Oxygen Not Included

Oxygen Not Included

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Description
Here're my moddies :)
I no longer use all of these mods in my game. Some of the mods are left here just for reference, or waiting for the update.
Items (154)
Airlock Door
Created by Stephen
Allows Duplicants to pass between areas while maintaining full atmospheric isolation. Replace your liquid locks with real airlocks today! https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubusercontent.com/peterhan...
Deselect New Materials
Created by Stephen
Deselects newly discovered materials from storage buildings, even if the building was previously configured to accept all items in that material's category. Now includes the ability to select on a per-building basis whether new types in previously accepted...
Suppress Notifications
Created by Aze
Tired of constant broken and flooding messages from points of interest? Adds the ability to hide most alerts with just a click. Prevent specific notifications, status items, and damage bars from showing on any objects that are suppressed. Features: Selecti...
GasOverlay
Created by Swistak
Replaces oxygen overlay with a gas overlay that shows every gas in its own, distinguishable color. You can also tell gas pressure by its color intensity. Default keybinds: Press F1 to toggle the overlay. Source on GitHub Support me on Patreon...
Research Queue
Created by Stephen
Allows multiple technologies to be researched one after another using a queue, even if they are in different sections of the Technology Tree. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubusercontent.com/pete...
Bigger Capacity
Created by newman55
Mod increases storage capacity. Works with storage bin, smart storage bin, ration box, refrigerator, liquid reservoir, gas reservoir, rocket fuel tanks, cargo bays, batteries, gas pipes, liquid pipes, wires, generators, conveyors. The capacity is increased...
Insulated Door
Created by Davkas
Thanks to I would thanks Michael Dam Olsen-molsen234 for making code fix and update for the last version Description Currently I have little time to update the mods, you can find the code on github https://github.com/davkas88/ModNotIncluded . Anyone who is...
Bigger Building Menu
Created by Cairath
Bigger Building Menu https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description This mod changes maximum building category height to 8 rows, up from the vanilla 5. Less scrolling! Configuration You can opt...
Queue for Sinks
Created by Stephen
Automatically causes Duplicants to line up to use required sanitation buildings such as the Wash Basin, Sink, Hand Sanitizer, and Ore Scrubber if the building is busy when they pass by. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Ye...
Falling Sand
Created by Stephen
Automatically places Dig errands on unstable tiles such as Sand, Snow, and Regolith that fall as a result of Duplicant mining activities. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubusercontent.com/peterhan...
Geyser Calculated Average Output Tooltip
Created by Cairath
Geyser Calculated Average Output Tooltip https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description Adds Calculated Average Output info to the geyser tooltip. This shows total average output taking into ac...
Show Building Ranges
Created by Stephen
Shows the active range of many buildings when selected or while they are being placed. Includes buildings which use elements from the environment, the Telescope, and Space Scanner. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png...
Bigger Camera Zoom Out
Created by Cairath
Bigger Camera Zoom Out https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description Allows zooming out far while playing without the need of debug or screenshot mode. Also allows scrolling outside of the map...
Advanced Flow Management
Created by Glampi
Latest version: v2.0.10.0 Translations: en, uk, ru, de, zh, es Are you tired of using lots of bridges to make that damn liquid flow the right way? Do you want a more convenient way to manage where it flows and in what order? Then this mod is for you! Advan...
Movable Features 位移信标
Created by Chinchou
Machine translation version Mod Introduction All Versions This mod adds a "Move to" button to the info bar of some immovable objects in the game. Press this button, select a location, and the selected object will instantly move to the position chosen by th...
Stop Sublimation While In Storage (updated for Big Merge)
Created by shelena_malk
This is an updated version of Stop Sublimation While In Storage by chromiumboy. Stops substances (e.g., slime and oxylite) from emitting gases while stored in any kind of storage, incl. building's internal storage. Now works with conveyor rails too! Mod wa...
Move This Here
Created by DoctorFeelGoodMD
Move This Here is an quality-of-life item relocation utility which allows you to order selected resources in exact quantities - including liquids and gasses - moved to a specific location on the map, bottling from pumps if necessary. The mod introduces a s...
No Drop // by @Ony 👾
Created by Ony
This mod will prevent Duplicants from dropping resources they carry when they on ladder (for example when they want to catch their breath which do interrupt current task and cause drop of all carried resources), instead they will hold those till better pla...
Better Info Cards
Created by Aze
Overhauls info cards to be more powerful and user friendly! The base-game info cards make it difficult to understand the exact contents of a busy tile. Better Info Cards provides extensive options to improve this experience. With BIC, similar cards can be ...
No Manual Delivery
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description You have built a super-duper conveyor system for the automated supply of generators with fuel, production and refinement buildings with resources, fertilizing your farms, and filling feeders for your animals. But...
Better Air Filters
Created by Jarodamus Prime
Allows air filters to be rotated and also attached on walls and ceilings. Load this mod last if you have any other mods that roate this object....
