Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1.选择一个对象(地图上的任何对象)
2.打开高光叠加
(2.5。)您可以关闭所选对象的详细信息屏幕,使其不会与覆盖菜单重叠
3.配置覆盖菜单中应该突出显示的东西(以及如何突出显示)
如上所述,此mod可让您查找和可视化与所选对象相关的事物。关系类型包括(但不限于):
•该对象的副本(它在地图上的所有出现)
•此对象的消费者(如果可以消费)
•该对象的生产者
•该对象的消耗品(如果该对象可以消耗东西)
这个物体的产生
Error in GameAssets(Clone).Assets.OnPrefabInit at (0.00, 0.00, 0.00)
System.Exception: [HighlightOverlay] > The prefabID was not given a value in ObjectType BUILDING's case
at HighlightOverlay.Structs.ObjectProperties..ctor (KPrefabID obj, HighlightOverlay.Enums.ObjectType objType) [0x0013c] in <2673cec0ea124e8bb3ec3758961a50cc>:0
at HighlightOverlay.Main.CacheObjectIDs () [0x00036] in <2673cec0ea124e8bb3ec3758961a50cc>:0
at HighlightOverlay.Patches.Main_Patches+Assets_OnPrefabInit_Patch.Postfix () [0x00038] in <2673cec0ea124e8bb3ec3758961a50cc>:0
at (wrapper dynamic-method) Assets.Assets.OnPrefabInit_Patch5(Assets)
at KMonoBehaviour.InitializeComponent () [0x00068] in <82d98ed04cc642f199bc654910617431>:0
Build: U54-647408-SCR