triggers Shadowbind. :Simple but ve...
Frost Legion
Created by Mitzruti
Ice themed foes to chill your game out. 10 Leader Units 23 Follower/Summoned Units 2 Sitreps 3 Chosen Strengths Because this adds a truckload of units, I've scaled down their spawn frequency to try to avoid flooding the spawn tables (1/6th for followers, 1...
SPARK Minigun
Created by anthinh297
NOTE: - ONLY COMPATIBLE WITH "WAR OF THE CHOSEN". - Require "X2WOTCCommunityHighlander". SPARKs are given alternate primary weapons which are simply big ol' version of grenadier's cannon. This mod can be considered to be just a cosmetic mod since it doesn'...
[WOTC] Squad Manager
Created by General Disarray
Overview: This mod aims to bring the squad functionality from LW2/LWOTC to vanilla WOTC. As of this moment, this is currently in BETA and things might get changed (enhanced?) in the future. For now, this is just a QoL improvement, allowing you to create an...
Unpredictable Force Level Increase
Created by MrCloista
This is a spiritual successor to my very first mod, Delayed Force Increase. In comparison to that mod, this mod gives the timed Force Level Increase a large variance, to make it difficult to predict when ADVENT will increase in strength. You could get very...
Mission Difficulty Variety WOTC
Created by h4ilst0rm
Most missions scale in difficulty based on ongoing in-game month. With longer campaigns you always end up in a spot where every mission you get is rated Very Difficult and I find that to be boring. It also makes the game quite unforgiving as there is very ...
[WOTC] Accurate Situation Report
Did you know that the SitRep details screen in WOTC, which players use to preview the SitReps they will face on the upcoming mission, is utterly broken for missions with more than one SitRep? Compared to the default mess, this mod allows the screen to: Dis...
[WOTC] Infiltrator's Disguises
A new line of armour sets that feature interesting tradeoffs between utility and stealth, with unique appearances for each tier including custom artwork for the final disguise. Feature Summary Three new armoursets, one for each tech tier All disguises gran...
[WOTC] Living Space
Living Space adds a new mechanic to limit the expansion of XCOM, the crew limit. This is useful in modded campaigns where spamming rookies clouds out other strategies that may be more interesting. Feature Summary Limit to number of soldiers, scientists, an...
[WOTC] Covert Infiltration
Complete overhaul of how the player approaches missions on the strategy layer, made with the intention of keeping compatibility with almost any other mod on the workshop. The main effect of this overhaul is an increase in the number of impactful decisions ...
[WOTC] Skirmisher Cloaks Reloaded (v1.02)
Created by Max
This is a modified pack of Claus' Skirmisher Cloaks containing new variants and support for every Soldier type, not just Skirmishers. I've separated the cloaks themselves from the Skirmisher's torso gears and set up the cloaks to slot into the Torso Deco, ...
[WOTC] Warlock's Crown
Created by Veehementia
DESCRIPTION Welcome, welcome! This mod aims to fill a gap I've always loathed: while the Assassin and Hunter provide a full loadout for their class of choice (Arashi and Katana for Rangers, Darklance and Darkclaw for Sharpshooter), the Warlock, despite bei...
[WotC] Extract Knowledge Buff
Created by Lago
Features The Chosen's Extract Knowledge move isn't especially threatening. It only gives half the knowledge of a Kidnap, and the soldier is completely fine. It's not unheard of to let the Chosen extract knowledge on the first retaliation just to get rid of...
[WOTC] Iridar's Templar Shield
Created by Iridar
This mod replaces Templars' Parry ability with Templar Shield. When activated, Templar Shield grants 4/7/10 Shield HP until the start of your next turn. It can be used with both regular and Momentum action points. This is essentially a nerf to Templars, as...
A Harder War: The Ethereal Restoration
Created by ReshiKillim
And A Big Thanks to E3245 This mod is a collaborative work between me and E3245, who's awesome modeling and texture work made this mod possible. Some of the Animations are from Enemy Unknown, Others were done by Yours Truly. All assets in this mod are free...
True Disable Timers
Created by Dice
True Disable Timers This mod might seem similar to other mods that disable timers, but it does a bit more than .ini tweaking. It also disables other irrelevant content that interacts with the mission timer, which no other timer mod does to my knowledge. No...
