RimWorld
Auto Arm
Hiển thị 11-20 trong 58 mục
< 1  2  3  4  5  6 >
Cập nhật: 7 Thg09 @ 1:13pm
bởi Snues

[Auto-generated text]: Update on 9/7/2025 10:13:25 PM.

Cập nhật: 6 Thg09 @ 9:53am
bởi Snues

- Pawns can only bond with one persona weapon at a time like it should be
- Properly handle ideology role weapon limitations (e.g., shooting specialists can't use melee)
- Ultra-tech weapons are no longer overwhelmingly dominant
- Better compatibility with other mods

Cập nhật: 3 Thg09 @ 9:40am
bởi Snues

- Improved some cached data for better performance

Cập nhật: 1 Thg09 @ 2:26pm
bởi Snues

- Cross-type sidearm upgrades needs 50% higher threshold, from ~5% before. Cross-type sidearm upgrades allow colonists to replace a melee sidearm with a ranged one (or vice versa). This new threshold preserves tactical diversity

Cập nhật: 30 Thg08 @ 4:42pm
bởi Snues

- Pocketsand support
- Better weapon selection
- Many minor fixes and tweaks

Cập nhật: 16 Thg08 @ 3:26pm
bởi Snues

- Added Simplified Chinese translation (简体中文)
- Added Russian translation (Русский)

Cập nhật: 16 Thg08 @ 12:52am
bởi Snues

- Better save/load handling

Cập nhật: 14 Thg08 @ 9:27am
bởi Snues

[Auto-generated text]: Update on 8/14/2025 6:27:27 PM.

Cập nhật: 9 Thg08 @ 6:38pm
bởi Snues

[Auto-generated text]: Update on 8/10/2025 3:38:02 AM.

Cập nhật: 8 Thg08 @ 9:33am
bởi Snues

- Fixed weird smelting behavor from cross-contamination between outfit filters and bill filters