Conveyor Rail Filter
Created by Cairath
Conveyor Rail Filter https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description Allows filtering one or multiple solid items and sends them to a second output line. Building category: Shipping Required res...
Smart Mop // by @Ony 👾
Created by Ony
This mod will improve Mop Tool, so it can be used more efficiently: set mop command for all adjacent tile by one click! You can still use regular mop command if needed by holding Shift. To activate: subscribe to mod, then activate it in "Mods" list, from g...
Food Supply Tooltips
Created by Stephen
Adds data to the Information Screen for food sources such as Plants and Critters showing how much food they can supply to a colony per cycle based on their current growth and reproduction rates. Also adds rate statistics to the calorie tracker to show the ...
Planning Tool
Created by Artorp
Planning Tool is a mod that lets you plan out a layout of your base, similar to planning tools for other games like RimWorld and Prison Architect. You can use this mod to design your base before you start building, or to experiment with different ideas or ...
Better Automation Overlay
Created by Aze
Improve the automation overlay to be more powerful and easier to use! Adds visual quality of life upgrades to the automation overlay: setting labels and fixed ports. This does not affect automation logic. Features: Changes automation ports so that they dis...
No Pointless Scrollbars
Created by Aze
Prevent pointless scrollbars from showing for no reason. This mod hides scrollbars on the plan buildings screen that don't need to exist. Like the Mod?I've poured hundreds of hours into creating and supporting my mods because I love the game and the commun...
Rotatable Radbolt Chamber Output (DLC)
Created by Sgt_Imalas
Introduction This mod allows to change the output direction of the radbolt chamber. https://i.imgur.com/81V826w.png https://i.imgur.com/Cd1HwbV.png https://i.imgur.com/pa6jsyD.png Current latest Version: 1.1.0 Features Selectable output direction on the ra...
Insulated Radbolt Joint Plate
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description The new building Insulated Radbolt Joint Plate is essentially a hybrid of Radbolt Joint Plate, Radbolt Reflector and Insulated Tile, combining their best and worst qualities. It is thermally insulated. Build it f...
Space Radiator
Created by Sgt_Imalas
Space Radiator This mod adds a new utility building called “Space Radiator”, that radiates heat off into space. https://i.imgur.com/2kLYsza.gif https://i.imgur.com/oNBUpGe.png https://i.imgur.com/Cd1HwbV.png https://i.imgur.com/pa6jsyD.png Current latest V...
Mutants don't need radiation to grow
Created by Daron
Mutated plants no longer need radiation to grow. You still need radiation to get mutated seeds Source code on github...
Waste Not, Want Not
Created by Stephen
Incentivizes Duplicants to prefer eating leftover, more stale food to minimize food wasted to rotting. Also adds a freshness control slider to Refrigerators and Ration Boxes to allow only fresh foods to be stored in them. https://raw.githubusercontent.com/...
More Marble Sculptures
Created by Aki
Expands the Marble Sculpture lineup with 14 new, custom artworks. 12 are added to the Masterwork tier, and 1 to Abstract. https://i.imgur.com/KOzU7yz.png Also puts the previously "Mediocre" Unicorn up to "Masterwork" quality, Mushroom up to "Mediocre", and...
More Small Sculptures
Created by Aki
Expands the Small Sculpture (1x2) lineup with 20 new artworks. - 17 new Masterworks* - 1 new Mediocre tier - 2 new "Abstract" tier https://i.imgur.com/KOzU7yz.png What is that tile/wallpaper? Tiles are carpets from True Tiles. Wallpapers are a sneak peek f...
Advanced Critter Sensor
Created by notfound404
Advanced Critter Sensor This mod add a new building, the advanced critter sensor, available after the gourmet meal prep research. This building is similar to the standard critter sensor except that you can select which species of critter to count. Source c...
Reverse Bridges
Created by Knoest
Reverse Bridges v1.2.0 Do you always build your bridges the wrong way round? Do you then have to deconstruct and reconstruct them? Do you break other things and make a mess while doing this? Look no further! This mod adds a 'reverse' button to any gas, liq...
[Vanilla + DLC] Combined Conduit Display
Created by pether.pg
This mod tweaks various conduits display when related Overlay is active. Now, all Pipes and Rails are moved to the front, allowing player to see where are they and how the connections are made. All other buildings are left behind and do not obscure visibil...
Hatches Don't Eat Meat
Created by DoctorFeelGoodMD
This mod removes raw meat from the diet of hatches and their variants. This prevents the problem of hatches immediately eating the meat from other hatches who die or are killed in non-mechanized ranches. This is particularly intended for early game before ...
Better Deselect
Created by Aze
Sick of trying to clear your cursor so you can copy a building, but closing the overlay and build menu along with it? This mod changes right click deselection behavior. The sequence of deselection actions can be configured to your preference: Cursor Item B...
Debris Melts to Debris
Created by DoctorFeelGoodMD
This mod prevents debris items from turning into full solid tiles when heated to melting point, if it will transition into another solid. Instead, it will turn into another debris item for the appropriate element. This is to prevent sometimes-undesirable b...
