RimWorld

RimWorld

Auto Arm
Ergebnisse 11–20 von 59
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Update: 13. Sep. um 15:01
von Snues

[Auto-generated text]: Update on 9/14/2025 12:01:48 AM.

Update: 7. Sep. um 13:13
von Snues

[Auto-generated text]: Update on 9/7/2025 10:13:25 PM.

Update: 6. Sep. um 9:53
von Snues

- Pawns can only bond with one persona weapon at a time like it should be
- Properly handle ideology role weapon limitations (e.g., shooting specialists can't use melee)
- Ultra-tech weapons are no longer overwhelmingly dominant
- Better compatibility with other mods

Update: 3. Sep. um 9:40
von Snues

- Improved some cached data for better performance

Update: 1. Sep. um 14:26
von Snues

- Cross-type sidearm upgrades needs 50% higher threshold, from ~5% before. Cross-type sidearm upgrades allow colonists to replace a melee sidearm with a ranged one (or vice versa). This new threshold preserves tactical diversity

Update: 30. Aug. um 16:42
von Snues

- Pocketsand support
- Better weapon selection
- Many minor fixes and tweaks

Update: 16. Aug. um 15:26
von Snues

- Added Simplified Chinese translation (简体中文)
- Added Russian translation (Русский)

Update: 16. Aug. um 0:52
von Snues

- Better save/load handling

Update: 14. Aug. um 9:27
von Snues

[Auto-generated text]: Update on 8/14/2025 6:27:27 PM.

Update: 9. Aug. um 18:38
von Snues

[Auto-generated text]: Update on 8/10/2025 3:38:02 AM.