[WOTC] Controllable Put Down Unit
Created by davidtriune
Allows you to control where to put down the body you are carrying. You can do cool things with it, like Phantom Evac and Corpses Alert Enemies + Hideable Bodies. bugs: Not working if you're putting down with 0 AP remaining if you have a mod that gives free...
[WOTC] Crouch Lower
Created by davidtriune
Mod of Peek from Concealment by Anisotropic that extends from only high cover to all covers. Now you can run up to low cover without being discovered! Additionally, applies the "grace tiles" concept to outside of concealment so you can stay invisible to en...
[WOTC] Visibility Memory (QoL)
Created by davidtriune
Target definition (keep sighted enemies visible) is granted to all your units that lasts the end of your turn. Why? Let's say you move a unit that can see an enemy, to somewhere he can't see it anymore. That enemy is not visible, yes, but you know it shoul...
[WOTC] Epic Leviathan Music
Created by Astral Descend
Replaces the combat music on XCOM2's final mission with a much better "epic boss music" from the Lost Towers mission. Uses the ground floor track for first part and the rooftop track for the avatars part. Requirements Requires WOTC - you are free to rebuil...
Stukovs Lost Army - Nemesis
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod bolsters the Lost with the Nemesis ...
[WOTC] Clear Power Nodes After Completion
Created by davidtriune
Removes the mini relays (or power nodes) after planting x4s on the main relay on the psionic transmitter mission, which stops the timer anyway, so they won't clutter your target preview. Credit to Lux Manifestus for the idea...
[WOTC] Leviathan Narrative Restoration
Created by Astral Descend
Un-breaks the in-mission narrative (the mini-story about resistance fighting while you are working your way through Leviathan part 1, split into parts across turns) in the final mission. It was broken in WOTC, when the mission was split into 2 parts. To be...
Negative Mobility Fix
Created by Kiruka
So this mod here is something that's been a long time coming. It's not just for LWOTC / Mod Jam players, it's for all WOTC players, but it's going to be more relevant to you the more mods you have that add things like enemies, abilities, and gear. Let me t...
[WOTC] Savage Items BETA 0.64
Created by Hudson Savage
NOTE: You MUST start a new campaign and meet the DLC and mod requirements for this mod to work correctly. Recommend only: Coordinated Turn Interruptions - by Zyohex - fixes issue with the reflex AMod and future items. This is not a strict requirement. NOTE...
Skirmisher Abilities For Soldiers Animation Patch
Created by Mitzruti
Skirmishers have an additional animset that is needed for a number of thier abilities. This mod adds that animset to soldiers that happen to have those abilities. Affected abilities: Justice, Judgment, Whiplash, FreezingLash...
Improved Smoke Defense WOTC
Created by Juravis
Smoke doesn't suck anymore. -= EFFECTS =- Being in a smoke cloud now provides a 35 Aim Penalty to the attacker, a 35 Dodge bonus to the target and negates 35 of the attacker's crit chance (which is usually what Flanking provides, and is thus an emulation o...
[WOTC] Rusty Smoke Concealment
Created by RustyDios
What is this? Made as an update to Smoke Grants Concealment as a less intrusive version done by OPTC. The original completely replaced Smoke Grenades and Smoke Bombs so was largely incompatible with other mods and had no way to expand on it. Details Adds t...
Reconceal After Battle
Created by davidtriune
Reconceals your squad if there are no alerted enemy units, or basically after the battle music stops. Disabled on maps where you aren't concealed to begin with (e.g. ambush missions). Gives enemy one turn to react if you are revealed by destructible paths ...
One Handed PsiJacks
Created by MrCloista
This mod introduces a new weapon designed specifically to solve the floaty/handheld Shard Gauntlet issue, present when they are paired with a Ballistic Shield. It is heavily inspired by Iridar's One Handed Templar Gauntlets, and uses a copy Iridar's modifi...
Blinding Smoke
Created by MrCloista
This mod is designed to be a way of enabling the offensive use of Smoke Grenades. It is inspired by the Alpha Smoke mod, but designed to be significantly toned down in effect, more a distraction/minor control tool than outright area denial. With Smoke Gren...
Zoomier Zombie Animations
Created by Mitzruti
Changes zombie animations to the ones the lost use, which results in faster movement. Because normal zombies just take forever to go anywhere....
[WOTC] Basic Research and Engineering Redux
Created by lordabizi
Basic Research and Engineering Redux If I have seen further, it is by standing on the shoulders of giants. Abstract This is a port of the Basic Research and Engineering Research techs from LW2/LWOTC. Overview This mod introduces two new repeatable techs, B...