Petroleum Doesn't Break Pipes
Created by DoctorFeelGoodMD
This mod makes liquid pipes no longer break if Crude Oil turns to Petroleum inside. Crude Oil turns to Petroleum around 400C, if this occurs while the Crude Oil is in a liquid pipe it will damage the pipe and the Petroleum will leak out. This does not make...
D-FlipFlop
Created by Fedtegreven
Clocked D-FlipFlop automation logic gate. This mod is based on the in-game Memory Toggle automation gate - but adds an actual clocked register implementation in addition to the games own SR-Latch. Available with the "Computing" research tier. The clocked D...
[Vanilla + DLC] Rooms Expanded
Created by pether.pg
Adds a few more Room Types to the room overlay, each with its own requirements. Fulfill them to unlock bonus effects or mark the room with colors on the overlay. In the future, I'm going to modify DLC buildings to be affected by this mod as well, I might a...
Bio-Inks: Rechargeable Printing Pod
Created by Aki
This mod lets you get a refund for rejected prints, and use it to get your next print sooner, or to print more specific care packages. Every time you reject a printing pod offer, you get 1kg Bio-Ink. Delivering 2kg of Bio-Ink to any printing pod will give ...
[Vanilla + DLC] More Logic Ports
Created by pether.pg
This mod adds more logic ports to various buildings. That allows you do disable them with automation. The changes are applied to following buildings: - Pitcher Pump - Bottle Emptier - Canister Emptier - Canister Filler - Ice-E Fan - Critter Drop-Off - Manu...
导热管桥
Created by 吐泡泡的小鱼
新建筑:导热液体管桥 新建筑:导热气体管桥 建筑栏:气体、液体 相关建筑研究解锁 关键字:管道;液体;气体;导热 New building: thermal conductive liquid bridge New Building: Thermal Conductive Gas bridge Building column: gas, liquid Unlock related architectural research Keywords: Pipeline; Liquid; Gas; Heat con...
Edge Detectors and Diode (Automation)
Created by R. Mueller
Note: The mod has been renamed in the mods view from "Some Logic Gates" to "Edge Detectors and Diode" Note: The rising edge counter is now just an edge counter (counts both rising and falling). Falling Edge Detector Rising Edge Detector Diode Edge Counter ...
Resource Sensor
Created by Rubacava
A new automation sensor that outputs logic depending on selected materials, amount and count mode. Building is unlocked after Generic Sensors research and uses 25Kg of Refined metal. There are 3 selectable counting modes: Distance Mode Count materials arou...
Carousel
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Duplicants dug up an old rusty Space Cadet Centrifuge in the junkyard of game files, and adapted it for use as a fun entertaining attraction. Features New recreation building Carousel Requires research Artificial...
Worn Suit doesn't drop Canister & Suit Docks Tune-Up
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Does it annoy you too ? That every time a Duplicant takes off a worn-out Suit, a Canister of Oxygen falls out again and again. And there are more and more of these Canisters. And they need to be taken somewhere, ...
Wrangle & Carry
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Have you observed the situation often? You ordered the creature to be wrangled. The Rancher came, caught the Creature, and immediately ran off to do another job. The captured Creature remained lying on the floor....
Athletic Manual Generator
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Now the Manual Generator produces more energy the higher the level of the Duplicant's Athletics attribute. Well, or less if the Duplicant suffers from Anemia or any diseases. +10 Watts per Athletics attribute lev...
Thermo Sensor Tile
Created by Stephen
Adds a variant of the Thermo Sensor, built out of 100 Refined Metal, which occupies a solid tile. It can therefore transfer heat to neighboring tiles and elements, even in Vacuum, without the need for a small liquid or gas pocket. Outputs Automation signal...
[Vanilla + DLC] Fast Wireless Automation+ V2.3
Created by SuperComicMC
Mod Translation SuperComic's MODS Translation - EN/JP/CH (AUTO) Description Normal channels change output according to the last input. Channels 0 to 127 are used as OR channels. This does not check the status every 200ms, every second. By default, the last...
Momentary switch
Created by PsyKo
Momentary switch Supported game version: Vanilla & DLC Spaced Out! Mod adds a new building - a momentary switch. A logic switch that, when pressed, will send a green signal for one second and then return back to its original state Building menu: Automation...
Critter Shedding
Created by Sgt_Imalas
Introduction With this mod, fluffy critters will shed some fur when groomed https://i.imgur.com/oNBUpGe.png https://i.imgur.com/Cd1HwbV.png https://i.imgur.com/pa6jsyD.png Current latest Version: 1.4 Features When groomed, fluffy critters will shed some of...
Automation Expanded
Created by Hex
Banhi's Automation Innovation Pack brought us incredible new 4-Bit Automation wires to Oxygen Not Included but Klei left us without many tools for using these new wires. This Automation Expansion Pack introduces a variety of new Automation buildings to wor...
