The Riftbreaker
Entity Patcher
Εμφάνιση 1-10 από 13 καταχωρίσεις
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Ενημέρωση: 29 Σεπ στις 18:36

Fixed BuildingDesc.costs.building_cost failing to set value
new patcher_utils.lua
new type_utils.lua

Ενημέρωση: 26 Σεπ στις 18:29

Added ignore change logs
Added handler log
Added Turret handler for TurretDesc and TurrentComponent
Added costs change to add new costs to buildings

Ενημέρωση: 22 Σεπ στις 17:20

Added own buildingdesc.lua
Included fail count to each bp
Included at end of Apply() overall changes
Included flag to ignore fail logs of bp and component

Ενημέρωση: 21 Σεπ στις 14:28

Rename from entity_editor_utils to entity_patcher

added health handler (healthdesc, health component, regenerationcomponent)
added lua_component handler allow change database values (float, int, string)

Ενημέρωση: 19 Σεπ στις 7:16

Adde resistance component handler

Ενημέρωση: 16 Σεπ στις 18:16

Changed EffectDesc handler to use reflection_helper also changed effectdesc_helper to user reflection as well

Ενημέρωση: 15 Σεπ στις 14:27

Ενημέρωση: 14 Σεπ στις 17:05

Added BuildingDesc costs handler

Ενημέρωση: 13 Σεπ στις 16:12

Included new version change EffectDesc

Ενημέρωση: 12 Σεπ στις 18:10

Included EffectDesc editing for EffectsGroups