RimWorld

RimWorld

Auto Arm
Näytetään 11–20 / 58
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Päivitys: 7.9. klo 13.13
tekijältä Snues

[Auto-generated text]: Update on 9/7/2025 10:13:25 PM.

Päivitys: 6.9. klo 9.53
tekijältä Snues

- Pawns can only bond with one persona weapon at a time like it should be
- Properly handle ideology role weapon limitations (e.g., shooting specialists can't use melee)
- Ultra-tech weapons are no longer overwhelmingly dominant
- Better compatibility with other mods

Päivitys: 3.9. klo 9.40
tekijältä Snues

- Improved some cached data for better performance

Päivitys: 1.9. klo 14.26
tekijältä Snues

- Cross-type sidearm upgrades needs 50% higher threshold, from ~5% before. Cross-type sidearm upgrades allow colonists to replace a melee sidearm with a ranged one (or vice versa). This new threshold preserves tactical diversity

Päivitys: 30.8. klo 16.42
tekijältä Snues

- Pocketsand support
- Better weapon selection
- Many minor fixes and tweaks

Päivitys: 16.8. klo 15.26
tekijältä Snues

- Added Simplified Chinese translation (简体中文)
- Added Russian translation (Русский)

Päivitys: 16.8. klo 0.52
tekijältä Snues

- Better save/load handling

Päivitys: 14.8. klo 9.27
tekijältä Snues

[Auto-generated text]: Update on 8/14/2025 6:27:27 PM.

Päivitys: 9.8. klo 18.38
tekijältä Snues

[Auto-generated text]: Update on 8/10/2025 3:38:02 AM.

Päivitys: 8.8. klo 9.33
tekijältä Snues

- Fixed weird smelting behavor from cross-contamination between outfit filters and bill filters