Thermal Interface Plate
Created by Stephen
Adds the Thermal Interface Plate, a Drywall replacement that transfers heat between buildings in a tile even in a complete Vacuum. Intended for replacing liquid drop cooling both in space and underground in situations such as volcano management. The Therma...
Mismatched Wire Finder
Created by Stephen
Adds a menu option to search for Wire and Pipe segments that do not match the rest of the items in their network. Hunt down that bit of regular wire yet to be upgraded that is causing overloads in your base! https://raw.githubusercontent.com/peterhaneve/ON...
Auto-Eject
Created by Stephen
Automatically completes tasks which require a simple button press and are easy to forget, including the Neural Vacillator and Teleporter (Spaced Out!) https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubusercontent...
Thermal Tooltips
Created by Stephen
Adds expanded tooltips to most items in the game describing their thermal properties. Removes the need to constantly look up the sour gas boiling point or polluted water specific heat in the codex when building a design. Also shows thermal information abou...
Daily Routine
Created by Sgt_Imalas
Introduction This mod adds the option to set daily production routines in production buildings. https://i.imgur.com/oNBUpGe.png https://i.imgur.com/Cd1HwbV.png https://i.imgur.com/pa6jsyD.png Current latest Version: 1.0.9 Features Enable repeatable recipes...
"Move Here" Command Tile
Created by Sgt_Imalas
"Move Here" Command Tile This mod adds a tile that allows to call duplicants to its position via logic signal https://i.imgur.com/oNBUpGe.png https://i.imgur.com/Cd1HwbV.png https://i.imgur.com/pa6jsyD.png Current latest Version: 1.0.6 New Tile: "Duplicant...
Forbid Items
Created by Stephen
Adds a toggle to prevent items from being picked up by Duplicants or Auto-Sweepers for any use. Leave those red-hot or ice-cold materials where they belong! https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubuserc...
(Configurable!) Oxygen Mask Eye Protection & No CO2 Exhale
Created by Solaris
Makes so the oxygen mask protects against eye irritation and stores CO2 exhale like the atmo suit (configurable). Now you can run your dupes through chlorine, hydrogen, natural gas, and their eyes won't get itchy or ruin your perfect vacuum! Only tested in...
Deodorizers Drop Canisters
Created by Artorp
When deodorizers are deconstructed, they drop gas canisters instead of releasing residual polluted oxygen into the environment...
Custom Pipe Colors
Created by Stephen
Restores the old overlay color for Insulated Pipes, and allows custom pipe overlay colors to be configured. Configuring any color blindness setting in the game options will override the changes made by this mod. https://raw.githubusercontent.com/peterhanev...
跨越架Crossing Frame
Created by 吐泡泡的小鱼
跨越架Crossing Frame 这是 https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2861126557 的重置版,使用了好友提供的贴图,并添加了四国翻译。 能够跨越两个格子的液管桥、气管桥、电线桥、导线桥。 能够跨越三个格子的液管桥、气管桥、电线桥、导线桥。 新增建筑所在位置为“液管”、“气管”、“电力”,无需研究解锁。 感谢 Алиса Ельнина 的友情贡献,感谢! This is https://steamcommunity.c...
Tiny Door
Created by Davkas
Thanks to I would thanks Thaipo for making code fix and update for the last version Description Currently I have little time to update the mods, you can find the code on github https://github.com/davkas88/ModNotIncluded . Anyone who is capable, is free to ...
Block Decor Effects Behind Walls
Created by shelena_malk
All background buildings like pipes and wires will not affect the decor (as if they are inside a tile) when share cell with a wall (e.g., drywall and tempshift plate). This mod is designed to use with Drywall Hides Pipes by Skyrunner and Wallpapers by Cair...
Balloon Dispenser
Created by Sgt_Imalas
Balloon Dispenser This mod adds a ballon dispenser rec building that hands out balloons to dupes in their downtime https://i.imgur.com/oNBUpGe.png https://i.imgur.com/Cd1HwbV.png https://i.imgur.com/pa6jsyD.png Current latest Version: 1.5 Features New Buil...
Plan Buildings Without Materials
Created by Cairath
Plan Buildings Without Materials https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description Allows placing down building orders with materials not present in your inventory (but discovered!) to make planni...
[Vanilla + DLC] Conveyor Rail Display
Created by pether.pg
This mod fixes Conveyor Rail network display when Converor Overlay is active. Now, all Rails are moved to the front, allowing player to see where are they and how the connections are made. All Converor Bridges, Loaders, Sensors, Filters, Shutoffs and Recep...
Oil Well - Any Water
Created by Cairath
Oil Well - Any Water https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description A small mod that allows using all kinds of water in the Oil Wells. Patreon Want to say thanks and support the development? Vi...
Algae Grower
Created by Cairath
Algae Grower https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description The Algae Grower is a new building that can be used to grow small amounts of Algae from Fertilizer, Carbon Dioxide and Water, produci...
