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I had some issues similar to those of others where my Purifiers would only use their pistols, their pistols had infinite range, and they would constantly back up from danger to snipe with them rather than coming forward to use their flamethrowers.
I'm fairly certain that this is because I'm using A Better AI, which I believe alters core Purifier AI scripts. If you're using an AI mod of some kind, like ABA or ABAI, be warned that you may see some hangups with this.
I think that there are some excellent ideas here, and that this is probably a great mod for someone using a shorter mod list than I am.
are they purifiers or sharpshooters?
ADVPURIFIER_PISTOL_COOLDOWN=3
ADVPURIFIER_PISTOL_GLOBALCOOLDOWN=2
I have also added the code to allow the remote start ability to work on these guys if using RoboJumpper's Remote Start Purifiers Mod.
The general gist of the config edits are as follows:
1) Remove pistols from their load out and AI behaviours.
2) Reduce damage on some of their secondary abilities.
3) Improve the flamethrowers, boosting range and width, chance to ignite target.
4) Crucially, change their flamethrower to do small (M1 is base 2 with 1 spread) amounts of Advent Magnetic damage instead of fire, with 1 AP.
5) The big change, Adjust the main two behaviour types to 80% use your flamethrower, 20% other stuff. Other stuff behaviour hugely de-emphasises anything other than throwing a fire bomb and standard move, overwatch, reload.
It took me about 30 mins to do. Initial test had them using their flamethrowers a lot.