[WOTC] Visible Utility Items by Iridar
Created by Iridar
This small and purely visual mod will make grenades and other utility items visible at all times in the Armory, and, with some caveats, in Tactical. Without this mod, the game displays only the first item in the utility slot, and only in Tactical. With thi...
Nightsisters 3rd Party Faction [WOTC]
Created by MostlyHarmless
REQUIREMENTS REQUIRED DLC: WOTC REQUIRED MODS: Community Highlander Animation and Sockets Supplement DESCRIPTION This mod adds a third party faction very loosely inspired by the Nightsisters as seen in Empire at War, The Clone Wars and Star Wars Galaxies. ...
[WOTC] ADVENT Diversity Initiative (Version 1)
Created by Mr Danger Dude
(I would insert some flavor text here and/or come up with a better name, But I'm terrible at writing...) Description This relatively small mod plans to add various new enemy types based on the 3 main alien types (Viper, Muton, Sectoid) mostly based around ...
Stukovs Lost Army: Dark Eldar
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod bolsters the Lost with the Dark Eld...
[WOTC] Batman: The XCOM Knight
Created by clart
A mod that adds a tintable Batman XCOM Knight cosmetics that' are SOMEWHAT Lore Friendly! Highly Recommended to be used with Unrestricted Customization - Wotc https://gtm.steamproxy.vip/workshop/filedetails/?id=1135440846 for maximum usabiliy! Current Piec...
[WOTC] Agents Of XCOM
Created by clart
This is a pack that will be updated to include Lore Friendly outfits that add outfits inspired by blockbuster games and movies! - not direct adaptations but kind of my take on these types of outfits. Included Items Agent Set: Torso Female & Male Arms Femal...
PARAGON: Lt. Belica's Outfits [WOTC]
PARAGON: LT. BELICA'S OUTFITS ------- Please Read Desc for more info! NOT COMPATIBLE WITH VANILLA XCOM 2 -------- (USELESS) LORE QUOTES "In this Avenger, I demand excellence. At happy hour... You'd better bring it there too, mane..." - Lt. Nicoletta ''Tact...
Red Hood
Created by Asthye
RED HOOD OUTFITS Includes both the Red Hood from Batman Arkam Night (BAK) and Injustice 2 (I2) -2 Torsos, 2 Arms, 2 Legs, 2 Helmets -For XCom Soldiers and Faction Soldiers -Tintable (Both Helmets and BAK Torso, arms and legs and I2 Torso and arms) -----FAQ...
[FORTNITE] Snake Eyes Outfit
Created by Asthye
FORTNITE SNAKE EYES OUTFIT https://i.imgur.com/UjsbQaK.png Yes....Fortnite, such a cursed game, but sometimes a man needs to go against the tide to get what he wants, in this case is the creation of this mod -Comes with 01 torso, 01 legs, 01 arms, 01 helme...
[FORTNITE] TRIAGE TROOPER
Created by Asthye
FORTNITE TRIAGE TROOPER OUTFIT https://i.imgur.com/UjsbQaK.png Yes....Fortnite, such a cursed game, but sometimes a man needs to go against the tide to get what he wants, in this case is the creation of this mod For your Medical units! -Comes with 01 torso...
[Fortnite] Torin Outfits
Created by Asthye
TORIN OUTFITS https://i.imgur.com/UjsbQaK.png Yes....Fortnite, such a cursed game, but sometimes a man needs to go against the tide to get what he wants, in this case is the creation of this mod Torin has 2 sets, her default and the Sideways Warrior, you m...
[WOTC] More Utility Items (v1.2.2)
Created by Max
This mod adds utility items in the vein of what Enemy Unknown had, which is basically equippable stat buffs for your soldier's utility slots to add build variety. I suggest taking something that gives you more than one utility slot early on, something like...
[Fortnite] Kylo Ren Outfit
Created by Asthye
KYLO REN OUTFIT https://i.imgur.com/UjsbQaK.png Yes....Fortnite, such a cursed game, but sometimes a man needs to go against the tide to get what he wants, in this case is the creation of this mod -- KYLO REN -- -Helmet -Torso -Torso gear -Arms -Legs -Tint...
Item Durability
Created by RealityMachina
That's right, everybody's favourite* mechanic from Long War is back, to get you to be more diverse in your loadouts. * - definition at use may vary from conventional usage The Basics Any non-infinite items that XCOM produces now have some form of durabilit...