Buildable Natural Tile
Created by CoolAzura
Allows building a natural elemental block. Features * Elemental Blocks of all Solid elements. * Configurable. * Chinese Translations by Juijote. How To Use 1. Research Basic Farming 2. Build the tile like a normal tile. Current Limitations * There is a net...
Sealed Pump
Created by Aki
Adds a Sealed Pitcher Pump. Does not replace the original Pitcher Pump, this is a separate, new building. https://i.imgur.com/KOzU7yz.png Sealed means it does not let liquids (or gases) flow through it. This can prevent those pesky duplicants from ruining ...
Critter Inventory
Created by Stephen
Adds critters to the Resource List on the right side of the screen. Determine exactly how big your ranches have become instantly! https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubusercontent.com/peterhaneve/ONIM...
Auto Remove Baby
Add a button "Remove Enable" to egg incubator. If enable, the incubator will drop the baby once the egg hatches....
Egg Cryopreservation
Created by Dr. Chapman
Compatible with both Main and DLC This mod adds a new building: Egg Cryopreservation This building functions like a safe storage for eggs, and as long as it's fed power, it will freeze eggs, stopping them from hatch. As long as the building is powered, the...
Smart Egg Incubator(DLC Compatible)
b站up小米米沙的十年老粉倾情奉献,给孵蛋器添加一个输出信号,输出正在孵化的蛋是不是需要抱一抱了。 最大限度的减少孵化器空转时间,从而减少电力。 如果发现bug或者其他问题可以steam私信或者留言。 已兼容DLC Add a logic output to the egg incubator,which sends green signal when the hatching egg needs a hug. Minimize incubator turnaround times, thereby red...
EggCracker Signal
Created by 我们爱珂学
Added a signal port to the egg cracker and now you can use it to control the machine! github...
No 'Long Commutes'
Created by Cairath
No 'Long Commutes' https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description Disables the 'Long commutes' notification entirely. Patreon Want to say thanks and support the development? Visit my Patreon Bu...
Show Destination POI
Created by meekay
A simple mod for the rocket destination side screen in Spaced Out to show the destination for non-landable points-of-interest (POIs), including the Temporal Tear. Without this mod the game will show the destination as "Empty Space", which means you end up ...
Customizable Speed
Created by Pholith
Tired of needing to switch between mods or restart the game to change the speed ? This mod is for you ! You can change the game speed settings in the mod menu and you don't need to restart the game. (Only reloading your save) Warning High speed affect lags...
Buildable Cryopod (DLC)
Created by Sgt_Imalas
Buildable Cryopod (DLC) Upon demolishing a cryopod, one of your Duplicants had a flash of inspiration - "Why don't we rebuild it ourself?" This mod adds in two constructable cryopods that allow you to freeze your Duplicants in cryosleep. https://i.imgur.co...
Faster Jetpacks
Created by Cairath
Faster Jetpacks https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description Have you ever wondered why jetpacks are as slow as walking? This mod makes them 3 times faster than walking! Configuration You can...
Diseases Restored
Created by Skyrunner
Diseases Restored - A Reimagination Series Mod Restores diseases to their former glory, making sanitation an important part of a successful colony. Food poisoning is more of a nuisance and slimelung is lethal once more, and piping germy water into your mai...
Sick Go To Med Bed
Created by llunak
This mod makes duplicants with a major or critical sickness go to a medical bed, which makes it possible to give them a treatment. This is useful with the Diseases Restored mod, where diseases actually matter and need treatment. If a duplicant contracts sl...
Smelter
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Features This mod adds a new Smelter building and a few new recipes. The Smelter is designed to smelt metals in the early game. Doesn't require electricity. Runs on Refined Carbon as fuel. Requires research Brute-Force Refin...
Skills Master // by @Ony 👾
Created by Ony
Improve quality of live when checking your Duplicants skills! Shows the attributes of selected Duplicant on Skills screen without need to hover it! Also will sort atributes from max to min and color top ones, so it it easy to choose profession. To activate...
Notepad
Created by Pholith
Short description The mod adds a notepad that allows you to note texts in your base. You can see the text hover the notepad with your mouse. Details The notepad need the decor1 research to be unlocked, and can be found in the furniture tab, than build it, ...
Mod Profile Manager [MPM]
Created by Sgt_Imalas
Mod Profile Manager The best Mod Manager supplement for Mod Updater. This mod allows you to synchronize your enabled mods to those used in a save game. It stores the individual mod configs of your save games and allows you to switch between different confi...
Workshop Profiles
Created by Stephen
Limits manual operation of buildings to a list of Duplicants that can be specified for each building. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc2Yes.png ht...
Pip Plant Overlay
Created by Stephen
Adds an overlay showing the locations where Pips can plant Seeds, and providing reasons for the locations where they cannot. For more details on the rules of Pip planting, see the forum topic. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs...
Mod Updater
Created by Stephen
Updates mods to their latest versions on the Oxygen Not Included Workshop, if they do not automatically update due to caching in the Workshop content distribution network. Handles most situations of outdated mods being served, even those not fixed by resub...
