RimWorld
Auto Arm
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更新:9月7日 @ 13時13分
更新者:Snues

[Auto-generated text]: Update on 9/7/2025 10:13:25 PM.

更新:9月6日 @ 9時53分
更新者:Snues

- Pawns can only bond with one persona weapon at a time like it should be
- Properly handle ideology role weapon limitations (e.g., shooting specialists can't use melee)
- Ultra-tech weapons are no longer overwhelmingly dominant
- Better compatibility with other mods

更新:9月3日 @ 9時40分
更新者:Snues

- Improved some cached data for better performance

更新:9月1日 @ 14時26分
更新者:Snues

- Cross-type sidearm upgrades needs 50% higher threshold, from ~5% before. Cross-type sidearm upgrades allow colonists to replace a melee sidearm with a ranged one (or vice versa). This new threshold preserves tactical diversity

更新:8月30日 @ 16時42分
更新者:Snues

- Pocketsand support
- Better weapon selection
- Many minor fixes and tweaks

更新:8月16日 @ 15時26分
更新者:Snues

- Added Simplified Chinese translation (简体中文)
- Added Russian translation (Русский)

更新:8月16日 @ 0時52分
更新者:Snues

- Better save/load handling

更新:8月14日 @ 9時27分
更新者:Snues

[Auto-generated text]: Update on 8/14/2025 6:27:27 PM.

更新:8月9日 @ 18時38分
更新者:Snues

[Auto-generated text]: Update on 8/10/2025 3:38:02 AM.

更新:8月8日 @ 9時33分
更新者:Snues

- Fixed weird smelting behavor from cross-contamination between outfit filters and bill filters