Cut Content Psionics [WOTC]
Created by MrShadow
This mod is a direct port from GrimyBunyip's Vanilla version Special thanks to NelVleSiS for making the new mod preview image for me. Adds psionic combat sims and inventory items back into the game. Psionic Combat Sims have the same drop rate as PCS Percep...
Psi Overhaul - Biotics Plugin
Created by Kyuubicle
Adds a new Psionic Class using the Biotic Redux mod's ability tree. Note: On finishing training, a Biotic will be granted both Biotic Barrier and Biotic Strength abilities....
Psi Overhaul - Chaplain Class
Created by Kyuubicle
Adds the Chaplain the list of classes that are randomly assigned to Psions. Note: Upon finishing training, a Chaplain will be given booth Sooth and Turn Undead abilities. This mod includes configuration files to disable the Mendicant, Chaplain, and Graveke...
Psionics Overhaul - Expanded Psionics
Created by Kyuubicle
Changes the basic Psion tree to use one with abilities from Iridar and BStar's psi-perk mods. Also includes the Ability config changes Bstar made in the Expanded Psionics RPGO plugin (it's no longer required now)....
XCOM Psionics Overhaul V3
Created by Kyuubicle
==== Bringing back psions, XCOM 1 style. No longer do you train psionic operatives as rookies - upon building a psi lab, any of your operatives can test positive for psionic potential and learn psionic abilities. Please Note: This is the most recent, and c...
Covert Escape Revamp
Created by Alex Nares
Adds more enemies and a group of allies to make things interesting. With certain mods enabled, you might find that Covert Escape missions have become too easy. This mod adds more enemies to Covert Escape missions, and a group of Resistance Allies nearby th...
XCOM Psionics Overhaul V3 : No Drop Down Lists
Created by 黄俊浩
I am surprised that no similar mods were found basically just simply copy and paste all credit goes to the original author https://gtm.steamproxy.vip/workshop/filedetails/?id=2098062078...
Dark Forces Nostalgia Weapon Pack [WOTC]
Created by MostlyHarmless
DESCRIPTION This mod adds 5 weapons inspired by the Dark Forces series of games. These weapons were often seen in the hands of Imperial or Underworld factions before they would inevitably end up in Kyle Katarn's hands. All weapons have alternate fire modes...
Allies Unknown Redux Species: Vipers
Created by Mr Danger Dude
NOTICE Viper Class Overhaul has found to be hard incompatible with this mod. Running both together WILL break enemy Vipers, be warned... Also known as Vipers be Vibin' This mod by itself adds various animations to the Viper including Photo booth poses and ...
[WOTC] Modular Armoured Viper Cosmetics
Created by Mr Danger Dude
What you all have been waiting for (?) This mod brings the armour that the advertised enemies wear from the Armored Viper mod, and allows you to wear it on your own Vipers! Content This mod consists of the following pieces: 12 head options, one for each sc...
Viper Modular Advent Cosmetics
Created by Mr Danger Dude
Converts Most of the armour options, Being the Torsos, Arms, Shoulders and most of the Torso Decos from Modular ADVENT Cosmetics to fit Vipers from Allies Unknown Redux Species: Vipers. Not really much else to say, except to make sure to have the required ...
Viper Animation Depository [WOTC]
Created by Mr Danger Dude
This mod acts as a resource for Viper animations I have made so far, to be used in various mods, and that's about it. Content In a pinned discussion is a list of all animsets and compatible weapons Vipers have animations for currently. This mod also contai...
Invisible Viper Parts
Created by vasRayya
Invisible body parts pack for Allies Unknown Redux Species: Vipers. Repackaged all of my invisible viper parts into one mod so I don't have to repack them for every new mod, and so you don't have to be subscribed to every one of my other viper mods for all...
Heavy Viper Armor
Created by vasRayya
Armor set for Allies Unknown Redux Species: Vipers. Contains: -Tintable "Squaddie" clean torso armor for both genders -Tintable "Veteran" scuffed and painted torso armor for both genders Credits to the creator of the original mod for having the files avail...
Viper Turtleneck Sweater
Created by vasRayya
Mod thumbnail art by Carniscorner. Turtleneck sweater for Allies Unknown Redux Species: Vipers. Keep your snegs snug. Female vipers only. Credits to the creator of the original mod for having the files available to tear through so I could figure out how to...