Sweep Those Eggs
Created by Fumihiko
Remove eggs from stables. This mods adds a building to the Food tab, which let's you set the maximum allowed number of critters in its room. Excess eggs get marked for sweeping, so your dupes put them away. Simply have a storage locker with 'sweep only' re...
Rebuildable AETN
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Now you can disassemble and build AETN (Anti Entropy Thermo-Nullifier) in another place more convenient for you. First, your duplicants-researchers should study the natural AETN, just as they study Geysers. Then,...
Auto Suit Delivery
Created by llunak
This mod triggers delivery of a new suit to docks that have been without a suit for a time. This allows automatic restoring of docks where a duplicant has not returned the suit properly for some reason (such as because of dropping it, using a different che...
Pick up Flopping Pacu
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description It is difficult to fish in muddy water. But what if you pumped out all the water, and the poor fish flopped helplessly on the floor. Why can't Duplicants just pick up this flopping fish and take it, uh, somewhere...
Hide Panel On Build
Created by Pholith
Tired of the text that hides your equipment and its area of effect when you build? This mod is made for you. Links My Github: https://github.com/Pholith/ONI-Mods My Discord: https://discord.gg/cmZUWYT My Patreon: https://www.patreon.com/pholithmods...
Flow Splitters
Created by Cairath
Flow Splitters Description Adds Liquid Splitter and Gas Splitter which split incoming gas/liquid packets in half and send them to both outputs simultaneously. Both Liquid Splitter and Gas Splitter come in variants A and B to allow more placement combinatio...
[Vanilla + DLC] I.T.P.M.M.
Created by SuperComicMC
What is I.T.P.M.M. I.T.P.M.M. stands for 'Integrated Translation Patch Management Module', which is an integrated management module that loads mods without a DLL providing translations and applies the translated text. This mod operates independently, but d...
SuperComic's MODs Language Pack - EN/JA/ZH (Reworked)
Created by SuperComicMC
NOTICE All text was translated using machine translation, so the translation quality is poor. Still, it's better than nothing. Supported languages English, Japanese, Chinese (Translated by ChatGPT-4) How to apply Subscribe to this mod and the ITPMM mod. Th...
Hysteresis Storage
Created by Rubacava
Hysteresis Storage Adds a minimum mass slider for storage based buildings. After the max set capacity of the storage is reached, no more errands will be created for duplicants until stored mass falls below minimum threshold. This massively helps saving dup...
Sandbox Tools
Created by Stephen
Improves the Sandbox mode, adding a filter to the Destroy tool and more options to the Spawner tool. Also includes several small tweaks to other sandbox annoyances. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.git...
Crop Sensor
Created by zenaseker
Added new building: detecting the number of mature crops in the room The research location is in food ->agriculture, and the construction location is in automation....
Entombed Critter Warning
Created by llunak
This mod implements a warning notification when a critter gets entombed e.g. in a tile. Critters can be just as dumb as duplicants, or even worse. It is quite normal for them to enter a place where a duplicant is building and get entombed. That may be hard...
Germicidal UV Lamps
Created by Romen
Summary Germs are quickly destroyed in the presence of ultraviolet light. This mod simply adds an amped up, oversized UVC lightbulb so you can kill all the germs! It also comes with a smaller ceiling light that also kills germs. https://raw.githubuserconte...
[Vanilla + DLC] Biobot Upgrades
Created by pether.pg
Introduction The mod adds more features to your friendly Biobots: - Zombie Recharge: Biobot collects Zombie Spores from the atmosphere, clearing it in the process. Collected Spores will be used to recharge it's biobattery - Enabled Farming chores - Enabled...
[Vanilla + DLC] Signs, Tags and Ribbons
Created by pether.pg
What Does It Do? This mod adds various signs for you to place in your base: element tags, signposts, warning signs, etc. Use them to decorate your base and make more things clear at the first glance. All signs can be found in "Utilities" build menu. After ...
Critter Motion Sensor (updated for Big Merge)
Created by shelena_malk
This is an updated version of Critter Motion Sensor by blennus. Adds a new sensor that is triggered by any critter in range. The range can be configured in-game. Build stats are the same as the default duplicant sensor. Required tech is Animal Control, sam...
Conveyor Loaders Are Not Machinery
Created by DoctorFeelGoodMD
This mod makes conveyor loaders not count as "industrial machinery" for the purposes of mess hall and great hall designations, so you are allowed to have these machines in your mess hall. Dupes are huge slobs and constantly drop food on the floor when they...
Highlight Overlay
Created by Glampi
Latest version: v1.0.6.0 Translations: en, uk, ru, zh A QoL mod for visualizing things that in some way relate to the selected object. How To Use 1. Select an object(any object on the map) 2. Turn on the Highlight Overlay (2.5.) You can close the selected ...
Chain Tool
Created by Glampi
Latest version: v1.1.9.0 Translations: en, uk, ru, de, zh, fr, ko The Chain Tool lets you force the duplicants to execute a variety of errands in a strict order. Supported errands which can be chained up: • Construct errand • Deconstruct errand • Dig erran...
