RimWorld

RimWorld

Auto Arm
Viser 11-20 af 58 forekomster
< 1  2  3  4  5  6 >
Opdatering: 7. sep. kl. 13:13

[Auto-generated text]: Update on 9/7/2025 10:13:25 PM.

Opdatering: 6. sep. kl. 9:53

- Pawns can only bond with one persona weapon at a time like it should be
- Properly handle ideology role weapon limitations (e.g., shooting specialists can't use melee)
- Ultra-tech weapons are no longer overwhelmingly dominant
- Better compatibility with other mods

Opdatering: 3. sep. kl. 9:40

- Improved some cached data for better performance

Opdatering: 1. sep. kl. 14:26

- Cross-type sidearm upgrades needs 50% higher threshold, from ~5% before. Cross-type sidearm upgrades allow colonists to replace a melee sidearm with a ranged one (or vice versa). This new threshold preserves tactical diversity

Opdatering: 30. aug. kl. 16:42

- Pocketsand support
- Better weapon selection
- Many minor fixes and tweaks

Opdatering: 16. aug. kl. 15:26

- Added Simplified Chinese translation (简体中文)
- Added Russian translation (Русский)

Opdatering: 16. aug. kl. 0:52

- Better save/load handling

Opdatering: 14. aug. kl. 9:27

[Auto-generated text]: Update on 8/14/2025 6:27:27 PM.

Opdatering: 9. aug. kl. 18:38

[Auto-generated text]: Update on 8/10/2025 3:38:02 AM.

Opdatering: 8. aug. kl. 9:33

- Fixed weird smelting behavor from cross-contamination between outfit filters and bill filters