Interrogation and Recruitment Add-on: Vipers
Created by Mr Danger Dude
A semi-simple add-on to the Interrogation And Recruitment mod that adds additional Viper captives and Interrogations from various mods, In addition to new recruitment projects allowing you to recruit them by making them Viper Soldiers from Allies Unknown R...
Viper Royalty
Created by vasRayya
Skin pack for Allies Unknown Redux Species: Vipers. Comes with tintable Viper King and Queen chest pieces, tintable torso deco capes, and a holographic crown helmet for each. Credits to the creator of the original mod for having the files available to tear...
[WOTC] Chimera Squad: Torque Squadmate
Created by Mr Danger Dude
Everyone's Favourite Viper cop, Torque, is now playable in XCOM 2! Features Torque herself in XCOM 2 A custom class designed for her, loosely based of her CS class, with some creative liberty's, of course. Featuring 26 unique abilities, with most scaling t...
Torque Voice Pack
New gameplay preview coming soon. A voice pack featuring the voice of everyone's favourite sassy Viper cop, Agent Torque. After finally figuring out a way to extract the voice lines directly from Chimera Squad, I am pleased to say that this voice pack now ...
[WOTC] SPARK Ruler
Created by TeslaRage
Overview This mod introduces a new Ruler enemy - SPARK. ADVENT has somehow managed to build a SPARK powerful enough to rival XCOM's own SPARK. Starts appearing at Force Level 16 - so a late game ruler. Ability-wise... I let you find out in-game via F1. If ...
Justice For (Almost) All!
Created by Mr Danger Dude
Allows the ability to pull (Almost) any humanoid target with justice, Which being Sectoids and Mutons. When paired with Viper Pull and Bind Rework, this will also allow you to pull Vipers as well, in addition to Vipers being able to Pull and Bind other hum...
Viper Pull and Bind Rework
Created by Mr Danger Dude
NOTICE Viper Class Overhaul has found to be hard incompatible with this mod. Running both together WILL break enemy Vipers. Be warned... Changes the vanilla Viper and Viper King's Tongue pull and Bind to be slightly more forgiving and a tad more in-depth i...
[WOTC] LOS Preview Ability
Created by -bg-
Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians. Now also have an ability to preview the movement range of e...
XCOM EU/EW Tier 2 Armour: Viper Edition
Created by Mr Danger Dude
And another one... Converts Most of the armour options, Being the Torso, Arms, Shoulders, Forearms and Torso Decos from XCOM EU/EW Ports: Tier 2 Helmets and Armour to fit Vipers from Allies Unknown Redux Species: Vipers. And again, required mods are requir...
XCOM EU/EW Tier 1 Armour: Viper Edition
Created by Mr Danger Dude
This isn't exactly my forté, if I'm being honest... Converts Most of the armour options, Being the Torso, Arms, Shoulders, Forearms and Torso Decos from XCOM EU/EW Ports: Tier 1 Helmets and Armour to fit Vipers from Allies Unknown Redux Species: Vipers. An...
XCOM EU/EW Tier 3 Armour: Viper Edition
Created by Mr Danger Dude
The final entry to this thrilling trilogy... Converts Most of the armour options, Being the Torso, Arms, Shoulders, Forearms and Torso Decos from XCOM EU/EW Ports: Tier 3 Helmets and Armour to fit Vipers from Allies Unknown Redux Species: Vipers. Also, bad...
[WOTC] Venom
Created by hectorzx
This mod adds a new enemy variant, Venom. == Abilities == -Regeneration: Venom regenerate 5 HP at start of the turn -Devastating Blow: Venom do a melee attack that deals 6-9 and stun the taget for 1 action I may add more abilities in the future == Stats ==...
[WOTC]Psionics Overhaul V3 - BalanceGoldPrime++
Created by lordabizi
Psionics Overhaul V3 - Hyperspecialization Rebalance Abstract This mod is a plugin/rebalance for Kyuubicle's fun Psionics Overhaul mod. It introduces seven small in scale Psionic classes, each class specializes in one specific field. Overview Psionics Over...
[MFR] Punisher Outfit
Created by Asthye
MARVEL FUTURE REVOLUTION PUNISHER OUTFIT ----------------------------------------- -Torso -Arms -Legs -Male Only -For XCom soldiers and Faction soldiers ----------------------------------------- -----FAQ----- Do you accept comissions? Leave your suggestion...