Insulated Joint Plate [FIXED]
Created by Leet
Fix for Davkas' Insulated Joint Plate mod. Should be a drop-in replacement, be sure to disable the old version of the mod! Update 2025-03-02: Fixed buildings not appearing in building menu on some versions. Thank you to https://github.com/Blaxsmith for the...
Wounded Go To Med Bed
Created by Cairath
Wounded Go To Med Bed https://static.toolsnotincluded.net/vanilla-yes.pnghttps://static.toolsnotincluded.net/so-yes.png Description Physically injured dupes will be assigned automatically to an availble Triage Cot. Use the sliders on the Triage Cots to con...
Delivery Temperature Limit [Fixed]
Created by [sd] QooLiO
This mod allows specifying a temperature limit for delivering objects to buildings. Tired of your base getting cooked because duplicants decided to store tonnes of hot materials without you noticing? Objects will be delivered to various buildings such as s...
Duplicant Room Sensor
Created by Pholith
The mod adds a sensor derived of the critter sensor to count the number of duplicants in a room. Links My Github: https://github.com/Pholith/ONI-Mods My Discord: https://discord.gg/cmZUWYT My Patreon: https://www.patreon.com/pholithmods...
Anything Element Sensor
Created by hl
Now element sensors (gas, liquid and rail/solid) can detect "anything" rather than a specific element. This is particularly useful if you don't know what's in the pipe exactly, but you know *something* should be in the pipe. Examples include your base exha...
Bionics Access Control
Created by Sgt_Imalas
Bionics Access Control The default setting for doors is now split between bionic and regular duplicants. Supports Copy Settings For Rovers and Biobots door control, use Control your Robots! https://i.imgur.com/oNBUpGe.png https://i.imgur.com/Cd1HwbV.png ht...
Convenient Scheduling
Created by 心机DA
Use the new default schedule: No more default alarm on More reasonable default schedules Delete all schedules to restore the default schedules Automatically Schedule Your Time: New duplicants will enter the schedule with the least number of duplicants New ...
Suit Recharger
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description This mod adds a new building Suit Recharger that allows Duplicants to recharge all kinds of their Suits and Oxygen Masks without taking them off. Requires research Improved Ventilation Requires 200 kg of Refined ...
Stock Bug Fix
Created by Stephen
Fixes bugs in the base game. This mod will be updated as bugs are fixed by Klei and new bugs are found or fixes for existing bugs created. https://raw.githubusercontent.com/peterhaneve/ONIMods/main/Docs/Dlc1Yes.png https://raw.githubusercontent.com/peterha...
More Emotions
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif The mod adds more Duplicants emotions and reactions to various everyday situations. Wake Up Lazy Ass Did your lazy narcoleptic Duplicant fall asleep again in the wrong place at the wrong time? Now other Duplicants will try t...
Piped Everything
Created by Fumihiko
Adds liquid, gas, and solid pipes to buildings. Settings can be configured. Can work for modded buildings, but requires editing the settings. Default settings include all ports from 'Piped Output' and more. If a pipe is no connected, it will work as normal...
Blueprints Expanded
Created by Sgt_Imalas
Blueprints Expanded An updated and improved Blueprint mod - now with settings transfer and material swapping. https://raw.githubusercontent.com/Sgt-Imalas/Sgt_Imalas-Oni-Mods/refs/heads/master/Compat_All.png Current latest Version: 2.2.3 Features Storing a...
Auto Drop Wrong Liquid
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Has the wrong water got into your Hydroponic Farms by mistake again ? Are you tired of clicking on each farm one by one to press the Empty Storage button ? Now an errand to empty storage of the wrong liquid is cr...
Piped Deodorizer
Created by Romen
Summary Adds a variation of the deodorizer that uses a vent input and output. This filters the pollutants out of the air using an ionizer, so it requires power instead of a filtration medium. This mod has an options button in the mods list so you may confi...
Transit Tubes Expanded
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif There are several new buildings and tweaks so that you can build the Transit Tube system more compactly and or symmetrically. New buildings Transit Tube Insulated Crossing (400 kg Raw Mineral + 50 kg Plastic) Transit Tube Bu...
Cluster Generation Manager [Vanilla/DLC]
Created by Sgt_Imalas
Cluster Generation Manager Gain nearly full control over each tiny detail of your cluster generation - manipulate each item on the star map individually! You can change the asteroid and poi types composition, the starmap size, individual asteroid sizes, wo...
Any Ice Liquefier
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Now you can choose which type of Ice the Ice Liquefier will melt. If you suddenly need different types of Water. You can also enable melting of some non-Ice stuff like Frozen Resin, Gunk, Phyto Oil if you need it...
Instant Switch Toggle
Created by StuffyDoll
Shift Click a Signal Switch, Switch, or Power Shutoff to toggle it without selecting it....
Show Liquid on Airflow Tiles
Created by llunak
This mod provides a workaround for broken rendering of liquids on top of airflow tiles and solar panels. The game's rendering of liquids on top of airflow tiles and solar panels is broken. Larger amounts strangely float in the air, smaller amounts are not ...
Automatic Geyser Calculation
Created by mesi
Automatically calculates several useful quantities for every geyser. These values are added to the geyser's information panel. Calculated values: average flow rates (active period only and full lifetime average) required buffer mass to maintain average flo...
Automated Canisters Reloaded
Created by Oondanomala
Automated canisters, rewritten for the latest game version. This mod lets auto sweepers pick up gases and liquids, which can now be used in a conveyor loader. Also adds 4 new buildings to help convert between canisters and pipes. Helpful for automating bui...
Automation Plus
Created by rsjspence
This mod brings advanced automation buildings to allow for more compact and advanced designs. Key Features Signal Delay Gate Random number generator 4-bit ALU 8-bit ALU Display adaptor Random number generator Randomly sets the output bits on a ribbon when ...
Automatic Dispenser only Transfer from Lower Priority
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description With this mod, your Dupes will no longer transfer resources from a higher priority Storage Bins to a lower priority Automatic Dispenser. Support / Links In case of problems with this mod: a) First of all, make su...
AutoLightTile 自亮砖
Created by Chinchou
Added a tile that will light up when there is a Duplicants working above it. In the Base Build Menu Notes I may not be able to monitor the messages frequently. If you have any questions, please open an issue on GitHub. If you appreciate my work, you can ma...
Conveyor Tile
Created by Sgt_Imalas
Conveyor Tile This mod adds a conveyor tile that allows to move items, critters and unsuspecting dupes. https://raw.githubusercontent.com/Sgt-Imalas/Sgt_Imalas-Oni-Mods/refs/heads/master/Compat_All.png Current latest Version: 1.1.7 Features New Building: C...
Favorite Resources // by @Ony 👾
Created by Ony
No more messy resource list! Display only resources you really want to separately and with icons! To activate: subscribe to mod, then activate it in "Mods" list, from game starting screen. Restart will require. https://raw.githubusercontent.com/O-n-y/oxy.m...
Deconstruct Only Buildings
Created by yomi 🐤
At the first activation of the Deconstruct Tool, "Buildings" is checked!! Your pipes & lines may be stay safe :)...
Deconstruct Oxygen Masks
Created by modo_lv
Adds the option to deconstruct Oxygen Masks (including worn ones) and recover the material they are made of. Details Deconstruction button is added to all Oxygen Masks Deconstruct tool will not work! This is to avoid confusion with deconstructing buildings...
True Tiles (texture mod)
Created by Aki
Replaces tile artworks with material matching versions. This is only a cosmetic mod, gameplay is unaffected. Does not disable achievements (no mod does) See all variations on my Mod Wiki https://i.imgur.com/KOzU7yz.png Tile Selector Add-On If you prefer to...
Full Miner Yield
Created by bertoos
This MOD - Returns Full yield of tile weight when mining. Based off the Original MOD called *Super Miner* by trevice: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1728728517&searchtext=super+miner SourceCode on Github - https://github.com/oosthub...
Priority Master // by @Ony 👾
Created by Ony
Priority Master is an advanced modification for the game's priority system, making it smarter and more efficient. Inspired by RimWorld's approach, this mod introduces a new layer of strategy to task management and colony optimization. It also prodvide many...
Errand Notifier
Created by Glampi
Latest version: v1.0.2.0 Translations: en, uk, ru, de, fr This mod lets you set up notifications (just like with the Automated Notifier) that will be triggered upon errand's completion. This mod is perfect for use together with Chain Tool: set up the order...
Control your Robots
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description This mod adds a couple of features so that you can better control your robots. Some features are disabled by default for balance reasons. You can enable and configure them via the Main menu -> Mods -> Control you...
Closest Material
Created by Mauro Júnior
Do you plan to build stairs that go from your base to the top of the map, passing through several different biomes and materials, but you want them to build the stairs using the materials that are available near the building, regardless of which one it is,...
Better Repair
Created by Airen
Repairs require no materials but take longer to complete. Info: Ever wondered why repairing broken stuff costs valuable materials, but you can easily demolish it, build a new one, and keep everything for yourself? Well... I can't really tell you why. But I...
Squirrel Wheel
Created by Sanchozz
https://i.imgur.com/PpLy9S0.gif Description Pip is a green cosmic squirrel-mutant-overgrowth. And like all squirrels, he likes to run in a wheel. Provide your pips this entertainment - the new Squirrel Wheel building, and you will get a small profit of bon...
Wood Pile Reconstructible
Created by DarkRoku12
You can now build the wood pile . What the mod does: 1. It keeps default building settings. 2. It requires 'Refined Renovations' to be searched. 3. It adds the building to be 'blueprint' list....
Splitters MK II
Created by Mauro Júnior
New Machinery: Splitters MK II These specialized filters allow you to screen more than one element simultaneously. Available in liquid, solid, and gas versions....